Player Matchup

Cthulhu
Cthulhu
DancingYurtle82
Cthulhu
Level 115
God Stats
37W - 26L
1,526 SR
Queue Stats
85W - 82L
1,466 Elo+
Solo
Camazotz
Camazotz
HumanBLu3
Camazotz
Level 102
God Stats
11W - 13L
1,629 SR
Queue Stats
192W - 189L
1,561 Elo+
Solo
Terra
Terra
cwfarrill95
Terra
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,568 Elo+
Solo
Skadi
Skadi
pobresita
Skadi
Level 81
God Stats
4W - 3L
1,606 SR
Queue Stats
69W - 74L
1,479 Elo+
Solo
Olorun
Olorun
trexzombie
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,497 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,514 Elo+

VS

Team Averages
Level 113
1,453 SR
1,406 Elo+
Cerberus
Cerberus
DonPepin_
Cerberus
Level 82
God Stats
3W - 2L
1,151 SR
Queue Stats
5W - 2L
1,178 Elo+
Party 2
Achilles
Achilles
KillerQueen_342
Achilles
Level 144
God Stats
10W - 7L
1,644 SR
Queue Stats
172W - 170L
1,598 Elo+
Party 1
Ra
Ra
KoopaKįng531
Ra
Level 144
God Stats
3W - 4L
1,454 SR
Queue Stats
369W - 339L
1,597 Elo+
Party 1
Nemesis
Nemesis
SolSynergy
Nemesis
Level 87
God Stats
96W - 96L
1,514 SR
Queue Stats
212W - 223L
1,477 Elo+
Solo
Merlin
Merlin
thekiller011420
Merlin
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,050
1,010
544
1,290
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
HumanBLu3
Camazotz
10
3 / 1 / 1
6,333
1,267
6,389
7,624
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 4
6,220
1,244
6,478
10,941
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
pobresita
Skadi
10
0 / 3 / 2
5,497
1,099
4,395
5,967
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
trexzombie
Olorun
11
1 / 4 / 2
5,957
1,191
4,514
6,663
2,713
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

329

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonPepin_
Cerberus
11
0 / 1 / 9
6,403
1,281
3,399
6,536
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
12
5 / 0 / 6
7,377
1,475
6,939
5,005
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 6
7,061
1,412
8,410
2,525
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SolSynergy
Nemesis
11
1 / 2 / 7
6,127
1,225
6,571
7,042
3,555
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 7
5,827
1,165
4,903
3,762
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
4
Kills
11
11
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cerberus
DonPepin_
Cerberus
0
1
9
4.5
L
Camazotz
HumanBLu3
Camazotz
3
1
1
3.5
W
Achilles
5
0
6
8
W
5
0
6
8
W
Nemesis
SolSynergy
Nemesis
1
2
7
2.25
L
0
2
4
1
L
Skadi
pobresita
Skadi
0
3
2
0.33
W
0
1
7
3.5
L
Olorun
trexzombie
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
30,222
32,485
Taken
24,870
17,801
Mitigated
17,998
3,371
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
544
60
0
0
1,290
787
0
1,039
157
867
0
W
Cerberus
DonPepin_
Cerberus
3,399
366
0
1,821
6,536
6,302
0
3,320
3,168
5,654
0
L
Camazotz
HumanBLu3
Camazotz
6,389
1,476
0
842
7,624
2,716
0
3,228
4,076
0
12,682
W
Achilles
6,939
1,510
345
1,404
5,005
5,364
0
2,469
2,536
0
13,858
W
8,410
937
876
584
2,525
1,239
0
1,480
1,041
22,279
0
W
Nemesis
SolSynergy
Nemesis
6,571
2,432
0
1,684
7,042
3,555
0
2,395
4,647
0
14,705
L
6,478
595
195
1,490
10,941
9,516
0
6,001
4,454
15,558
0
L
Skadi
pobresita
Skadi
4,395
1,963
0
0
5,967
2,069
0
3,095
2,827
0
11,338
W
4,903
236
0
275
3,762
1,538
0
1,793
1,925
13,443
0
L
Olorun
trexzombie
Olorun
4,514
2,121
204
640
6,663
2,713
0
3,122
3,271
13,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
32,795
76
Minions Killed
102
3
Camps Cleared
4
406,497
Distance Traveled
523,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,050
1,010
0
0
0
17,238
0
W
Cerberus
6,403
1,281
8
2
0
97,091
0
L
Camazotz
6,333
1,267
14
3
1
132,388
0
W
Achilles
7,377
1,475
14
3
2
117,200
0
W
Ra
7,061
1,412
49
10
0
106,075
0
W
Nemesis
6,127
1,225
16
3
2
109,044
0
L
Terra
6,220
1,244
28
6
1
108,385
0
L
Skadi
5,497
1,099
14
3
0
64,575
0
W
Merlin
5,827
1,165
15
3
0
94,043
0
L
Olorun
5,957
1,191
20
4
1
83,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role