Player Matchup

Kukulkan
Kukulkan
BenLT
Kukulkan
Level 168
God Stats
2W - 1L
1,600 SR
Queue Stats
196W - 224L
1,496 Elo+
Party 1
Discordia
Discordia
Europa55
Discordia
Level 138
God Stats
1W - 0L
1,755 SR
Queue Stats
42W - 18L
1,625 Elo+
Party 2
Xbalanque
Xbalanque
HoLeeSyphilis
Xbalanque
Level 218
God Stats
3W - 1L
1,692 SR
Queue Stats
181W - 204L
1,478 Elo+
Party 1
Chaac
Chaac
cE_MaNiaTiiiK
Chaac
Level 125
God Stats
7W - 4L
1,751 SR
Queue Stats
420W - 409L
1,484 Elo+
Solo
Vamana
Vamana
grunnkillers
Vamana
Level 121
God Stats
5W - 2L
1,495 SR
Queue Stats
236W - 153L
1,562 Elo+
Party 2
Team Averages
Level 154
1,659 SR
1,529 Elo+

VS

Team Averages
Level 121
1,465 SR
1,461 Elo+
Ymir
Ymir
Alagaesia92
Ymir
Level 144
God Stats
1W - 1L
1,720 SR
Queue Stats
182W - 178L
1,440 Elo+
Solo
Anhur
Anhur
Meroyd
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,285 Elo+
Solo
Mercury
Mercury
Monmusu
Mercury
Level 147
God Stats
11W - 13L
1,339 SR
Queue Stats
640W - 650L
1,568 Elo+
Solo
He Bo
He Bo
TinCanHitMan
He Bo
Level 77
God Stats
1W - 2L
1,264 SR
Queue Stats
208W - 183L
1,483 Elo+
Solo
Cernunnos
Cernunnos
phoenixx69
Cernunnos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenLT
Kukulkan
15
4 / 3 / 9
9,377
852
7,662
7,629
3,352
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Europa55
Discordia
15
2 / 3 / 15
8,781
798
10,725
6,775
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
HoLeeSyphilis
Xbalanque
18
12 / 2 / 9
10,757
978
21,443
8,211
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 2 / 19
10,326
939
14,547
14,174
16,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
17
3 / 2 / 15
9,368
852
10,170
13,075
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
8,765
797
8,823
20,883
27,045
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Meroyd
Anhur
17
2 / 1 / 8
8,425
766
10,089
10,333
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Monmusu
Mercury
15
2 / 3 / 7
7,992
727
4,856
11,412
8,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 8 / 4
7,906
719
4,819
14,040
6,688
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
phoenixx69
Cernunnos
15
3 / 7 / 5
8,341
758
9,391
14,627
7,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
25
Kills
12
12
Deaths
26
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Kukulkan
BenLT
Kukulkan
4
3
9
2.83
W
Discordia
Europa55
Discordia
2
3
15
3.17
W
Xbalanque
HoLeeSyphilis
Xbalanque
12
2
9
8.25
L
Anhur
Meroyd
Anhur
2
1
8
6
L
Mercury
Monmusu
Mercury
2
3
7
1.83
L
3
8
4
0.63
W
4
2
19
6.75
W
Vamana
3
2
15
5.25
L
Cernunnos
phoenixx69
Cernunnos
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,547
Damage
37,978
49,864
Taken
71,295
40,062
Mitigated
55,400
17,638
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,823
1,207
0
756
20,883
27,045
0
4,653
15,621
12,193
0
W
Kukulkan
BenLT
Kukulkan
7,662
1,221
0
500
7,629
3,352
791
1,718
5,911
21,301
0
W
Discordia
Europa55
Discordia
10,725
438
1,704
715
6,775
2,782
1,515
2,692
4,083
22,004
0
W
Xbalanque
HoLeeSyphilis
Xbalanque
21,443
8,010
863
2,353
8,211
3,768
1,436
3,084
5,066
0
31,389
L
Anhur
Meroyd
Anhur
10,089
4,884
594
2,742
10,333
5,665
180
2,986
7,220
0
24,507
L
Mercury
Monmusu
Mercury
4,856
1,179
1,757
956
11,412
8,300
0
2,204
8,826
0
14,416
L
4,819
40
798
504
14,040
6,688
0
3,661
10,112
9,000
0
W
14,547
648
1,734
5,873
14,174
16,526
125
2,883
10,888
0
33,026
W
Vamana
10,170
3,100
588
3,308
13,075
13,634
150
3,039
10,036
0
16,560
L
Cernunnos
phoenixx69
Cernunnos
9,391
3,460
634
1,560
14,627
7,702
0
4,446
9,591
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,609
Gold Earned
41,429
146
Minions Killed
103
0
Camps Cleared
0
1,112,861
Distance Traveled
1,005,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,765
797
10
1
0
160,567
0
W
Kukulkan
9,377
852
39
4
0
191,696
0
W
Discordia
8,781
798
18
2
0
212,377
0
W
Xbalanque
10,757
978
28
3
0
211,340
0
L
Anhur
8,425
766
36
3
0
212,078
0
L
Mercury
7,992
727
9
1
0
238,856
0
L
He Bo
7,906
719
10
1
0
213,131
0
W
Chaac
10,326
939
37
3
0
256,414
0
W
Vamana
9,368
852
24
2
0
241,034
0
L
Cernunnos
8,341
758
38
3
0
181,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role