Player Matchup

Anubis
Anubis
Silver V
Ariruma
Anubis
Silver V
Level 69
God Stats
0W - 4L
1,494 SR
Queue Stats
18W - 43L
1,248 MMR
Party 1
Cupid
Cupid
Silver V
HachNedorazvitii
Cupid
Silver V
Level 67
God Stats
0W - 2L
1,190 SR
Queue Stats
29W - 46L
1,248 MMR
Party 1
Ganesha
Ganesha
Bronze IV
MrWombat322
Ganesha
Bronze IV
Level 69
God Stats
3W - 3L
1,525 SR
Queue Stats
31W - 49L
1,194 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,403 SR
1,230 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,362 SR
1,288 MMR
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver II
ambulante
Janus
Silver II
Level 82
God Stats
1W - 3L
1,042 SR
Queue Stats
95W - 103L
1,177 MMR
Solo
Atlas
Atlas
Gold III
xRobo-zum-blokkx
Atlas
Gold III
Level 137
God Stats
13W - 12L
1,545 SR
Queue Stats
224W - 215L
1,186 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ariruma
Anubis
14
3 / 7 / 3
10,812
832
12,485
17,415
8,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 3
9,998
769
6,518
11,108
3,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MrWombat322
Ganesha
11
1 / 4 / 4
9,112
701
3,578
14,103
12,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NeithAchillesYmirMartichorasHercules

VS

Bans
Ix ChelThothAresScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 3 / 9
10,918
840
12,299
14,386
4,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ambulante
Janus
14
6 / 3 / 8
11,473
883
13,238
10,018
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 7
11,428
879
11,151
15,814
19,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
17
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
9
3.17
L
Anubis
Ariruma
Anubis
3
7
3
0.64
L
2
6
3
0.58
L
Ganesha
MrWombat322
Ganesha
1
4
4
0.75
W
Janus
ambulante
Janus
6
3
8
3.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
36,688
42,626
Taken
40,218
24,901
Mitigated
28,533
7,088
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,299
6,636
0
6,008
14,386
4,995
2,141
7,581
6,587
0
54,291
L
Anubis
Ariruma
Anubis
12,485
581
0
3,856
17,415
8,069
0
9,417
7,926
50,293
0
L
6,518
3,717
162
1,803
11,108
3,924
0
8,105
2,818
0
26,322
L
Ganesha
MrWombat322
Ganesha
3,578
557
214
1,053
14,103
12,908
0
5,722
7,983
10,796
0
W
Janus
ambulante
Janus
13,238
916
0
497
10,018
4,076
236
4,457
5,387
59,364
0
W
11,151
2,876
0
1,241
15,814
19,462
333
4,707
10,983
32,649
1,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
33,819
124
Minions Killed
161
0
Camps Cleared
0
626,627
Distance Traveled
723,266
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,918
840
56
4
0
230,900
3
L
Anubis
10,812
832
81
6
0
214,126
0
L
Cupid
9,998
769
41
3
0
222,738
3
L
Ganesha
9,112
701
2
0
0
189,763
0
W
Janus
11,473
883
75
6
0
237,170
0
W
Atlas
11,428
879
30
2
0
255,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role