Player Matchup

Ix Chel
Ix Chel
HegelWorshiper
Ix Chel
Level 70
God Stats
4W - 6L
1,363 SR
Queue Stats
21W - 26L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
Seraquzovitch
Xing Tian
Level 59
God Stats
65W - 64L
1,544 SR
Queue Stats
166W - 154L
1,503 Elo+
Solo
Ishtar
Ishtar
ludumo
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,306 Elo+
Party 2
Team Averages
Level 63
1,469 SR
1,391 Elo+

VS

Team Averages
Level 111
1,421 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aramun
Ah Muzen Cab
Level 109
God Stats
5W - 4L
1,201 SR
Queue Stats
183W - 172L
1,440 Elo+
Party 1
Nemesis
Nemesis
Dimondus
Nemesis
Level 166
God Stats
3W - 1L
1,776 SR
Queue Stats
243W - 120L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
dzenanlikic
Baron Samedi
Level 57
God Stats
2W - 2L
1,286 SR
Queue Stats
229W - 218L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,608
761
7,354
11,391
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Seraquzovitch
Xing Tian
10
2 / 1 / 1
7,291
729
3,959
14,818
14,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
ludumo
Ishtar
10
0 / 6 / 3
7,277
728
7,151
8,333
3,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aramun
Ah Muzen Cab
12
4 / 0 / 9
9,148
915
11,680
6,386
2,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Dimondus
Nemesis
11
3 / 2 / 6
8,434
843
8,676
9,991
6,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
dzenanlikic
Baron Samedi
13
6 / 2 / 5
9,360
936
8,962
7,400
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aramun
Ah Muzen Cab
4
0
9
8.5
W
Nemesis
Dimondus
Nemesis
3
2
6
3
L
2
6
2
0.5
L
Xing Tian
Seraquzovitch
Xing Tian
2
1
1
2.5
W
Baron Samedi
dzenanlikic
Baron Samedi
6
2
5
4.25
L
Ishtar
ludumo
Ishtar
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
29,318
34,542
Taken
23,777
21,566
Mitigated
13,464
7,066
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aramun
Ah Muzen Cab
11,680
5,372
0
716
6,386
2,749
881
3,288
3,054
0
37,802
W
Nemesis
Dimondus
Nemesis
8,676
3,049
0
2,603
9,991
6,880
156
4,754
5,237
0
29,216
L
7,354
899
608
3,050
11,391
4,123
0
3,488
7,903
32,437
0
L
Xing Tian
Seraquzovitch
Xing Tian
3,959
423
0
3,408
14,818
14,167
0
2,533
12,114
16,880
0
W
Baron Samedi
dzenanlikic
Baron Samedi
8,962
945
689
841
7,400
3,835
195
3,824
3,531
32,925
0
L
Ishtar
ludumo
Ishtar
7,151
4,337
0
0
8,333
3,276
0
3,527
4,806
0
21,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
26,942
103
Minions Killed
122
0
Camps Cleared
0
553,136
Distance Traveled
577,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,148
915
37
4
0
201,971
0
W
Nemesis
8,434
843
36
4
0
199,739
0
L
Ix Chel
7,608
761
44
4
0
174,985
0
L
Xing Tian
7,291
729
31
3
0
228,730
0
W
Baron Samedi
9,360
936
49
5
0
175,573
0
L
Ishtar
7,277
728
28
3
0
149,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role