Player Matchup

Nemesis
Nemesis
Alurl
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 112L
1,499 Elo+
Solo
Hel
Hel
BoneSanta
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,653 Elo+
Solo
Kali
Kali
Godwizard92
Kali
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 167L
1,344 Elo+
Solo
Hachiman
Hachiman
PROkIllErZ94
Hachiman
Level 128
God Stats
4W - 3L
1,797 SR
Queue Stats
167W - 169L
1,575 Elo+
Solo
Athena
Athena
leomonzon
Athena
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
738W - 698L
1,488 Elo+
Solo
Team Averages
Level 77
1,559 SR
1,512 Elo+

VS

Team Averages
Level 76
1,470 SR
1,483 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Eggmuncher2352
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,429 Elo+
Solo
Yemoja
Yemoja
Nasty Nate1170
Yemoja
Level 107
God Stats
6W - 6L
1,351 SR
Queue Stats
539W - 518L
1,486 Elo+
Solo
Artemis
Artemis
NorwegianHobbit
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alurl
Nemesis
16
3 / 2 / 12
9,231
710
13,511
17,460
19,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 14
9,952
766
17,954
10,570
5,713
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 8
8,340
642
6,155
10,446
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
PROkIllErZ94
Hachiman
19
10 / 1 / 7
11,171
859
20,776
11,443
5,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
leomonzon
Athena
15
1 / 3 / 13
9,523
733
12,571
20,703
20,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 2 / 5
9,790
753
19,369
15,610
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
 
Lancelot
14
5 / 5 / 2
8,720
671
14,222
17,379
11,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 6
8,383
645
5,972
14,813
17,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 4
8,021
617
3,730
14,751
10,953
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 7
8,273
636
14,151
13,392
6,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
18
Kills
11
11
Deaths
18
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
2
5
3.25
L
Lancelot
 
Lancelot
5
5
2
1.2
W
Nemesis
Alurl
Nemesis
3
2
12
4.5
W
3
0
14
10
L
0
2
6
1.5
W
1
5
8
1
L
1
3
4
1
L
1
6
7
0.75
W
Hachiman
PROkIllErZ94
Hachiman
10
1
7
13.5
W
Athena
leomonzon
Athena
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,967
Damage
57,444
70,622
Taken
75,945
56,819
Mitigated
54,113
39,061
Healing
33,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
19,369
6,093
1,394
2,630
15,610
7,412
0
5,445
9,439
46,665
0
L
Lancelot
 
Lancelot
14,222
3,246
606
2,291
17,379
11,231
0
7,953
9,154
0
18,728
W
Nemesis
Alurl
Nemesis
13,511
2,494
1,191
3,848
17,460
19,065
455
8,139
8,937
0
24,434
W
17,954
1,146
9,800
6,504
10,570
5,713
346
4,467
5,547
29,747
0
L
5,972
2,423
2,065
2,475
14,813
17,840
0
5,435
8,955
11,726
0
W
6,155
2,165
387
799
10,446
5,248
26
4,362
6,004
0
11,251
L
3,730
1,685
15,645
4,856
14,751
10,953
0
5,697
8,664
10,187
0
L
14,151
3,552
460
1,051
13,392
6,677
0
5,940
7,221
0
25,564
W
Hachiman
PROkIllErZ94
Hachiman
20,776
9,574
1,940
1,949
11,443
5,866
1,396
4,567
6,155
0
44,749
W
Athena
leomonzon
Athena
12,571
2,512
6,070
6,573
20,703
20,927
0
6,184
14,275
21,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
43,187
145
Minions Killed
135
0
Camps Cleared
0
1,180,487
Distance Traveled
1,081,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,790
753
79
6
0
239,403
0
L
Lancelot
8,720
671
7
1
0
255,633
0
W
Nemesis
9,231
710
15
1
0
259,080
0
W
Hel
9,952
766
38
3
0
259,106
0
L
Fafnir
8,383
645
7
1
0
214,390
0
W
Kali
8,340
642
11
1
0
205,900
0
L
Yemoja
8,021
617
15
1
0
179,685
0
L
Artemis
8,273
636
27
2
0
192,557
0
W
Hachiman
11,171
859
66
5
0
218,056
0
W
Athena
9,523
733
15
1
0
238,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role