Player Matchup

Sobek
Sobek
Inigualavell
Sobek
Level 175
God Stats
4W - 7L
1,558 SR
Queue Stats
425W - 419L
1,566 Elo+
Solo
Izanami
Izanami
SliceDice
Izanami
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,466 Elo+
Solo
Maui
Maui
Tbone1330
Maui
Level 105
God Stats
2W - 6L
1,732 SR
Queue Stats
261W - 251L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
definerednek
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,399 Elo+
Solo
Ix Chel
Ix Chel
jnotjay
Ix Chel
Level 86
God Stats
2W - 0L
1,737 SR
Queue Stats
11W - 9L
1,486 Elo+
Party 1
Team Averages
Level 119
1,606 SR
1,481 Elo+

VS

Team Averages
Level 120
1,454 SR
1,503 Elo+
Agni
Agni
Honordragon84
Agni
Level 162
God Stats
7W - 8L
1,408 SR
Queue Stats
343W - 337L
1,514 Elo+
Solo
Sobek
Sobek
MrFlirty
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,547 Elo+
Solo
Eset
Eset
RedDeadd
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,413 Elo+
Solo
Mercury
Mercury
StrickerYT
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
srgblade
Amaterasu
Level 157
God Stats
4W - 4L
1,360 SR
Queue Stats
361W - 353L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
7,328
1,221
6,013
14,519
11,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
SliceDice
Izanami
12
6 / 2 / 9
7,352
1,225
5,876
5,679
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
12
1 / 1 / 17
7,603
1,267
3,395
8,505
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
definerednek
Xbalanque
13
6 / 2 / 11
7,793
1,299
7,633
5,657
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
jnotjay
Ix Chel
12
3 / 1 / 10
6,999
1,167
6,984
5,085
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
6,457
1,076
5,941
5,781
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
MrFlirty
Sobek
12
1 / 5 / 3
5,813
969
7,893
10,778
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
11
0 / 5 / 2
5,376
896
4,126
6,359
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
StrickerYT
Mercury
5
0 / 0 / 0
4,648
775
0
0
0
Amaterasu
srgblade
Amaterasu
11
2 / 5 / 2
6,194
1,032
5,075
9,824
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
19
Kills
6
7
Deaths
19
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
1
14
10
L
Sobek
MrFlirty
Sobek
1
5
3
0.5
L
Eset
0
5
2
0.2
W
Izanami
SliceDice
Izanami
6
2
9
5.25
L
Mercury
StrickerYT
Mercury
0
0
0
0
W
Maui
1
1
17
9.5
W
Xbalanque
definerednek
Xbalanque
6
2
11
5.75
W
Ix Chel
jnotjay
Ix Chel
3
1
10
8
L
Amaterasu
srgblade
Amaterasu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
23,035
39,445
Taken
32,742
27,454
Mitigated
24,569
20,122
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,941
224
0
500
5,781
2,456
0
3,500
2,057
14,054
0
W
6,013
180
491
6,240
14,519
11,588
205
5,509
8,619
9,610
0
L
Sobek
MrFlirty
Sobek
7,893
356
324
2,009
10,778
11,460
0
4,788
5,645
11,014
0
L
Eset
4,126
728
189
386
6,359
2,999
0
3,143
3,018
9,203
0
W
Izanami
SliceDice
Izanami
5,876
3,981
1,392
1,229
5,679
2,767
3,928
3,297
2,189
0
13,284
L
Mercury
StrickerYT
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Maui
3,395
752
1,570
2,044
8,505
8,350
401
3,606
4,531
6,881
0
W
Xbalanque
definerednek
Xbalanque
7,633
4,297
652
959
5,657
2,339
2,927
1,816
3,536
0
15,041
W
Ix Chel
jnotjay
Ix Chel
6,984
1,330
3,397
2,148
5,085
2,410
363
2,407
2,478
14,398
0
L
Amaterasu
srgblade
Amaterasu
5,075
1,589
0
614
9,824
7,654
0
4,131
5,284
0
6,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
28,488
61
Minions Killed
32
0
Camps Cleared
0
657,053
Distance Traveled
433,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,457
1,076
11
2
0
100,122
0
W
Sobek
7,328
1,221
9
2
0
156,315
0
L
Sobek
5,813
969
9
2
0
121,472
0
L
Eset
5,376
896
6
1
0
111,037
0
W
Izanami
7,352
1,225
19
3
0
111,912
0
L
Mercury
4,648
775
0
0
0
0
0
W
Maui
7,603
1,267
6
1
0
133,583
0
W
Xbalanque
7,793
1,299
15
3
0
127,080
0
W
Ix Chel
6,999
1,167
12
2
0
128,163
0
L
Amaterasu
6,194
1,032
6
1
0
101,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role