Player Matchup

Ymir
Ymir
Elcuchy
Ymir
Level 46
God Stats
0W - 3L
1,529 SR
Queue Stats
2W - 6L
1,199 Elo+
Solo
Achilles
Achilles
HULKSPETH
Achilles
Level 68
God Stats
7W - 8L
1,857 SR
Queue Stats
219W - 182L
1,561 Elo+
Solo
Martichoras
Martichoras
ItzPyroN
Martichoras
Level 84
God Stats
3W - 1L
1,441 SR
Queue Stats
79W - 59L
1,550 Elo+
Party 1
Chang'e
Chang'e
Skazk
Chang'e
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 111L
1,604 Elo+
Party 1
Pele
Pele
YouGotEmbarrased
Pele
Level 124
God Stats
0W - 2L
1,275 SR
Queue Stats
28W - 24L
1,560 Elo+
Solo
Team Averages
Level 92
1,520 SR
1,495 Elo+

VS

Team Averages
Level 94
1,621 SR
1,537 Elo+
Thanatos
Thanatos
DirtyAres
Thanatos
Level 89
God Stats
7W - 0L
1,970 SR
Queue Stats
64W - 45L
1,544 Elo+
Solo
Izanami
Izanami
GoOb1996
Izanami
Level 125
God Stats
9W - 11L
1,490 SR
Queue Stats
199W - 210L
1,528 Elo+
Solo
Ymir
Ymir
Somthiing
Ymir
Level 24
God Stats
4W - 5L
1,621 SR
Queue Stats
103W - 82L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
eggbeanmachine
Cthulhu
Level 108
God Stats
13W - 9L
1,488 SR
Queue Stats
206W - 193L
1,510 Elo+
Party 2
Thoth
Thoth
markiemax
Thoth
Level 125
God Stats
2W - 0L
1,534 SR
Queue Stats
58W - 59L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elcuchy
Ymir
6
0 / 1 / 0
4,151
415
934
4,380
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
HULKSPETH
Achilles
9
1 / 2 / 0
5,136
514
4,459
8,530
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Martichoras
ItzPyroN
Martichoras
8
0 / 3 / 0
4,474
447
3,011
6,743
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Skazk
Chang'e
8
1 / 3 / 0
4,834
483
5,372
8,457
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
4,389
439
1,287
5,967
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DirtyAres
Thanatos
12
7 / 0 / 1
6,840
684
6,985
9,346
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GoOb1996
Izanami
11
1 / 0 / 4
6,767
677
6,400
6,005
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
1 / 0 / 4
6,220
622
2,244
8,373
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 2
6,506
651
4,358
5,601
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
markiemax
Thoth
9
1 / 1 / 4
5,624
562
4,778
3,865
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DirtyAres
Thanatos
7
0
1
7.5
L
Ymir
Elcuchy
Ymir
0
1
0
0
W
Izanami
GoOb1996
Izanami
1
0
4
3
L
Achilles
HULKSPETH
Achilles
1
2
0
0.5
L
Martichoras
ItzPyroN
Martichoras
0
3
0
0
L
Chang'e
Skazk
Chang'e
1
3
0
0.33
W
Ymir
1
0
4
3
L
0
2
1
0.25
W
1
1
2
2
W
Thoth
markiemax
Thoth
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,063
Damage
24,765
34,077
Taken
33,190
12,233
Mitigated
16,170
7,596
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DirtyAres
Thanatos
6,985
2,311
0
8,394
9,346
3,467
0
1,683
7,624
0
49,806
L
Ymir
Elcuchy
Ymir
934
63
106
642
4,380
2,448
0
1,991
2,290
5,107
0
W
Izanami
GoOb1996
Izanami
6,400
4,653
0
2,799
6,005
2,187
542
904
5,101
0
66,672
L
Achilles
HULKSPETH
Achilles
4,459
1,638
0
1,185
8,530
2,616
0
1,827
6,663
0
29,763
L
Martichoras
ItzPyroN
Martichoras
3,011
1,125
0
944
6,743
2,009
0
1,243
5,500
0
28,104
L
Chang'e
Skazk
Chang'e
5,372
469
520
2,453
8,457
2,280
0
2,908
5,549
35,350
0
W
Ymir
2,244
1,042
0
3,026
8,373
6,849
0
2,372
6,001
15,301
0
L
1,287
193
0
1,746
5,967
2,880
0
2,996
2,695
0
16,527
W
4,358
335
0
1,375
5,601
2,456
419
99
5,247
38,407
0
W
Thoth
markiemax
Thoth
4,778
165
0
500
3,865
1,211
0
2,012
1,853
32,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
31,957
163
Minions Killed
347
0
Camps Cleared
0
808,658
Distance Traveled
997,724
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,840
684
75
8
0
222,928
2
L
Ymir
4,151
415
8
1
0
130,080
0
W
Izanami
6,767
677
114
11
0
180,631
0
L
Achilles
5,136
514
48
5
0
205,504
2
L
Martichoras
4,474
447
35
4
0
180,808
0
L
Chang'e
4,834
483
50
5
0
192,273
1
W
Ymir
6,220
622
24
2
0
197,150
0
L
Pele
4,389
439
22
2
0
99,993
0
W
Cthulhu
6,506
651
80
8
0
194,882
0
W
Thoth
5,624
562
54
5
0
202,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role