Player Matchup

Izanami
Izanami
Angel-M_O_D
Izanami
Level 61
God Stats
6W - 11L
1,250 SR
Queue Stats
52W - 63L
1,341 Elo+
Party 1
Mercury
Mercury
Davian Dawn
Mercury
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 103L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
Dodo_44_44
Zhong Kui
Level 137
God Stats
16W - 15L
1,429 SR
Queue Stats
390W - 356L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Samurai__Rasta
Cu Chulainn
Level 109
God Stats
86W - 71L
1,483 SR
Queue Stats
265W - 239L
1,458 Elo+
Party 1
Bacchus
Bacchus
Shido20021005
Bacchus
Level 87
God Stats
42W - 34L
1,599 SR
Queue Stats
484W - 452L
1,541 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,451 Elo+

VS

Team Averages
Level 110
1,496 SR
1,462 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Fretdx
Cernunnos
Level 48
God Stats
3W - 6L
1,451 SR
Queue Stats
64W - 83L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Leonidas4601
Baron Samedi
Level 127
God Stats
22W - 13L
1,741 SR
Queue Stats
357W - 366L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
PantruALenda
Cabrakan
Level 99
God Stats
6W - 13L
1,286 SR
Queue Stats
440W - 450L
1,397 Elo+
Party 2
Fenrir
Fenrir
RagePlayerX
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 309L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angel-M_O_D
Izanami
15
0 / 2 / 2
9,390
522
5,300
10,348
4,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Davian Dawn
Mercury
15
6 / 4 / 5
9,695
539
8,163
14,299
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Dodo_44_44
Zhong Kui
15
7 / 0 / 2
9,841
547
14,756
12,382
10,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Samurai__Rasta
Cu Chulainn
15
1 / 3 / 8
9,161
509
12,592
17,621
13,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
14
4 / 0 / 7
9,340
519
7,298
13,235
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 4 / 4
8,313
462
12,944
19,580
20,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Fretdx
Cernunnos
16
2 / 3 / 0
9,191
511
6,278
11,884
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Leonidas4601
Baron Samedi
14
0 / 5 / 1
8,358
464
4,301
11,613
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
PantruALenda
Cabrakan
13
3 / 4 / 4
8,601
478
7,541
17,231
11,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
1 / 2 / 1
6,809
378
2,118
12,549
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
9
9
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
4
1.25
W
Izanami
Angel-M_O_D
Izanami
0
2
2
0.5
W
Mercury
Davian Dawn
Mercury
6
4
5
2.13
W
Zhong Kui
Dodo_44_44
Zhong Kui
7
0
2
8
L
Cernunnos
Fretdx
Cernunnos
2
3
0
0.67
L
Baron Samedi
Leonidas4601
Baron Samedi
0
5
1
0.1
L
Cabrakan
PantruALenda
Cabrakan
3
4
4
1.25
L
Fenrir
1
2
1
0.75
W
Cu Chulainn
Samurai__Rasta
Cu Chulainn
1
3
8
1.67
W
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
33,182
67,885
Taken
72,857
48,813
Mitigated
52,357
16,391
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,944
4,498
0
3,624
19,580
20,712
5
3,064
16,146
45,241
0
W
Izanami
Angel-M_O_D
Izanami
5,300
4,026
0
4,768
10,348
4,170
3,068
410
9,863
0
89,562
W
Mercury
Davian Dawn
Mercury
8,163
5,230
0
1,616
14,299
5,749
364
5,931
7,817
0
79,924
W
Zhong Kui
Dodo_44_44
Zhong Kui
14,756
1,923
0
6,409
12,382
10,064
0
4,417
7,796
76,878
0
L
Cernunnos
Fretdx
Cernunnos
6,278
3,301
0
5,761
11,884
4,758
0
4,385
7,417
0
82,516
L
Baron Samedi
Leonidas4601
Baron Samedi
4,301
494
395
1,347
11,613
5,674
0
6,499
4,860
62,887
0
L
Cabrakan
PantruALenda
Cabrakan
7,541
998
0
1,884
17,231
11,379
0
4,402
12,220
59,056
0
L
Fenrir
2,118
344
0
2,734
12,549
9,834
0
2,979
9,466
0
21,662
W
Cu Chulainn
Samurai__Rasta
Cu Chulainn
12,592
2,798
0
1,192
17,621
13,029
114
10,438
6,202
0
65,623
W
Bacchus
7,298
649
0
2,406
13,235
15,801
0
2,355
10,668
35,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
41,272
528
Minions Killed
413
0
Camps Cleared
0
1,854,095
Distance Traveled
1,617,576
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,313
462
66
4
0
335,434
7
W
Izanami
9,390
522
154
9
0
304,417
0
W
Mercury
9,695
539
113
6
0
442,751
0
W
Zhong Kui
9,841
547
137
8
0
370,241
3
L
Cernunnos
9,191
511
123
7
0
293,490
0
L
Baron Samedi
8,358
464
103
6
0
304,173
2
L
Cabrakan
8,601
478
84
5
0
355,318
0
L
Fenrir
6,809
378
37
2
0
329,161
0
W
Cu Chulainn
9,161
509
83
5
0
315,432
6
W
Bacchus
9,340
519
41
2
0
421,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role