Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DBdaPR0digy
Chang'e
Level 143
God Stats
8W - 8L
1,849 SR
Queue Stats
179W - 152L
1,569 Elo+
Solo
Mercury
Mercury
Leodsgamer072
Mercury
Level 34
God Stats
2W - 1L
1,283 SR
Queue Stats
16W - 32L
1,087 Elo+
Solo
Nu Wa
Nu Wa
Shortcake_Shorty
Nu Wa
Level 139
God Stats
35W - 31L
1,588 SR
Queue Stats
283W - 266L
1,504 Elo+
Solo
Neith
Neith
fevado_7
Neith
Level 105
God Stats
31W - 37L
1,294 SR
Queue Stats
64W - 71L
1,352 Elo+
Solo
Team Averages
Level 114
1,503 SR
1,403 Elo+

VS

Team Averages
Level 122
1,529 SR
1,493 Elo+
Cerberus
Cerberus
 
Cerberus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NMEoverERRthang
Anhur
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
127W - 105L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
TheMagicsound
Baba Yaga
Level 109
God Stats
3W - 5L
1,386 SR
Queue Stats
807W - 735L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
alyviable
Tsukuyomi
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 188L
1,353 Elo+
Solo
Chaac
Chaac
flexxyoungin
Chaac
Level 69
God Stats
1W - 2L
1,757 SR
Queue Stats
174W - 155L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 3 / 3
7,437
496
9,066
18,205
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
DBdaPR0digy
Chang'e
15
5 / 0 / 0
9,300
620
7,900
9,415
9,219
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
12
2 / 2 / 2
7,420
495
3,294
12,563
4,330
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 4
7,606
507
10,906
9,228
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
fevado_7
Neith
13
2 / 3 / 1
7,816
521
6,799
9,206
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 5
7,880
525
8,279
17,323
12,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 0 / 3
9,206
614
8,022
13,987
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
TheMagicsound
Baba Yaga
12
3 / 2 / 1
7,142
476
11,164
10,617
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
alyviable
Tsukuyomi
13
1 / 6 / 0
6,943
463
4,815
14,417
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
4,497
300
0
925
274

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
10
10
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
3
0.5
L
Cerberus
 
Cerberus
2
1
5
4.5
W
Chang'e
DBdaPR0digy
Chang'e
5
0
0
5
W
Mercury
2
2
2
1.5
L
4
0
3
5.5
W
0
2
4
1
L
Baba Yaga
TheMagicsound
Baba Yaga
3
2
1
1.75
L
Tsukuyomi
alyviable
Tsukuyomi
1
6
0
0.17
W
Neith
fevado_7
Neith
2
3
1
0.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
32,280
58,617
Taken
57,269
33,257
Mitigated
29,543
16,326
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,066
3,538
0
4,701
18,205
13,619
75
7,686
10,519
38,310
0
L
Cerberus
 
Cerberus
8,279
463
2,123
5,829
17,323
12,615
0
8,087
8,926
27,446
0
W
Chang'e
DBdaPR0digy
Chang'e
7,900
1,053
752
5,172
9,415
9,219
1,137
801
8,614
75,561
350
W
Mercury
3,294
2,617
0
1,220
12,563
4,330
1,031
2,448
10,115
0
40,561
L
8,022
4,329
0
7,959
13,987
6,022
172
3,519
10,380
0
78,731
W
10,906
3,252
0
2,604
9,228
3,105
350
6,561
2,667
51,337
0
L
Baba Yaga
TheMagicsound
Baba Yaga
11,164
653
0
1,848
10,617
4,419
0
6,407
3,957
68,808
0
L
Tsukuyomi
alyviable
Tsukuyomi
4,815
513
0
2,251
14,417
6,213
0
7,885
6,406
99
47,992
W
Neith
fevado_7
Neith
6,799
1,659
0
1,877
9,206
2,984
1,354
2,097
7,109
0
54,529
L
0
0
0
0
925
274
0
837
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
35,668
372
Minions Killed
365
0
Camps Cleared
0
1,395,644
Distance Traveled
1,156,648
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,437
496
32
2
0
279,642
0
L
Cerberus
7,880
525
58
4
0
302,573
4
W
Chang'e
9,300
620
100
7
0
228,831
0
W
Mercury
7,420
495
73
5
0
303,823
0
L
Anhur
9,206
614
141
9
0
282,377
8
W
Nu Wa
7,606
507
85
6
0
311,237
0
L
Baba Yaga
7,142
476
112
7
0
283,851
0
L
Tsukuyomi
6,943
463
54
4
0
287,847
3
W
Neith
7,816
521
82
5
0
272,111
0
L
Chaac
4,497
300
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role