Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Chuy DH
Da Ji
Level 137
God Stats
6W - 2L
1,831 SR
Queue Stats
365W - 335L
1,508 Elo+
Solo
Apollo
Apollo
Ev0 R3V
Apollo
Level 75
God Stats
2W - 2L
1,752 SR
Queue Stats
146W - 141L
1,440 Elo+
Party 3
Ares
Ares
Ev0 Wolf
Ares
Level 49
God Stats
16W - 13L
1,655 SR
Queue Stats
126W - 116L
1,476 Elo+
Party 3
Baba Yaga
Baba Yaga
OGASSCLOWN
Baba Yaga
Level 107
God Stats
10W - 6L
1,589 SR
Queue Stats
372W - 358L
1,478 Elo+
Party 1
Team Averages
Level 91
1,665 SR
1,480 Elo+

VS

Team Averages
Level 103
1,697 SR
1,463 Elo+
Bakasura
Bakasura
El mata dios
Bakasura
Level 128
God Stats
4W - 2L
1,797 SR
Queue Stats
159W - 137L
1,503 Elo+
Solo
Izanami
Izanami
GenuineSlime
Izanami
Level 148
God Stats
9W - 10L
1,818 SR
Queue Stats
751W - 741L
1,470 Elo+
Solo
Artio
Artio
SouthSlidin
Artio
Level 122
God Stats
7W - 5L
1,577 SR
Queue Stats
27W - 26L
1,499 Elo+
Solo
Ah Puch
Ah Puch
fus3r_0902
Ah Puch
Level 61
God Stats
9W - 2L
1,812 SR
Queue Stats
331W - 327L
1,415 Elo+
Party 2
Pele
Pele
wayando247
Pele
Level 58
God Stats
7W - 4L
1,482 SR
Queue Stats
363W - 361L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 3 / 0
7,352
525
8,847
13,403
11,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Chuy DH
Da Ji
12
1 / 1 / 2
7,172
512
4,718
12,766
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Ev0 R3V
Apollo
10
1 / 5 / 1
6,296
450
6,177
10,163
3,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 1 / 0
6,209
444
3,632
11,741
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baba Yaga
OGASSCLOWN
Baba Yaga
12
0 / 2 / 1
7,129
509
5,618
7,660
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
El mata dios
Bakasura
13
2 / 2 / 1
7,664
547
5,140
13,670
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
GenuineSlime
Izanami
12
3 / 2 / 4
7,525
538
8,582
8,122
3,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 6
7,106
508
5,579
12,455
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
fus3r_0902
Ah Puch
13
3 / 0 / 1
7,396
528
10,402
4,092
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 0
8,534
610
8,024
13,180
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
12
12
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
0
1.33
L
Da Ji
Chuy DH
Da Ji
1
1
2
2
W
Bakasura
El mata dios
Bakasura
2
2
1
1.25
L
Apollo
Ev0 R3V
Apollo
1
5
1
0.3
L
Ares
1
1
0
1
W
Izanami
GenuineSlime
Izanami
3
2
4
2.5
L
Baba Yaga
OGASSCLOWN
Baba Yaga
0
2
1
0.25
W
0
1
6
3
W
Ah Puch
fus3r_0902
Ah Puch
3
0
1
3.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
37,727
55,733
Taken
51,519
32,823
Mitigated
25,308
16,953
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,847
2,170
0
3,056
13,403
11,768
0
711
12,302
0
48,451
L
Da Ji
Chuy DH
Da Ji
4,718
590
0
6,672
12,766
5,492
0
2,454
10,042
0
58,180
W
Bakasura
El mata dios
Bakasura
5,140
3,622
0
3,302
13,670
5,746
0
2,383
11,287
0
53,307
L
Apollo
Ev0 R3V
Apollo
6,177
3,761
0
3,389
10,163
3,390
0
2,662
7,281
0
42,649
L
Ares
3,632
172
57
1,930
11,741
8,798
0
4,734
6,492
14,597
0
W
Izanami
GenuineSlime
Izanami
8,582
5,701
0
2,241
8,122
3,361
1,706
1,091
7,031
0
61,616
L
Baba Yaga
OGASSCLOWN
Baba Yaga
5,618
41
0
1,849
7,660
3,375
0
5,532
2,005
54,603
0
W
5,579
526
959
5,635
12,455
9,798
0
3,159
9,296
18,343
0
W
Ah Puch
fus3r_0902
Ah Puch
10,402
718
0
2,895
4,092
1,339
118
1,989
2,027
48,771
0
W
8,024
2,237
0
4,722
13,180
5,064
0
1,073
12,107
0
57,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
38,225
373
Minions Killed
378
0
Camps Cleared
0
1,370,643
Distance Traveled
1,387,964
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,352
525
66
5
0
261,950
0
L
Da Ji
7,172
512
92
7
0
308,133
0
W
Bakasura
7,664
547
97
7
0
319,093
0
L
Apollo
6,296
450
75
5
0
244,337
2
L
Ares
6,209
444
12
1
0
280,082
0
W
Izanami
7,525
538
104
7
0
250,486
3
L
Baba Yaga
7,129
509
128
9
0
276,141
0
W
Artio
7,106
508
27
2
0
284,585
2
W
Ah Puch
7,396
528
68
5
0
251,388
0
W
Pele
8,534
610
82
6
0
282,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role