Player Matchup

Freya
Freya
Diamond II
 
Freya
Diamond II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
PAKITOPROX
Hercules
Platinum III
Level 157
God Stats
6W - 5L
1,656 SR
Queue Stats
356W - 349L
2,103 MMR
Solo
Thor
Thor
Diamond IV
QBizzle
Thor
Diamond IV
Level 122
God Stats
18W - 8L
1,883 SR
Queue Stats
129W - 100L
2,094 MMR
Solo
Chernobog
Chernobog
Diamond III
xalexturbox
Chernobog
Diamond III
Level 157
God Stats
4W - 5L
1,442 SR
Queue Stats
154W - 137L
2,095 MMR
Solo
Nox
Nox
Diamond II
Ѕped
Nox
Diamond II
Level 128
God Stats
1W - 3L
1,591 SR
Queue Stats
131W - 152L
2,070 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,614 SR
1,972 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,450 SR
1,777 MMR
Ishtar
Ishtar
Diamond I
 
Ishtar
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Masters
 
Bastet
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond II
Chatterous
Jormungandr
Diamond II
Level 158
God Stats
3W - 3L
1,250 SR
Queue Stats
135W - 112L
2,020 MMR
Solo
Achilles
Achilles
Diamond IV
EthiopianRat
Achilles
Diamond IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
2,078 MMR
Party 1
He Bo
He Bo
Platinum II
prînce
He Bo
Platinum II
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 1 / 0
4,868
609
3,415
5,074
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
PAKITOPROX
Hercules
9
1 / 2 / 0
4,692
587
1,173
9,735
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
QBizzle
Thor
10
2 / 0 / 1
5,318
665
1,906
5,080
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
xalexturbox
Chernobog
7
0 / 5 / 3
4,250
531
3,871
7,803
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
Ѕped
Nox
8
1 / 0 / 2
4,710
589
1,981
5,567
3,435
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaKaliKuzenboNe Zha

VS

Bans
HachimanAo KuangKing ArthurMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
4 / 1 / 1
5,804
726
6,837
5,325
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
9
0 / 0 / 1
5,074
634
3,533
5,674
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Chatterous
Jormungandr
10
1 / 1 / 1
5,963
745
6,820
5,019
2,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
EthiopianRat
Achilles
8
1 / 2 / 4
4,986
623
3,525
7,008
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
prînce
He Bo
9
2 / 1 / 0
4,972
622
1,759
4,054
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
8
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
0
1
W
Ishtar
 
Ishtar
4
1
1
4.5
W
Bastet
 
Bastet
0
0
1
0.5
W
Jormungandr
Chatterous
Jormungandr
1
1
1
1.5
W
Achilles
EthiopianRat
Achilles
1
2
4
1.5
L
Hercules
PAKITOPROX
Hercules
1
2
0
0.5
L
Thor
QBizzle
Thor
2
0
1
2.5
W
He Bo
prînce
He Bo
2
1
0
2
L
Chernobog
xalexturbox
Chernobog
0
5
3
0.3
L
Nox
Ѕped
Nox
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
22,474
33,259
Taken
27,080
14,722
Mitigated
13,279
10,525
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,415
1,178
0
2,453
5,074
1,584
0
509
4,565
28,518
0
W
Ishtar
 
Ishtar
6,837
4,248
0
3,307
5,325
1,949
0
947
4,378
0
48,249
W
Bastet
 
Bastet
3,533
904
0
1,737
5,674
1,924
0
1,715
3,779
0
38,308
W
Jormungandr
Chatterous
Jormungandr
6,820
3,125
0
2,067
5,019
2,996
0
0
4,777
47,035
0
W
Achilles
EthiopianRat
Achilles
3,525
1,092
0
2,040
7,008
5,230
9
1,034
5,974
0
13,374
L
Hercules
PAKITOPROX
Hercules
1,173
113
0
3,423
9,735
5,598
0
7,357
2,194
0
26,632
L
Thor
QBizzle
Thor
1,906
256
0
680
5,080
1,755
0
550
4,530
0
41,368
W
He Bo
prînce
He Bo
1,759
133
0
474
4,054
1,180
0
1,438
2,534
31,938
0
L
Chernobog
xalexturbox
Chernobog
3,871
2,928
0
1,700
7,803
2,350
0
77
7,726
0
24,535
L
Nox
Ѕped
Nox
1,981
275
182
2,087
5,567
3,435
0
0
5,567
13,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
26,799
240
Minions Killed
310
0
Camps Cleared
0
830,251
Distance Traveled
885,615
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,868
609
52
7
0
157,565
0
W
Ishtar
5,804
726
90
11
0
153,758
0
W
Bastet
5,074
634
80
10
0
193,796
1
W
Jormungandr
5,963
745
76
10
0
159,777
0
W
Achilles
4,986
623
6
1
0
182,546
0
L
Hercules
4,692
587
46
6
0
183,768
0
L
Thor
5,318
665
81
10
0
195,136
0
W
He Bo
4,972
622
58
7
0
195,738
2
L
Chernobog
4,250
531
44
6
0
129,230
0
L
Nox
4,710
589
17
2
0
164,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role