Player Matchup

Thanatos
Thanatos
BaIab
Thanatos
Level 179
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 3L
1,260 Elo+
Party 2
Zhong Kui
Zhong Kui
Dhongster
Zhong Kui
Level 147
God Stats
2W - 4L
1,793 SR
Queue Stats
77W - 85L
1,481 Elo+
Solo
Serqet
Serqet
MenaceNY
Serqet
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,119 Elo+
Party 2
Neith
Neith
Ninthfreakshow
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Eset
Eset
PinMagician1610
Eset
Level 155
God Stats
4W - 8L
1,610 SR
Queue Stats
222W - 228L
1,466 Elo+
Solo
Team Averages
Level 148
1,621 SR
1,317 Elo+

VS

Team Averages
Level 118
1,446 SR
1,544 Elo+
Loki
Loki
ITZGOLDO
Loki
Level 84
God Stats
3W - 1L
1,513 SR
Queue Stats
117W - 100L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
OldSkoolChico
Kuzenbo
Level 109
God Stats
9W - 5L
1,462 SR
Queue Stats
214W - 205L
1,545 Elo+
Solo
Chiron
Chiron
PrisimgsV2
Chiron
Level 141
God Stats
1W - 1L
1,317 SR
Queue Stats
98W - 92L
1,522 Elo+
Party 1
Izanami
Izanami
Tonifaciod
Izanami
Level 186
God Stats
4W - 3L
1,377 SR
Queue Stats
211W - 219L
1,536 Elo+
Party 3
Anubis
Anubis
Zakyfacie
Anubis
Level 69
God Stats
2W - 4L
1,559 SR
Queue Stats
119W - 77L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaIab
Thanatos
16
6 / 1 / 6
9,936
764
13,048
10,321
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Dhongster
Zhong Kui
18
2 / 2 / 5
10,270
790
13,788
13,083
11,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
MenaceNY
Serqet
16
4 / 4 / 5
9,477
729
10,677
13,644
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 2
9,022
694
3,344
5,271
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 1 / 1
9,294
715
1,520
7,558
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 3 / 3
9,330
718
6,871
9,319
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
16
2 / 2 / 5
9,197
707
8,297
14,179
18,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
PrisimgsV2
Chiron
19
2 / 1 / 0
10,272
790
5,028
6,270
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Tonifaciod
Izanami
17
2 / 2 / 4
9,793
753
7,292
10,528
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Zakyfacie
Anubis
16
1 / 5 / 5
9,400
723
5,420
10,166
4,008
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
8
8
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaIab
Thanatos
6
1
6
9
L
Zhong Kui
Dhongster
Zhong Kui
2
2
5
2.25
W
Loki
1
3
3
0.83
L
Serqet
MenaceNY
Serqet
4
4
5
1.63
L
1
0
2
2
W
Kuzenbo
2
2
5
2.25
L
0
1
1
0.5
W
Chiron
PrisimgsV2
Chiron
2
1
0
2
W
Izanami
Tonifaciod
Izanami
2
2
4
2
W
Anubis
Zakyfacie
Anubis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,377
Damage
32,908
49,877
Taken
50,462
27,981
Mitigated
35,103
15,759
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaIab
Thanatos
13,048
2,191
0
6,692
10,321
4,332
0
2,125
7,590
0
25,593
L
Zhong Kui
Dhongster
Zhong Kui
13,788
2,787
0
4,230
13,083
11,503
1,196
3,995
8,562
62,903
0
W
Loki
6,871
1,367
0
715
9,319
5,932
0
2,186
7,021
0
36,655
L
Serqet
MenaceNY
Serqet
10,677
1,618
0
725
13,644
6,618
0
3,930
9,202
0
19,488
L
3,344
764
0
1,592
5,271
2,111
140
1,421
3,682
0
23,417
W
Kuzenbo
8,297
2,434
512
4,103
14,179
18,703
0
6,607
7,572
16,002
0
L
1,520
147
112
2,408
7,558
3,417
0
1,308
5,886
46,126
0
W
Chiron
PrisimgsV2
Chiron
5,028
1,661
481
1,438
6,270
2,789
663
1,688
4,414
0
43,577
W
Izanami
Tonifaciod
Izanami
7,292
3,516
0
1,896
10,528
3,671
750
2,599
7,470
0
48,512
W
Anubis
Zakyfacie
Anubis
5,420
342
0
1,810
10,166
4,008
0
2,421
7,176
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
47,992
328
Minions Killed
328
0
Camps Cleared
0
1,306,234
Distance Traveled
1,328,789
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,936
764
31
2
0
321,151
0
L
Zhong Kui
10,270
790
111
9
0
251,960
0
W
Loki
9,330
718
57
4
0
295,500
9
L
Serqet
9,477
729
24
2
0
276,072
0
L
Neith
9,022
694
51
4
0
218,892
0
W
Kuzenbo
9,197
707
19
1
0
304,347
2
L
Eset
9,294
715
111
9
0
238,159
0
W
Chiron
10,272
790
101
8
0
247,758
0
W
Izanami
9,793
753
83
6
0
237,127
3
W
Anubis
9,400
723
68
5
0
244,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role