Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DimitriBalance
Janus
Level 123
God Stats
19W - 16L
1,660 SR
Queue Stats
441W - 513L
1,385 Elo+
Party 1
King Arthur
King Arthur
IchiLoki
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
LaRocc1n
Izanami
Level 124
God Stats
190W - 164L
1,551 SR
Queue Stats
451W - 496L
1,489 Elo+
Party 1
Athena
Athena
ignas19s
Athena
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 61L
1,503 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,475 Elo+

VS

Team Averages
Level 115
1,509 SR
1,402 Elo+
Tyr
Tyr
Bonecro
Tyr
Level 103
God Stats
16W - 20L
1,285 SR
Queue Stats
299W - 335L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Kaydala
Kuzenbo
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 62L
1,450 Elo+
Party 2
Medusa
Medusa
Nezuko__Chan_
Medusa
Level 113
God Stats
2W - 0L
1,748 SR
Queue Stats
123W - 137L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
VladdXD
Ne Zha
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 15L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZНIEND
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,511 SR
Queue Stats
27W - 15L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 1
4,147
829
1,997
5,253
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 2
3,872
774
1,865
3,083
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
IchiLoki
King Arthur
1
0 / 0 / 0
2,526
505
0
0
0
Izanami
LaRocc1n
Izanami
5
1 / 0 / 1
3,235
647
1,701
2,402
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ignas19s
Athena
5
0 / 1 / 2
3,461
692
1,168
3,333
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
6
1 / 0 / 0
3,807
761
1,205
2,503
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Kaydala
Kuzenbo
5
0 / 1 / 0
3,312
662
825
2,406
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 1 / 0
3,306
661
2,860
3,411
923
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
VladdXD
Ne Zha
7
1 / 0 / 0
3,809
762
1,300
3,053
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ZНIEND
Morgan Le Fay
6
0 / 2 / 1
3,734
747
1,183
2,589
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
0
1
3.5
W
Tyr
1
0
0
1
L
0
2
2
0.5
L
King Arthur
IchiLoki
King Arthur
0
0
0
0
W
Kuzenbo
Kaydala
Kuzenbo
0
1
0
0
L
Izanami
LaRocc1n
Izanami
1
0
1
1.5
W
1
1
0
1
W
Ne Zha
VladdXD
Ne Zha
1
0
0
1
W
Morgan Le Fay
ZНIEND
Morgan Le Fay
0
2
1
0.25
L
Athena
ignas19s
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,731
Damage
7,373
14,071
Taken
13,962
4,874
Mitigated
5,424
3,999
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,997
1,523
0
1,714
5,253
1,517
0
327
4,926
0
13,267
W
Tyr
1,205
23
0
533
2,503
1,112
0
311
2,188
0
13,618
L
1,865
109
0
250
3,083
899
0
1,028
2,055
17,419
0
L
King Arthur
IchiLoki
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Kaydala
Kuzenbo
825
359
69
597
2,406
1,671
0
314
2,080
5,049
0
L
Izanami
LaRocc1n
Izanami
1,701
1,383
0
477
2,402
797
351
478
1,924
0
19,531
W
2,860
1,555
0
1,738
3,411
923
0
861
2,550
0
18,032
W
Ne Zha
VladdXD
Ne Zha
1,300
427
0
563
3,053
905
0
161
2,876
0
22,330
W
Morgan Le Fay
ZНIEND
Morgan Le Fay
1,183
0
0
355
2,589
813
0
1,338
1,109
19,263
0
L
Athena
ignas19s
Athena
1,168
552
216
1,342
3,333
1,661
132
357
2,976
7,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,241
Gold Earned
17,968
101
Minions Killed
142
0
Camps Cleared
0
426,292
Distance Traveled
561,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,147
829
26
5
0
127,793
0
W
Tyr
3,807
761
36
7
0
112,029
1
L
Janus
3,872
774
35
7
0
116,780
0
L
King Arthur
2,526
505
0
0
0
0
0
W
Kuzenbo
3,312
662
6
1
0
106,550
4
L
Izanami
3,235
647
30
6
0
75,115
0
W
Medusa
3,306
661
23
5
0
107,648
0
W
Ne Zha
3,809
762
43
9
0
134,032
0
W
Morgan Le Fay
3,734
747
34
7
0
101,451
2
L
Athena
3,461
692
10
2
0
106,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role