Player Matchup

Fenrir
Fenrir
Epsilon Corn
Fenrir
Level 122
God Stats
2W - 1L
1,297 SR
Queue Stats
48W - 49L
1,450 Elo+
Party 2
Vamana
Vamana
Haishi397
Vamana
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 268L
1,542 Elo+
Solo
Sylvanus
Sylvanus
SimpMasta69
Sylvanus
Level 120
God Stats
6W - 7L
1,553 SR
Queue Stats
62W - 56L
1,488 Elo+
Party 2
Cupid
Cupid
WimbledonTheGod
Cupid
Level 124
God Stats
2W - 2L
1,210 SR
Queue Stats
274W - 244L
1,500 Elo+
Party 1
Ra
Ra
beeraden22
Ra
Level 113
God Stats
10W - 7L
1,585 SR
Queue Stats
312W - 269L
1,538 Elo+
Party 1
Team Averages
Level 118
1,429 SR
1,504 Elo+

VS

Team Averages
Level 88
1,521 SR
1,489 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AlfonsoHernández
Cupid
Level 44
God Stats
4W - 5L
1,477 SR
Queue Stats
53W - 64L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
Dufmack
Ratatoskr
Level 44
God Stats
4W - 4L
1,238 SR
Queue Stats
129W - 125L
1,477 Elo+
Solo
Nu Wa
Nu Wa
KotalKiller
Nu Wa
Level 122
God Stats
44W - 35L
1,663 SR
Queue Stats
240W - 229L
1,519 Elo+
Solo
Xing Tian
Xing Tian
RamOver
Xing Tian
Level 125
God Stats
1W - 0L
1,727 SR
Queue Stats
9W - 7L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 2 / 0
5,067
507
1,776
7,508
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
Haishi397
Vamana
10
0 / 3 / 0
5,856
586
4,327
11,627
8,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SimpMasta69
Sylvanus
8
1 / 2 / 1
5,101
510
5,717
8,065
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 1
5,098
510
7,281
6,923
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
4,032
403
0
2,807
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 1
6,535
654
6,310
8,552
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 1 / 2
4,982
498
3,281
5,165
1,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Dufmack
Ratatoskr
12
2 / 0 / 2
6,527
653
3,077
6,197
2,252
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,746
675
5,923
2,960
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
RamOver
Xing Tian
8
1 / 1 / 2
5,372
537
3,303
11,522
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
1
3.5
W
0
1
2
1
W
Ratatoskr
Dufmack
Ratatoskr
2
0
2
3
L
Fenrir
0
2
0
0
L
Vamana
Haishi397
Vamana
0
3
0
0
W
2
0
1
2.5
W
Xing Tian
RamOver
Xing Tian
1
1
2
2
L
Sylvanus
SimpMasta69
Sylvanus
1
2
1
0.75
L
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
21,894
36,930
Taken
34,396
19,362
Mitigated
18,975
10,575
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,310
1,191
0
4,432
8,552
7,743
0
387
8,165
0
40,384
W
3,281
2,276
560
1,136
5,165
1,577
0
1,227
3,938
0
25,575
W
Ratatoskr
Dufmack
Ratatoskr
3,077
908
0
500
6,197
2,252
0
254
5,943
0
52,330
L
Fenrir
1,776
245
0
3,133
7,508
2,782
0
2,496
4,847
0
30,614
L
Vamana
Haishi397
Vamana
4,327
1,656
0
2,679
11,627
8,965
0
382
10,465
1,019
42,547
W
5,923
1,397
0
500
2,960
781
1,568
435
2,525
49,330
0
W
Xing Tian
RamOver
Xing Tian
3,303
522
0
2,876
11,522
6,622
0
3,424
8,098
16,337
0
L
Sylvanus
SimpMasta69
Sylvanus
5,717
2,349
492
1,540
8,065
4,456
0
3,337
4,668
20,912
5,242
L
7,281
5,227
315
1,902
6,923
2,337
93
2,134
4,743
0
31,459
L
0
0
0
514
2,807
822
0
565
2,202
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
30,162
243
Minions Killed
299
0
Camps Cleared
0
885,226
Distance Traveled
1,034,234
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,535
654
58
6
0
214,007
0
W
Cupid
4,982
498
45
5
0
183,006
0
W
Ratatoskr
6,527
653
86
9
0
242,593
5
L
Fenrir
5,067
507
56
6
0
236,094
0
L
Vamana
5,856
586
81
8
0
191,350
0
W
Nu Wa
6,746
675
92
9
0
183,452
4
W
Xing Tian
5,372
537
18
2
0
211,176
0
L
Sylvanus
5,101
510
44
4
0
185,475
0
L
Cupid
5,098
510
47
5
0
197,954
0
L
Ra
4,032
403
15
2
0
74,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role