Player Matchup

Apollo
Apollo
CaptainChubz
Apollo
Level 129
God Stats
3W - 1L
1,910 SR
Queue Stats
34W - 21L
1,584 Elo+
Solo
Guan Yu
Guan Yu
DylanIsNotAmused
Guan Yu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,550 Elo+
Party 2
Mercury
Mercury
HAMB01_
Mercury
Level 159
God Stats
6W - 16L
1,299 SR
Queue Stats
197W - 206L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
RoosterTitan938
Kuzenbo
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 63L
1,595 Elo+
Party 2
The Morrigan
The Morrigan
SyrupHotdogs
The Morrigan
Level 175
God Stats
0W - 2L
1,346 SR
Queue Stats
116W - 120L
1,444 Elo+
Party 1
Team Averages
Level 147
1,511 SR
1,525 Elo+

VS

Team Averages
Level 109
1,468 SR
1,508 Elo+
Sylvanus
Sylvanus
Atlchevyboy2
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo
Thor
Thor
Luis_5562
Thor
Level 72
God Stats
2W - 2L
1,450 SR
Queue Stats
23W - 13L
1,582 Elo+
Solo
Hel
Hel
UltraIShadow
Hel
Level 155
God Stats
4W - 1L
1,501 SR
Queue Stats
212W - 187L
1,546 Elo+
Solo
Fenrir
Fenrir
marine55555
Fenrir
Level 156
God Stats
6W - 2L
1,562 SR
Queue Stats
385W - 363L
1,511 Elo+
Solo
Athena
Athena
raid002
Athena
Level 102
God Stats
83W - 100L
1,327 SR
Queue Stats
762W - 706L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 3 / 0
7,799
459
2,728
13,218
4,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 1
8,964
527
13,252
18,032
18,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
HAMB01_
Mercury
12
1 / 6 / 2
7,940
467
3,594
13,036
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 3
7,967
469
8,687
14,275
16,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
SyrupHotdogs
The Morrigan
13
1 / 5 / 4
8,255
486
9,684
9,822
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atlchevyboy2
Sylvanus
14
2 / 1 / 2
9,071
534
13,924
11,935
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
8 / 1 / 4
9,522
560
6,689
13,725
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 6
9,141
538
8,584
10,078
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
3 / 1 / 3
10,556
621
11,476
18,052
16,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
raid002
Athena
13
2 / 0 / 6
8,285
487
4,598
16,671
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
19
20
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Atlchevyboy2
Sylvanus
2
1
2
3
L
Apollo
0
3
0
0
L
2
2
1
1.25
L
Mercury
HAMB01_
Mercury
1
6
2
0.33
W
Thor
8
1
4
10
L
2
4
3
0.88
L
The Morrigan
SyrupHotdogs
The Morrigan
1
5
4
0.6
W
4
3
6
2.33
W
Fenrir
3
1
3
4.5
W
Athena
raid002
Athena
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
45,271
68,383
Taken
70,461
48,007
Mitigated
49,924
13,919
Healing
26,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Atlchevyboy2
Sylvanus
13,924
3,640
775
4,809
11,935
8,055
1,361
3,330
8,605
68,236
17,002
L
Apollo
2,728
1,854
0
2,822
13,218
4,706
959
9,328
3,890
0
54,152
L
13,252
2,786
252
2,946
18,032
18,448
0
3,666
14,366
958
61,181
L
Mercury
HAMB01_
Mercury
3,594
1,817
0
4,429
13,036
4,571
0
2,220
10,816
0
44,017
W
Thor
6,689
2,469
0
1,830
13,725
5,634
43
4,023
9,702
0
76,778
L
8,687
3,686
92
1,817
14,275
16,621
0
6,648
7,627
24,928
0
L
The Morrigan
SyrupHotdogs
The Morrigan
9,684
1,403
218
1,343
9,822
3,661
0
4,679
5,081
67,871
1,324
W
8,584
693
1,747
4,813
10,078
4,570
49
6,281
3,797
70,288
0
W
Fenrir
11,476
5,187
0
9,262
18,052
16,704
1,495
142
17,910
0
102,057
W
Athena
raid002
Athena
4,598
1,472
0
2,998
16,671
14,961
36
4,238
12,433
30,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
46,575
416
Minions Killed
573
0
Camps Cleared
0
1,642,327
Distance Traveled
1,640,167
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,071
534
132
8
0
282,391
0
L
Apollo
7,799
459
89
5
0
319,303
2
L
Guan Yu
8,964
527
98
6
0
335,339
0
L
Mercury
7,940
467
81
5
0
356,292
1
W
Thor
9,522
560
125
7
0
349,341
1
L
Kuzenbo
7,967
469
27
2
0
330,213
0
L
The Morrigan
8,255
486
121
7
0
301,180
10
W
Hel
9,141
538
125
7
0
312,818
0
W
Fenrir
10,556
621
156
9
0
302,900
0
W
Athena
8,285
487
35
2
0
392,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role