Player Matchup

Ah Puch
Ah Puch
Legion Legend91
Ah Puch
Level 122
God Stats
75W - 75L
1,614 SR
Queue Stats
180W - 162L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
OldSkoolChico
Kuzenbo
Level 109
God Stats
9W - 5L
1,624 SR
Queue Stats
214W - 205L
1,550 Elo+
Solo
Chaac
Chaac
awilixosiris
Chaac
Level 22
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 14L
1,436 Elo+
Solo
Nu Wa
Nu Wa
shattersworth
Nu Wa
Level 88
God Stats
49W - 36L
1,567 SR
Queue Stats
103W - 110L
1,471 Elo+
Solo
Hachiman
Hachiman
tigeruchiha
Hachiman
Level 157
God Stats
3W - 3L
1,563 SR
Queue Stats
20W - 26L
1,655 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,529 Elo+

VS

Team Averages
Level 86
1,533 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mystrich
Nu Wa
Level 127
God Stats
5W - 4L
1,372 SR
Queue Stats
114W - 122L
1,414 Elo+
Party 1
Athena
Athena
Vaentyr
Athena
Level 78
God Stats
0W - 3L
1,795 SR
Queue Stats
183W - 191L
1,499 Elo+
Party 1
Sobek
Sobek
ZXD1AC
Sobek
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
591W - 593L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
7,660
766
14,426
9,188
5,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
14
2 / 0 / 10
7,433
743
5,960
9,415
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 0 / 13
8,367
837
9,116
13,384
15,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 10
8,515
852
10,788
3,141
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tigeruchiha
Hachiman
14
8 / 2 / 3
8,124
812
8,499
7,839
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 0
6,977
698
3,907
11,001
4,927
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
12
1 / 5 / 2
6,840
684
9,553
11,808
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Mystrich
Nu Wa
12
0 / 3 / 2
6,927
693
5,495
6,704
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Vaentyr
Athena
12
0 / 5 / 3
6,890
689
3,310
13,119
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
ZXD1AC
Sobek
13
1 / 4 / 2
7,603
760
6,420
14,217
12,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
21
Kills
3
3
Deaths
21
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
L
Medusa
 
Medusa
1
5
2
0.4
W
3
1
12
9
L
Nu Wa
Mystrich
Nu Wa
0
3
2
0.33
W
Kuzenbo
2
0
10
7
L
Athena
Vaentyr
Athena
0
5
3
0.3
L
Sobek
ZXD1AC
Sobek
1
4
2
0.5
W
5
0
13
11.5
W
3
0
10
8
W
Hachiman
tigeruchiha
Hachiman
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,789
Damage
28,685
42,967
Taken
56,849
36,594
Mitigated
36,925
16,346
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,907
212
1,735
2,284
11,001
4,927
21
5,660
5,206
20,770
0
L
Medusa
 
Medusa
9,553
3,954
0
202
11,808
5,454
0
6,618
5,068
0
30,525
W
14,426
525
0
5,016
9,188
5,514
1,017
3,799
5,389
30,559
0
L
Nu Wa
Mystrich
Nu Wa
5,495
1,435
0
0
6,704
3,070
0
3,393
3,192
22,267
0
W
Kuzenbo
5,960
2,048
404
3,771
9,415
10,101
451
3,845
5,493
13,927
0
L
Athena
Vaentyr
Athena
3,310
780
0
1,997
13,119
10,791
0
7,159
5,832
10,423
0
L
Sobek
ZXD1AC
Sobek
6,420
642
623
3,481
14,217
12,683
0
7,490
6,350
13,346
0
W
9,116
1,891
0
4,710
13,384
15,688
237
5,168
8,104
0
26,409
W
10,788
2,097
0
839
3,141
1,409
2,609
2,077
1,064
44,393
0
W
Hachiman
tigeruchiha
Hachiman
8,499
4,514
0
1,606
7,839
3,882
820
4,170
3,669
0
20,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
35,237
212
Minions Killed
176
0
Camps Cleared
0
1,118,403
Distance Traveled
923,948
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,977
698
45
5
0
188,885
2
L
Medusa
6,840
684
52
5
0
195,858
0
W
Ah Puch
7,660
766
38
4
0
207,173
0
L
Nu Wa
6,927
693
49
5
0
132,951
0
W
Kuzenbo
7,433
743
19
2
0
222,389
0
L
Athena
6,890
689
16
2
0
213,159
0
L
Sobek
7,603
760
14
1
0
193,095
1
W
Chaac
8,367
837
36
4
0
262,006
0
W
Nu Wa
8,515
852
84
8
0
221,606
0
W
Hachiman
8,124
812
35
4
0
205,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role