Player Matchup

Janus
Janus
AnkouKing
Janus
Level 86
God Stats
1W - 1L
1,536 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 3
Bacchus
Bacchus
BigDoinksInHand
Bacchus
Level 80
God Stats
1W - 0L
1,300 SR
Queue Stats
7W - 7L
1,397 Elo+
Party 3
Thanatos
Thanatos
DuarrdoV
Thanatos
Level 29
God Stats
1W - 5L
1,283 SR
Queue Stats
298W - 302L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
SolracSk8Br40
Heimdallr
Level 54
God Stats
71W - 45L
1,591 SR
Queue Stats
694W - 686L
1,447 Elo+
Party 1
Izanami
Izanami
yK1NG_-Narok
Izanami
Level 24
God Stats
3W - 1L
1,658 SR
Queue Stats
89W - 99L
1,336 Elo+
Party 1
Team Averages
Level 55
1,474 SR
1,377 Elo+

VS

Team Averages
Level 71
1,468 SR
1,447 Elo+
Raijin
Raijin
Derrick-Ryuu
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,422 Elo+
Party 2
Susano
Susano
DevilManUtd
Susano
Level 107
God Stats
1W - 1L
1,455 SR
Queue Stats
29W - 16L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
TheLostRumHam
Kuzenbo
Level 62
God Stats
5W - 12L
1,485 SR
Queue Stats
43W - 55L
1,446 Elo+
Solo
Nemesis
Nemesis
Tokuda-Ryuu
Nemesis
Level 16
God Stats
10W - 13L
1,410 SR
Queue Stats
28W - 34L
1,368 Elo+
Party 2
Apollo
Apollo
sweet_primer
Apollo
Level 88
God Stats
92W - 95L
1,488 SR
Queue Stats
1,323W - 1,354L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AnkouKing
Janus
16
5 / 2 / 11
10,965
548
11,623
9,816
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 11
11,340
567
9,870
16,778
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DuarrdoV
Thanatos
16
4 / 3 / 5
10,326
516
7,434
18,737
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
SolracSk8Br40
Heimdallr
17
5 / 2 / 7
11,157
558
17,689
15,112
7,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
yK1NG_-Narok
Izanami
15
3 / 3 / 9
10,040
502
14,749
13,672
5,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 6 / 2
8,945
447
9,370
18,151
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
6 / 3 / 2
10,547
527
14,164
18,396
11,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
12
0 / 4 / 4
7,984
399
6,359
17,221
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Tokuda-Ryuu
Nemesis
14
3 / 5 / 3
9,366
468
7,367
16,337
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
15
2 / 4 / 3
9,161
458
4,883
16,612
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
22
Kills
13
13
Deaths
22
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
AnkouKing
Janus
5
2
11
5.25
W
5
3
11
3.5
L
Raijin
2
6
2
0.5
L
Susano
6
3
2
2.33
W
Thanatos
DuarrdoV
Thanatos
4
3
5
2.17
W
Heimdallr
SolracSk8Br40
Heimdallr
5
2
7
4.25
L
Kuzenbo
0
4
4
0.5
L
Nemesis
Tokuda-Ryuu
Nemesis
3
5
3
0.9
L
Apollo
2
4
3
0.88
W
Izanami
yK1NG_-Narok
Izanami
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,365
Damage
42,143
74,115
Taken
86,717
41,087
Mitigated
51,152
24,721
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AnkouKing
Janus
11,623
2,050
456
920
9,816
3,977
2,186
3,979
5,427
69,052
0
W
9,870
1,504
582
2,624
16,778
15,676
1,610
3,503
13,060
40,772
0
L
Raijin
9,370
1,551
0
860
18,151
7,397
0
6,037
11,845
56,752
0
L
Susano
14,164
1,887
0
1,014
18,396
11,941
0
1,796
16,588
0
63,124
W
Thanatos
DuarrdoV
Thanatos
7,434
2,701
0
12,255
18,737
8,303
235
3,014
15,593
0
71,715
W
Heimdallr
SolracSk8Br40
Heimdallr
17,689
8,722
0
5,159
15,112
7,611
1,433
2,019
13,061
0
81,796
L
Kuzenbo
6,359
1,602
0
3,474
17,221
18,654
0
4,409
12,660
19,089
0
L
Nemesis
Tokuda-Ryuu
Nemesis
7,367
2,377
0
944
16,337
6,726
0
4,803
11,418
0
48,492
L
Apollo
4,883
3,774
114
5,153
16,612
6,434
3,426
5,252
11,288
0
63,678
W
Izanami
yK1NG_-Narok
Izanami
14,749
10,170
0
2,725
13,672
5,520
3,493
2,535
11,107
0
76,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,828
Gold Earned
46,003
473
Minions Killed
368
0
Camps Cleared
0
1,956,807
Distance Traveled
2,066,742
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,965
548
120
6
0
398,875
0
W
Bacchus
11,340
567
47
2
0
413,593
0
L
Raijin
8,945
447
105
5
0
364,684
0
L
Susano
10,547
527
78
4
0
484,779
2
W
Thanatos
10,326
516
92
5
0
418,059
5
W
Heimdallr
11,157
558
105
5
0
368,728
0
L
Kuzenbo
7,984
399
16
1
0
414,658
2
L
Nemesis
9,366
468
66
3
0
421,618
0
L
Apollo
9,161
458
103
5
0
381,003
0
W
Izanami
10,040
502
109
5
0
357,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role