Player Matchup

Camazotz
Camazotz
Bronze IV
ActiveChameleon
Camazotz
Bronze IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 245L
425 MMR
Party 1
Chaac
Chaac
Bronze II
KingofTheTrench
Chaac
Bronze II
Level 78
God Stats
101W - 154L
1,422 SR
Queue Stats
358W - 590L
391 MMR
Party 1
Hel
Hel
Bronze II
L4la
Hel
Bronze II
Level 45
God Stats
1W - 5L
1,062 SR
Queue Stats
12W - 49L
831 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,328 SR
549 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,393 SR
587 MMR
Nu Wa
Nu Wa
Silver V
BDinho23
Nu Wa
Silver V
Level 121
God Stats
13W - 18L
1,372 SR
Queue Stats
193W - 335L
805 MMR
Party 2
Sylvanus
Sylvanus
Silver V
Calloused_Soul_
Sylvanus
Silver V
Level 50
God Stats
40W - 44L
1,471 SR
Queue Stats
287W - 389L
446 MMR
Solo
Pele
Pele
Bronze II
v_xMINTYx_v
Pele
Bronze II
Level 83
God Stats
39W - 74L
1,335 SR
Queue Stats
293W - 415L
509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
4 / 4 / 3
11,972
748
11,306
17,187
5,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 3 / 5
11,528
721
9,185
18,169
16,938
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
L4la
Hel
15
2 / 1 / 5
12,031
752
6,102
8,969
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesZeusBacchusAresDiscordia

VS

Bans
HorusDanzaburouSurtrKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BDinho23
Nu Wa
13
2 / 2 / 5
10,829
677
9,534
7,469
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
3 / 1 / 4
10,565
660
5,032
10,295
9,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 4 / 4
11,266
704
12,371
14,322
6,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
7
8
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
4
4
3
1.38
L
Nu Wa
BDinho23
Nu Wa
2
2
5
2.25
L
Sylvanus
3
1
4
5
W
1
3
5
1.17
W
Hel
L4la
Hel
2
1
5
4.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
26,937
44,325
Taken
32,086
26,047
Mitigated
18,317
19,052
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
11,306
2,632
0
5,665
17,187
5,916
1,416
5,854
11,333
0
57,144
L
Nu Wa
BDinho23
Nu Wa
9,534
1,629
100
481
7,469
2,816
159
1,346
6,123
37,702
0
L
Sylvanus
5,032
1,001
663
3,629
10,295
9,242
0
2,521
7,604
17,526
0
W
9,185
607
98
4,776
18,169
16,938
0
5,447
12,582
0
45,143
W
Hel
L4la
Hel
6,102
762
4,110
4,403
8,969
3,193
445
3,717
5,144
49,310
0
L
12,371
1,835
265
1,484
14,322
6,259
0
2,735
11,587
0
48,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
32,660
175
Minions Killed
108
0
Camps Cleared
0
939,360
Distance Traveled
661,091
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,972
748
56
4
0
330,525
4
L
Nu Wa
10,829
677
31
2
0
180,743
0
L
Sylvanus
10,565
660
12
1
0
166,569
0
W
Chaac
11,528
721
51
3
0
329,412
0
W
Hel
12,031
752
68
4
0
279,423
4
L
Pele
11,266
704
65
4
0
313,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role