Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
JAGold
Sol
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,642 MMR
Party 1
Horus
Horus
Gold II
matador81
Horus
Gold II
Level 153
God Stats
3W - 0L
1,757 SR
Queue Stats
93W - 86L
1,642 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,586 SR
1,594 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,377 SR
1,583 MMR
Chernobog
Chernobog
Silver III
CyberPopZoe
Chernobog
Silver III
Level 143
God Stats
0W - 1L
1,218 SR
Queue Stats
26W - 29L
1,529 MMR
Party 2
Hercules
Hercules
Gold V
GrubyJoint420
Hercules
Gold V
Level 126
God Stats
0W - 2L
1,331 SR
Queue Stats
37W - 38L
1,606 MMR
Party 2
Agni
Agni
Gold II
MrNigotiv
Agni
Gold II
Level 139
God Stats
17W - 22L
1,580 SR
Queue Stats
131W - 152L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 6
10,033
717
11,408
11,032
4,462
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
JAGold
Sol
14
5 / 1 / 4
11,161
797
14,082
10,625
4,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
matador81
Horus
13
3 / 1 / 7
10,298
736
7,665
14,943
17,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AtlasAchillesCliodhnaGuan YuAphrodite

VS

Bans
ThothMartichorasAh Muzen CabIshtarHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CyberPopZoe
Chernobog
14
3 / 1 / 2
10,192
728
10,316
11,472
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
GrubyJoint420
Hercules
13
1 / 4 / 4
9,727
695
5,002
18,216
15,104
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
1 / 5 / 3
9,312
665
13,238
10,364
3,816
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
6
1.67
L
Chernobog
CyberPopZoe
Chernobog
3
1
2
4
L
Hercules
GrubyJoint420
Hercules
1
4
4
0.75
W
Sol
JAGold
Sol
5
1
4
7
L
Agni
1
5
3
0.5
W
Horus
matador81
Horus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
28,556
36,600
Taken
40,052
26,887
Mitigated
23,241
11,017
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,408
4,664
0
1,003
11,032
4,462
445
4,403
6,396
0
51,274
L
Chernobog
CyberPopZoe
Chernobog
10,316
6,375
0
4,034
11,472
4,321
800
5,557
5,636
0
48,590
L
Hercules
GrubyJoint420
Hercules
5,002
575
484
5,715
18,216
15,104
0
6,372
11,838
0
20,813
W
Sol
JAGold
Sol
14,082
5,184
0
5,010
10,625
4,696
1,871
3,905
6,456
61,446
0
L
Agni
13,238
1,266
0
552
10,364
3,816
484
4,386
5,978
41,099
0
W
Horus
matador81
Horus
7,665
2,212
926
4,078
14,943
17,729
21
4,865
9,680
1,954
20,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
29,231
173
Minions Killed
146
0
Camps Cleared
0
784,592
Distance Traveled
729,608
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,033
717
56
4
0
256,775
1
L
Chernobog
10,192
728
66
5
0
241,905
0
L
Hercules
9,727
695
30
2
0
265,558
0
W
Sol
11,161
797
94
7
0
247,347
0
L
Agni
9,312
665
50
4
0
222,145
0
W
Horus
10,298
736
23
2
0
280,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role