Player Matchup

Awilix
Awilix
PabloBiscuits
Awilix
Level 126
God Stats
66W - 40L
1,635 SR
Queue Stats
296W - 271L
1,539 Elo+
Party 1
Izanami
Izanami
Q-Maxi
Izanami
Level 68
God Stats
6W - 3L
1,474 SR
Queue Stats
116W - 144L
1,339 Elo+
Party 2
Ix Chel
Ix Chel
Schneeleiche180
Ix Chel
Level 117
God Stats
3W - 1L
1,613 SR
Queue Stats
112W - 104L
1,422 Elo+
Party 2
Hercules
Hercules
lkerSP-
Hercules
Level 66
God Stats
27W - 35L
1,376 SR
Queue Stats
303W - 286L
1,536 Elo+
Party 1
Hel
Hel
nebligerHund55
Hel
Level 47
God Stats
8W - 3L
1,249 SR
Queue Stats
38W - 39L
1,285 Elo+
Party 2
Team Averages
Level 85
1,469 SR
1,424 Elo+

VS

Team Averages
Level 96
1,497 SR
1,494 Elo+
Xbalanque
Xbalanque
ArabicaBohne007
Xbalanque
Level 122
God Stats
0W - 2L
1,288 SR
Queue Stats
109W - 104L
1,447 Elo+
Solo
Sylvanus
Sylvanus
ItZuczek
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,479 Elo+
Solo
Anubis
Anubis
JanDAK
Anubis
Level 69
God Stats
76W - 43L
1,603 SR
Queue Stats
222W - 180L
1,585 Elo+
Solo
Thor
Thor
aurorka_3
Thor
Level 81
God Stats
22W - 24L
1,555 SR
Queue Stats
198W - 238L
1,431 Elo+
Solo
He Bo
He Bo
blackschadow16
He Bo
Level 85
God Stats
4W - 7L
1,539 SR
Queue Stats
234W - 216L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
7,341
734
7,181
7,119
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Q-Maxi
Izanami
8
1 / 2 / 4
4,961
496
3,880
4,880
1,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
6 / 0 / 3
6,709
671
4,598
2,724
1,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
lkerSP-
Hercules
10
1 / 4 / 2
6,048
605
3,209
9,637
5,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 4
5,706
571
1,026
4,900
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArabicaBohne007
Xbalanque
7
0 / 1 / 1
4,818
482
580
6,050
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
ItZuczek
Sylvanus
9
2 / 2 / 0
4,781
478
3,467
7,919
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
JanDAK
Anubis
10
4 / 3 / 0
6,553
655
7,269
8,777
3,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
7
0 / 7 / 0
4,269
427
1,868
10,359
3,641
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 3 / 0
3,656
366
178
2,318
508

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
6
6
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ArabicaBohne007
Xbalanque
0
1
1
0.5
L
Sylvanus
ItZuczek
Sylvanus
2
2
0
1
L
Anubis
JanDAK
Anubis
4
3
0
1.33
W
8
0
4
10
W
Izanami
Q-Maxi
Izanami
1
2
4
1.5
W
6
0
3
7.5
L
Thor
0
7
0
0
L
0
3
0
0
W
Hercules
lkerSP-
Hercules
1
4
2
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
13,362
29,260
Taken
35,423
12,356
Mitigated
16,019
14,016
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ArabicaBohne007
Xbalanque
580
0
0
381
6,050
1,711
0
518
5,532
0
28,220
L
Sylvanus
ItZuczek
Sylvanus
3,467
1,449
140
2,886
7,919
6,229
0
1,101
6,818
21,117
0
L
Anubis
JanDAK
Anubis
7,269
608
0
3,780
8,777
3,930
0
384
8,369
48,779
0
W
7,181
3,470
0
3,846
7,119
2,372
0
1,324
5,747
0
53,338
W
Izanami
Q-Maxi
Izanami
3,880
2,296
0
714
4,880
1,249
461
1,611
3,269
0
27,709
W
4,598
1,449
326
1,205
2,724
1,263
612
72
2,652
39,821
0
L
Thor
1,868
888
0
0
10,359
3,641
0
3,486
6,873
0
18,090
L
178
0
0
120
2,318
508
0
519
1,799
1,547
0
W
Hercules
lkerSP-
Hercules
3,209
1,075
0
2,775
9,637
5,680
0
6,361
3,276
510
31,597
W
1,026
183
1,773
3,377
4,900
1,792
87
1,764
3,136
16,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
24,077
287
Minions Killed
178
0
Camps Cleared
0
943,952
Distance Traveled
746,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,818
482
49
5
0
177,697
0
L
Sylvanus
4,781
478
22
2
0
145,871
1
L
Anubis
6,553
655
84
8
0
166,672
2
W
Awilix
7,341
734
78
8
0
241,438
0
W
Izanami
4,961
496
56
6
0
159,914
0
W
Ix Chel
6,709
671
76
8
0
156,375
0
L
Thor
4,269
427
20
2
0
177,045
0
L
He Bo
3,656
366
3
0
0
79,026
0
W
Hercules
6,048
605
56
6
0
189,205
0
W
Hel
5,706
571
21
2
0
197,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role