Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MurkQrow
Danzaburou
Level 63
God Stats
13W - 3L
1,720 SR
Queue Stats
54W - 53L
1,488 Elo+
Party 2
Maui
Maui
thbig1Mazer
Maui
Level 146
God Stats
10W - 8L
1,528 SR
Queue Stats
89W - 81L
1,510 Elo+
Party 2
Lancelot
Lancelot
vvaki
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,524 Elo+
Party 2
Anubis
Anubis
个人练习生蔡徐坤
Anubis
Level 60
God Stats
3W - 5L
1,431 SR
Queue Stats
306W - 337L
1,434 Elo+
Solo
Team Averages
Level 109
1,536 SR
1,491 Elo+

VS

Team Averages
Level 117
1,501 SR
1,485 Elo+
Fenrir
Fenrir
BanderAkaHopper
Fenrir
Level 138
God Stats
1W - 4L
1,090 SR
Queue Stats
83W - 85L
1,569 Elo+
Party 1
Martichoras
Martichoras
JandT76
Martichoras
Level 129
God Stats
3W - 4L
1,381 SR
Queue Stats
184W - 204L
1,514 Elo+
Solo
Cupid
Cupid
PeachTeaToga
Cupid
Level 88
God Stats
17W - 15L
1,530 SR
Queue Stats
72W - 92L
1,444 Elo+
Solo
Surtr
Surtr
antibeanman
Surtr
Level 100
God Stats
13W - 6L
1,601 SR
Queue Stats
34W - 25L
1,419 Elo+
Solo
Ymir
Ymir
zanarkenn
Ymir
Level 128
God Stats
12W - 13L
1,903 SR
Queue Stats
48W - 46L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
1
0 / 0 / 0
1,424
203
0
0
0
Danzaburou
MurkQrow
Danzaburou
7
1 / 1 / 2
4,166
595
3,366
3,262
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 4
4,402
629
1,441
5,101
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
vvaki
Lancelot
9
3 / 1 / 1
4,888
698
4,161
6,002
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 2 / 2
4,929
704
4,051
5,220
2,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,001
714
2,169
7,251
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
JandT76
Martichoras
8
0 / 0 / 0
4,333
619
1,406
1,849
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 3
4,679
668
2,502
5,400
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 2
5,401
772
2,407
4,435
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
6
0 / 2 / 2
4,192
599
1,365
6,657
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
5
5
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
2
3
3
1.17
W
Martichoras
JandT76
Martichoras
0
0
0
0
L
Danzaburou
MurkQrow
Danzaburou
1
1
2
2
W
1
2
3
1.25
W
2
0
2
3
L
0
1
4
2
L
Lancelot
vvaki
Lancelot
3
1
1
3.5
W
Ymir
0
2
2
0.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
9,849
19,585
Taken
25,592
9,343
Mitigated
9,976
5,686
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
2,169
923
0
1,070
7,251
2,306
0
1,252
5,999
0
27,159
W
Martichoras
JandT76
Martichoras
1,406
145
0
207
1,849
678
0
123
1,726
0
23,897
L
Danzaburou
MurkQrow
Danzaburou
3,366
1,509
0
1,379
3,262
994
0
326
2,936
0
20,996
W
2,502
1,071
113
769
5,400
1,620
90
2,746
2,654
0
23,647
W
2,407
1,182
0
1,258
4,435
1,955
589
105
4,330
210
31,666
L
1,441
214
0
1,560
5,101
3,522
0
722
4,379
12,224
0
L
Lancelot
vvaki
Lancelot
4,161
1,231
0
1,268
6,002
2,387
0
175
5,827
0
34,842
W
Ymir
1,365
137
0
2,116
6,657
3,417
0
1,406
5,251
9,209
0
L
4,051
483
0
1,479
5,220
2,440
0
281
4,939
31,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
23,606
170
Minions Killed
192
0
Camps Cleared
0
620,445
Distance Traveled
729,034
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
1,424
203
0
0
0
0
0
W
Fenrir
5,001
714
50
7
0
165,816
0
W
Martichoras
4,333
619
40
6
0
132,954
1
L
Danzaburou
4,166
595
43
6
0
129,482
0
W
Cupid
4,679
668
35
5
0
126,481
0
W
Surtr
5,401
772
53
8
0
144,715
1
L
Maui
4,402
629
12
2
0
148,972
1
L
Lancelot
4,888
698
61
9
0
189,970
0
W
Ymir
4,192
599
14
2
0
159,068
2
L
Anubis
4,929
704
54
8
0
152,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role