Player Matchup

Scylla
Scylla
DiddyDodster
Scylla
Level 84
God Stats
10W - 8L
1,653 SR
Queue Stats
61W - 68L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DrBob99
Ah Muzen Cab
Level 42
God Stats
4W - 2L
1,699 SR
Queue Stats
9W - 18L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
Ninja769
Gilgamesh
Level 71
God Stats
4W - 3L
1,606 SR
Queue Stats
12W - 19L
1,363 Elo+
Party 2
Atlas
Atlas
Shyiondj
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Wawawayour4
Nu Wa
Level 28
God Stats
183W - 157L
1,524 SR
Queue Stats
188W - 157L
1,484 Elo+
Solo
Team Averages
Level 49
1,597 SR
1,421 Elo+

VS

Team Averages
Level 83
1,469 SR
1,448 Elo+
Fafnir
Fafnir
BillyWilly2
Fafnir
Level 35
God Stats
114W - 111L
1,559 SR
Queue Stats
146W - 161L
1,486 Elo+
Party 1
Charybdis
Charybdis
KaptenMackan
Charybdis
Level 157
God Stats
1W - 2L
1,139 SR
Queue Stats
67W - 106L
1,416 Elo+
Party 1
Vamana
Vamana
LillLillFrank
Vamana
Level 67
God Stats
3W - 1L
1,627 SR
Queue Stats
32W - 35L
1,468 Elo+
Party 1
Scylla
Scylla
SwedishDudeFan
Scylla
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 152L
1,430 Elo+
Party 1
Janus
Janus
TomSoya666
Janus
Level 18
God Stats
8W - 15L
1,519 SR
Queue Stats
15W - 27L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 6 / 1
6,822
682
2,965
8,209
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
DrBob99
Ah Muzen Cab
14
2 / 3 / 2
7,920
792
4,688
9,945
4,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Ninja769
Gilgamesh
13
2 / 6 / 0
7,018
702
5,456
12,431
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Shyiondj
Atlas
13
0 / 3 / 3
6,662
666
5,283
11,149
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 4
7,331
733
7,542
5,399
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 1 / 9
8,223
822
4,901
7,827
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
KaptenMackan
Charybdis
16
3 / 0 / 4
8,739
874
8,256
9,949
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 1 / 2
9,199
920
10,626
11,085
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 10
8,349
835
12,465
5,719
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
2 / 2 / 3
7,283
728
5,252
4,699
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
20
20
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
9
5.5
L
Scylla
1
6
1
0.25
L
Ah Muzen Cab
DrBob99
Ah Muzen Cab
2
3
2
1
W
Charybdis
KaptenMackan
Charybdis
3
0
4
5
W
10
1
2
11
L
Gilgamesh
Ninja769
Gilgamesh
2
6
0
0.33
L
Atlas
Shyiondj
Atlas
0
3
3
0.5
W
4
1
10
9
W
Janus
2
2
3
1.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
41,500
47,133
Taken
39,279
28,197
Mitigated
24,679
3,155
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,901
1,378
0
1,678
7,827
8,921
213
3,007
3,656
13,372
0
L
Scylla
2,965
408
0
666
8,209
2,848
0
2,667
5,335
8,751
0
L
Ah Muzen Cab
DrBob99
Ah Muzen Cab
4,688
2,087
0
1,379
9,945
4,493
0
2,597
6,948
0
20,940
W
Charybdis
KaptenMackan
Charybdis
8,256
4,841
0
3,764
9,949
4,637
1,565
3,759
5,909
0
45,703
W
10,626
4,353
0
1,415
11,085
6,981
814
2,235
8,208
0
33,557
L
Gilgamesh
Ninja769
Gilgamesh
5,456
1,243
0
408
12,431
10,168
0
6,952
4,833
0
14,753
L
Atlas
Shyiondj
Atlas
5,283
1,228
0
445
11,149
8,407
0
6,921
3,754
9,843
0
W
12,465
1,929
0
250
5,719
2,301
927
3,384
1,990
27,997
0
W
Janus
5,252
29
0
0
4,699
1,839
0
1,815
2,692
26,998
0
L
7,542
1,509
0
257
5,399
2,281
56
2,525
2,779
35,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
41,793
164
Minions Killed
283
0
Camps Cleared
0
905,251
Distance Traveled
1,036,223
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,223
822
12
1
0
203,514
0
L
Scylla
6,822
682
18
2
0
159,941
0
L
Ah Muzen Cab
7,920
792
48
5
0
186,287
0
W
Charybdis
8,739
874
98
10
0
206,551
0
W
Vamana
9,199
920
49
5
0
240,301
0
L
Gilgamesh
7,018
702
8
1
0
198,684
0
L
Atlas
6,662
666
18
2
0
184,733
0
W
Scylla
8,349
835
61
6
0
193,324
0
W
Janus
7,283
728
63
6
0
192,533
0
L
Nu Wa
7,331
733
72
7
0
175,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role