Player Matchup

Nu Wa
Nu Wa
Ant1230x
Nu Wa
Level 154
God Stats
18W - 6L
2,043 SR
Queue Stats
471W - 475L
1,460 Elo+
Party 2
Hachiman
Hachiman
BigBlack737
Hachiman
Level 159
God Stats
1W - 4L
1,551 SR
Queue Stats
321W - 312L
1,514 Elo+
Party 2
Athena
Athena
Matts_N01
Athena
Level 105
God Stats
22W - 17L
1,607 SR
Queue Stats
386W - 363L
1,549 Elo+
Solo
Kali
Kali
MemoDaBoss
Kali
Level 147
God Stats
23W - 20L
1,468 SR
Queue Stats
275W - 293L
1,478 Elo+
Solo
Bacchus
Bacchus
Th3Dutchie
Bacchus
Level 157
God Stats
1W - 2L
1,588 SR
Queue Stats
426W - 376L
1,502 Elo+
Solo
Team Averages
Level 144
1,651 SR
1,501 Elo+

VS

Team Averages
Level 140
1,524 SR
1,458 Elo+
King Arthur
King Arthur
Dustinpd
King Arthur
Level 173
God Stats
2W - 1L
1,567 SR
Queue Stats
207W - 274L
1,418 Elo+
Party 1
Lancelot
Lancelot
ICEBEARinc
Lancelot
Level 130
God Stats
22W - 22L
1,508 SR
Queue Stats
76W - 90L
1,494 Elo+
Party 1
Sol
Sol
Sick__Ranchez_
Sol
Level 125
God Stats
12W - 5L
1,510 SR
Queue Stats
41W - 28L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
insane_slasher12
Kuzenbo
Level 148
God Stats
1W - 1L
1,310 SR
Queue Stats
172W - 180L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
vNghiitMerry
Zhong Kui
Level 126
God Stats
19W - 19L
1,723 SR
Queue Stats
462W - 484L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ant1230x
Nu Wa
14
1 / 3 / 2
8,004
500
10,538
8,477
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
BigBlack737
Hachiman
14
3 / 2 / 0
8,217
514
11,680
11,290
4,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Matts_N01
Athena
12
1 / 5 / 2
6,870
429
7,200
15,774
9,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 4 / 4
8,824
552
6,145
18,473
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Th3Dutchie
Bacchus
13
0 / 4 / 1
7,868
492
8,721
15,822
17,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dustinpd
King Arthur
15
1 / 0 / 10
9,186
574
12,145
16,130
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
ICEBEARinc
Lancelot
16
10 / 2 / 3
10,300
644
15,252
13,547
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 2
8,016
501
9,283
13,348
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
7,966
498
3,446
11,747
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
vNghiitMerry
Zhong Kui
15
4 / 0 / 1
8,993
562
9,731
11,720
10,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
18
18
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ant1230x
Nu Wa
1
3
2
0.67
L
Hachiman
BigBlack737
Hachiman
3
2
0
1.5
W
King Arthur
Dustinpd
King Arthur
1
0
10
6
W
Lancelot
ICEBEARinc
Lancelot
10
2
3
5.75
L
Athena
Matts_N01
Athena
1
5
2
0.4
L
1
4
4
0.75
W
1
3
2
0.67
L
Bacchus
Th3Dutchie
Bacchus
0
4
1
0.13
W
2
1
4
4
W
Zhong Kui
vNghiitMerry
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
49,857
69,836
Taken
66,492
42,784
Mitigated
43,506
19,118
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ant1230x
Nu Wa
10,538
2,873
0
762
8,477
3,366
0
4,982
3,236
73,869
0
L
Hachiman
BigBlack737
Hachiman
11,680
6,222
0
6,096
11,290
4,663
0
6,693
4,597
0
66,774
W
King Arthur
Dustinpd
King Arthur
12,145
2,440
0
2,826
16,130
9,609
0
8,709
7,421
243
65,275
W
Lancelot
ICEBEARinc
Lancelot
15,252
3,553
0
929
13,547
6,939
0
4,991
8,556
0
92,873
L
Athena
Matts_N01
Athena
7,200
2,740
0
2,562
15,774
9,674
14
5,525
10,197
30,341
0
L
6,145
2,774
0
4,293
18,473
7,611
0
4,191
14,080
0
68,564
W
9,283
2,893
0
8,092
13,348
4,172
2,459
2,619
10,729
67,890
0
L
Bacchus
Th3Dutchie
Bacchus
8,721
1,193
0
5,405
15,822
17,470
0
826
14,845
61,730
0
W
3,446
1,211
33
2,479
11,747
12,114
5
3,983
7,764
15,116
0
W
Zhong Kui
vNghiitMerry
Zhong Kui
9,731
1,013
0
5,661
11,720
10,672
1,061
6,213
5,507
78,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
44,461
480
Minions Killed
508
0
Camps Cleared
0
1,492,882
Distance Traveled
1,557,779
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,004
500
116
7
0
279,659
4
L
Hachiman
8,217
514
103
6
0
287,395
4
W
King Arthur
9,186
574
99
6
0
314,225
2
W
Lancelot
10,300
644
120
8
0
369,652
0
L
Athena
6,870
429
47
3
0
303,711
0
L
Kali
8,824
552
105
7
0
329,597
0
W
Sol
8,016
501
121
8
0
242,099
0
L
Bacchus
7,868
492
109
7
0
292,520
0
W
Kuzenbo
7,966
498
14
1
0
329,921
5
W
Zhong Kui
8,993
562
154
10
0
301,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role