Player Matchup

King Arthur
King Arthur
Hypelmao
King Arthur
Level 4
God Stats
2W - 3L
1,462 SR
Queue Stats
83W - 73L
1,447 Elo+
Party 1
Ymir
Ymir
Klawful
Ymir
Level 26
God Stats
1W - 1L
1,249 SR
Queue Stats
6W - 10L
1,459 Elo+
Party 1
Anubis
Anubis
Munistu
Anubis
Level 13
God Stats
5W - 3L
1,683 SR
Queue Stats
45W - 53L
1,377 Elo+
Party 1
He Bo
He Bo
Palmango
He Bo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 160L
1,543 Elo+
Party 1
Chernobog
Chernobog
petergriefin
Chernobog
Level 43
God Stats
8W - 10L
1,438 SR
Queue Stats
114W - 102L
1,522 Elo+
Party 1
Team Averages
Level 29
1,466 SR
1,470 Elo+

VS

Team Averages
Level 40
1,447 SR
1,433 Elo+
Kali
Kali
Davinfinite
Kali
Level 62
God Stats
0W - 1L
1,510 SR
Queue Stats
67W - 60L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
DevitalFTC
Heimdallr
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Bacchus
Bacchus
Ferrari488GT3
Bacchus
Level 45
God Stats
2W - 4L
1,286 SR
Queue Stats
79W - 82L
1,449 Elo+
Solo
Agni
Agni
TheGuisse
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,382 Elo+
Solo
Hera
Hera
inaschuves
Hera
Level 47
God Stats
5W - 6L
1,441 SR
Queue Stats
99W - 113L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hypelmao
King Arthur
11
1 / 1 / 2
5,497
500
2,064
6,709
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Klawful
Ymir
10
0 / 0 / 4
5,704
519
1,243
4,576
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Munistu
Anubis
10
2 / 1 / 2
5,835
530
3,177
6,412
3,192
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Palmango
He Bo
13
3 / 0 / 2
6,831
621
3,035
6,369
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
petergriefin
Chernobog
12
4 / 1 / 1
6,822
620
5,491
4,586
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,862
533
3,247
7,491
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DevitalFTC
Heimdallr
8
0 / 4 / 1
4,648
423
1,647
5,389
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
7
0 / 0 / 1
4,767
433
2,244
3,778
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
10
1 / 3 / 0
6,034
549
3,225
4,526
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 1
6,123
557
5,045
6,792
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Heimdallr
DevitalFTC
Heimdallr
0
4
1
0.13
L
Bacchus
0
0
1
0.5
W
King Arthur
Hypelmao
King Arthur
1
1
2
2
W
Ymir
Klawful
Ymir
0
0
4
2
W
Anubis
Munistu
Anubis
2
1
2
3
W
He Bo
Palmango
He Bo
3
0
2
4
L
Agni
1
3
0
0.33
L
0
2
1
0.25
W
Chernobog
petergriefin
Chernobog
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,010
Damage
15,408
28,652
Taken
27,976
14,263
Mitigated
10,380
11,753
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,247
1,660
0
1,474
7,491
2,635
0
1,970
5,424
0
36,484
L
Heimdallr
DevitalFTC
Heimdallr
1,647
1,122
0
0
5,389
1,951
0
936
4,453
0
16,405
L
Bacchus
2,244
121
0
1,667
3,778
2,215
0
781
2,997
13,027
0
W
King Arthur
Hypelmao
King Arthur
2,064
259
0
2,746
6,709
4,593
0
3,225
3,484
0
20,125
W
Ymir
Klawful
Ymir
1,243
689
0
1,235
4,576
2,748
220
1,213
3,343
13,463
0
W
Anubis
Munistu
Anubis
3,177
414
0
1,967
6,412
3,192
0
3,159
2,941
31,899
0
W
He Bo
Palmango
He Bo
3,035
601
0
4,166
6,369
2,291
314
1,262
4,921
60,720
0
L
Agni
3,225
486
0
0
4,526
1,356
0
290
4,076
34,919
0
L
5,045
766
0
1,785
6,792
2,223
0
3,598
3,194
45,369
0
W
Chernobog
petergriefin
Chernobog
5,491
3,417
0
1,639
4,586
1,439
941
1,205
3,381
0
57,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
27,434
291
Minions Killed
242
0
Camps Cleared
0
1,125,285
Distance Traveled
978,774
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,862
533
63
6
0
262,002
0
L
Heimdallr
4,648
423
29
3
0
182,384
0
L
Bacchus
4,767
433
12
1
0
169,783
5
W
King Arthur
5,497
500
29
3
0
217,506
0
W
Ymir
5,704
519
19
2
0
218,183
0
W
Anubis
5,835
530
41
4
0
232,426
0
W
He Bo
6,831
621
92
8
0
244,929
0
L
Agni
6,034
549
52
5
0
167,168
0
L
Hera
6,123
557
86
8
0
197,437
0
W
Chernobog
6,822
620
110
10
0
212,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role