Player Matchup

Raijin
Raijin
Davian Dawn
Raijin
Level 36
God Stats
4W - 1L
1,891 SR
Queue Stats
100W - 103L
1,384 Elo+
Solo
Izanami
Izanami
Hokage-_-alt1
Izanami
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
8W - 20L
1,273 Elo+
Party 1
Athena
Athena
Pryvacii-
Athena
Level 24
God Stats
20W - 28L
1,380 SR
Queue Stats
370W - 456L
1,278 Elo+
Party 1
Ratatoskr
Ratatoskr
S_Flare7
Ratatoskr
Level 48
God Stats
2W - 7L
1,274 SR
Queue Stats
309W - 380L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
dezent_Muskel
Kukulkan
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 114L
1,543 Elo+
Solo
Team Averages
Level 32
1,465 SR
1,375 Elo+

VS

Team Averages
Level 82
1,560 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
HuechiMama
Morgan Le Fay
Level 87
God Stats
29W - 23L
1,566 SR
Queue Stats
484W - 520L
1,464 Elo+
Party 2
Freya
Freya
ONIxNIMBUS
Freya
Level 139
God Stats
8W - 10L
1,464 SR
Queue Stats
442W - 446L
1,471 Elo+
Party 2
Hercules
Hercules
SandSniper2064
Hercules
Level 35
God Stats
5W - 12L
1,432 SR
Queue Stats
10W - 17L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
kannedkewchi
Sun Wukong
Level 99
God Stats
2W - 0L
1,691 SR
Queue Stats
196W - 191L
1,440 Elo+
Party 2
Izanami
Izanami
kimchi920
Izanami
Level 49
God Stats
12W - 4L
1,648 SR
Queue Stats
67W - 56L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 5 / 0
8,053
503
6,424
12,447
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
0 / 6 / 1
6,145
384
3,801
10,057
5,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Pryvacii-
Athena
9
0 / 6 / 1
5,787
362
3,342
13,703
5,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
S_Flare7
Ratatoskr
12
3 / 4 / 1
7,912
495
11,843
13,559
4,829
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
dezent_Muskel
Kukulkan
13
0 / 4 / 0
7,415
463
3,179
6,431
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HuechiMama
Morgan Le Fay
14
4 / 0 / 3
8,890
556
9,829
8,862
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
17
7 / 1 / 5
9,697
606
7,907
12,943
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
13
7 / 1 / 7
8,871
554
5,480
9,364
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
kannedkewchi
Sun Wukong
15
3 / 1 / 4
9,284
580
10,199
12,435
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
kimchi920
Izanami
14
4 / 1 / 11
8,802
550
8,243
8,698
3,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
25
25
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
5
0
0.2
L
Izanami
0
6
1
0.08
W
Morgan Le Fay
HuechiMama
Morgan Le Fay
4
0
3
5.5
W
Freya
7
1
5
9.5
L
Athena
Pryvacii-
Athena
0
6
1
0.08
L
Ratatoskr
S_Flare7
Ratatoskr
3
4
1
0.88
W
Hercules
7
1
7
10.5
L
Kukulkan
dezent_Muskel
Kukulkan
0
4
0
0
W
Sun Wukong
kannedkewchi
Sun Wukong
3
1
4
5
W
Izanami
kimchi920
Izanami
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
41,658
56,197
Taken
52,302
22,603
Mitigated
29,022
7,992
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,424
311
0
3,258
12,447
4,631
186
2,234
10,129
56,845
0
L
Izanami
3,801
2,343
0
81
10,057
5,187
0
2,794
7,263
3,524
34,065
W
Morgan Le Fay
HuechiMama
Morgan Le Fay
9,829
636
0
2,285
8,862
3,974
296
3,353
5,467
64,426
0
W
Freya
7,907
2,746
0
5,242
12,943
5,802
371
568
12,375
87,537
0
L
Athena
Pryvacii-
Athena
3,342
1,239
0
1,781
13,703
5,466
0
3,582
10,121
19,639
0
L
Ratatoskr
S_Flare7
Ratatoskr
11,843
4,327
0
1,921
13,559
4,829
0
4,917
8,642
0
49,544
W
Hercules
5,480
1,903
0
4,749
9,364
7,953
48
2,780
6,234
32
19,000
L
Kukulkan
dezent_Muskel
Kukulkan
3,179
313
71
880
6,431
2,490
58
4,586
1,845
61,343
0
W
Sun Wukong
kannedkewchi
Sun Wukong
10,199
1,398
0
5,279
12,435
7,611
479
4,382
7,523
0
75,243
W
Izanami
kimchi920
Izanami
8,243
5,645
0
2,784
8,698
3,682
693
1,484
7,164
0
73,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
45,544
383
Minions Killed
510
0
Camps Cleared
0
1,458,313
Distance Traveled
1,648,969
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,053
503
112
7
0
264,007
0
L
Izanami
6,145
384
55
3
0
271,109
0
W
Morgan Le Fay
8,890
556
117
7
0
318,452
4
W
Freya
9,697
606
120
8
0
344,160
0
L
Athena
5,787
362
41
3
0
314,983
1
L
Ratatoskr
7,912
495
73
5
0
338,434
0
W
Hercules
8,871
554
22
1
0
335,359
6
L
Kukulkan
7,415
463
102
6
0
269,780
5
W
Sun Wukong
9,284
580
123
8
0
353,858
2
W
Izanami
8,802
550
128
8
0
297,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role