Player Matchup

Cthulhu
Cthulhu
DasSchnitzel25
Cthulhu
Level 159
God Stats
2W - 0L
1,505 SR
Queue Stats
47W - 37L
1,580 Elo+
Solo
Anubis
Anubis
DueHydra7620
Anubis
Level 125
God Stats
25W - 15L
1,584 SR
Queue Stats
209W - 210L
1,494 Elo+
Party 2
Fenrir
Fenrir
JonnyI3lack
Fenrir
Level 126
God Stats
18W - 10L
1,567 SR
Queue Stats
151W - 134L
1,465 Elo+
Solo
Nike
Nike
KlutzyDragoon
Nike
Level 78
God Stats
18W - 17L
1,521 SR
Queue Stats
93W - 101L
1,463 Elo+
Party 2
Neith
Neith
macauleyTD
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 202L
1,503 Elo+
Party 2
Team Averages
Level 126
1,535 SR
1,501 Elo+

VS

Team Averages
Level 96
1,550 SR
1,559 Elo+
Hades
Hades
Obito_NxL
Hades
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
ryanturner234
Baron Samedi
Level 100
God Stats
12W - 9L
1,616 SR
Queue Stats
121W - 119L
1,471 Elo+
Solo
Hachiman
Hachiman
zlDerFeuchte
Hachiman
Level 114
God Stats
18W - 16L
1,556 SR
Queue Stats
292W - 256L
1,529 Elo+
Party 1
Fenrir
Fenrir
zlDerGrieche
Fenrir
Level 156
God Stats
12W - 15L
1,431 SR
Queue Stats
495W - 443L
1,515 Elo+
Party 1
Chaac
Chaac
zlDerPositive
Chaac
Level 57
God Stats
14W - 8L
1,646 SR
Queue Stats
63W - 54L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,426
584
4,223
7,584
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
5 / 0 / 4
7,308
664
8,500
5,371
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
12
3 / 1 / 2
6,791
617
3,745
9,572
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
6,225
566
2,259
8,569
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
0 / 1 / 4
6,130
557
4,264
5,285
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Obito_NxL
Hades
8
0 / 3 / 1
4,760
433
1,980
7,032
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
ryanturner234
Baron Samedi
8
0 / 0 / 0
5,054
459
2,646
3,748
2,267
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
zlDerFeuchte
Hachiman
9
0 / 2 / 1
5,194
472
3,107
7,232
2,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
1 / 4 / 1
5,853
532
5,163
10,893
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,627
602
7,007
8,605
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Anubis
5
0
4
7
W
Fenrir
3
1
2
4
W
1
0
2
2
L
Hades
Obito_NxL
Hades
0
3
1
0.17
W
Neith
0
1
4
2
L
Baron Samedi
ryanturner234
Baron Samedi
0
0
0
0
L
Hachiman
zlDerFeuchte
Hachiman
0
2
1
0.25
L
Fenrir
1
4
1
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
19,903
36,381
Taken
37,510
20,170
Mitigated
15,861
14,246
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,223
53
1,224
1,880
7,584
4,771
0
1,970
5,614
20,185
0
W
Anubis
8,500
325
0
3,643
5,371
2,468
0
1,236
4,135
58,601
0
W
Fenrir
3,745
1,820
0
5,366
9,572
4,317
0
1,077
8,444
0
51,921
W
2,259
195
0
820
8,569
6,021
0
14
8,555
0
36,923
L
Hades
Obito_NxL
Hades
1,980
250
0
1,603
7,032
3,030
0
3,831
3,036
14,490
0
W
Neith
4,264
2,166
0
1,313
5,285
2,593
318
992
4,293
0
50,386
L
Baron Samedi
ryanturner234
Baron Samedi
2,646
420
184
2,225
3,748
2,267
0
1,129
2,619
20,552
0
L
Hachiman
zlDerFeuchte
Hachiman
3,107
2,357
0
2,483
7,232
2,390
0
1,921
5,311
0
30,545
L
Fenrir
5,163
1,028
0
3,421
10,893
3,953
0
3,710
7,183
0
46,263
L
7,007
1,485
0
2,298
8,605
4,221
14
2,102
6,503
0
51,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
27,488
346
Minions Killed
263
0
Camps Cleared
0
1,094,560
Distance Traveled
1,053,720
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,426
584
20
2
0
219,615
3
W
Anubis
7,308
664
98
9
0
212,101
0
W
Fenrir
6,791
617
80
7
0
237,238
0
W
Nike
6,225
566
65
6
0
231,184
0
L
Hades
4,760
433
32
3
0
205,664
2
W
Neith
6,130
557
83
8
0
194,422
2
L
Baron Samedi
5,054
459
24
2
0
161,303
0
L
Hachiman
5,194
472
43
4
0
204,578
5
L
Fenrir
5,853
532
85
8
0
247,912
3
L
Chaac
6,627
602
79
7
0
234,263
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role