Player Matchup

Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Ascension3156
Serqet
Level 102
God Stats
1W - 1L
1,756 SR
Queue Stats
52W - 71L
1,439 Elo+
Party 1
Martichoras
Martichoras
CZY Uchiha
Martichoras
Level 102
God Stats
7W - 6L
1,592 SR
Queue Stats
37W - 40L
1,502 Elo+
Party 1
King Arthur
King Arthur
HipJewishMan
King Arthur
Level 136
God Stats
12W - 6L
1,516 SR
Queue Stats
108W - 106L
1,480 Elo+
Party 1
Maui
Maui
Rasputin1917192
Maui
Level 101
God Stats
8W - 8L
1,584 SR
Queue Stats
119W - 124L
1,478 Elo+
Party 1
Team Averages
Level 116
1,590 SR
1,480 Elo+

VS

Team Averages
Level 130
1,534 SR
1,508 Elo+
Fenrir
Fenrir
King Williak
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,333 Elo+
Solo
Heimdallr
Heimdallr
TheFirstReaper1
Heimdallr
Level 144
God Stats
5W - 5L
1,377 SR
Queue Stats
295W - 274L
1,491 Elo+
Party 2
Thor
Thor
Them Racks
Thor
Level 126
God Stats
13W - 13L
1,619 SR
Queue Stats
423W - 408L
1,598 Elo+
Solo
Baba Yaga
Baba Yaga
neverlies_xo
Baba Yaga
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zombomatic0
Morgan Le Fay
Level 144
God Stats
3W - 1L
1,674 SR
Queue Stats
203W - 179L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 3 / 0
8,644
508
10,992
14,631
8,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 2
7,767
457
2,168
14,179
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
CZY Uchiha
Martichoras
14
1 / 1 / 0
7,892
464
4,084
7,745
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
HipJewishMan
King Arthur
16
1 / 2 / 0
9,286
546
12,323
18,332
18,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 0
6,970
410
4,682
12,546
10,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 1 / 2
8,865
521
10,565
16,438
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
TheFirstReaper1
Heimdallr
15
1 / 2 / 0
9,375
551
4,549
9,721
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 2
9,666
569
6,841
15,324
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
neverlies_xo
Baba Yaga
14
2 / 0 / 4
8,607
506
10,385
9,739
4,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
zombomatic0
Morgan Le Fay
14
1 / 1 / 4
7,729
455
12,220
8,213
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
10
10
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
0
0.67
L
1
2
2
1
L
Martichoras
CZY Uchiha
Martichoras
1
1
0
1
L
King Arthur
HipJewishMan
King Arthur
1
2
0
0.5
W
Fenrir
2
1
2
3
L
0
2
0
0
W
Heimdallr
TheFirstReaper1
Heimdallr
1
2
0
0.5
W
4
1
2
5
W
Baba Yaga
neverlies_xo
Baba Yaga
2
0
4
4
W
Morgan Le Fay
zombomatic0
Morgan Le Fay
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
44,560
67,433
Taken
59,435
46,919
Mitigated
31,029
18,896
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,992
434
455
8,211
14,631
8,012
0
8,406
6,128
79,364
0
L
2,168
154
0
2,675
14,179
7,046
0
1,954
12,045
0
50,872
L
Martichoras
CZY Uchiha
Martichoras
4,084
1,160
0
2,248
7,745
3,559
0
1,483
6,262
0
55,277
L
King Arthur
HipJewishMan
King Arthur
12,323
1,074
0
2,860
18,332
18,133
0
3,735
13,889
1,646
85,597
W
Fenrir
10,565
2,357
0
5,109
16,438
12,218
0
1,122
14,817
458
59,416
L
4,682
635
221
2,226
12,546
10,169
0
7,319
5,147
34,174
0
W
Heimdallr
TheFirstReaper1
Heimdallr
4,549
2,200
0
4,542
9,721
4,334
1,371
1,249
8,166
0
71,641
W
6,841
1,186
0
2,482
15,324
6,520
165
3,825
11,191
0
94,417
W
Baba Yaga
neverlies_xo
Baba Yaga
10,385
1,085
0
4,060
9,739
4,280
0
5,320
4,095
68,411
0
W
Morgan Le Fay
zombomatic0
Morgan Le Fay
12,220
1,771
0
2,247
8,213
3,677
579
4,606
3,118
46,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
44,242
502
Minions Killed
518
0
Camps Cleared
0
1,831,683
Distance Traveled
1,695,913
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,644
508
142
8
0
347,208
0
L
Serqet
7,767
457
74
4
0
430,862
0
L
Martichoras
7,892
464
103
6
0
372,676
0
L
King Arthur
9,286
546
126
7
0
337,983
2
W
Fenrir
8,865
521
90
5
0
316,924
3
L
Maui
6,970
410
57
3
0
342,954
0
W
Heimdallr
9,375
551
128
8
0
321,321
2
W
Thor
9,666
569
127
7
0
355,934
2
W
Baba Yaga
8,607
506
122
7
0
353,329
2
W
Morgan Le Fay
7,729
455
51
3
0
348,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role