Player Matchup

Hercules
Hercules
DeineFreundin
Hercules
Level 120
God Stats
4W - 5L
1,705 SR
Queue Stats
339W - 360L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
Licandy
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
McClaren215
Kuzenbo
Level 122
God Stats
3W - 7L
1,080 SR
Queue Stats
340W - 364L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
Szandrus
Ao Kuang
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,564 Elo+
Solo
Ra
Ra
xTeacHz
Ra
Level 153
God Stats
5W - 4L
1,123 SR
Queue Stats
311W - 351L
1,397 Elo+
Solo
Team Averages
Level 126
1,382 SR
1,478 Elo+

VS

Team Averages
Level 105
1,554 SR
1,546 Elo+
Artemis
Artemis
Akimbowles
Artemis
Level 108
God Stats
0W - 1L
1,711 SR
Queue Stats
137W - 137L
1,685 Elo+
Solo
Freya
Freya
Cracanel
Freya
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,473 Elo+
Solo
Surtr
Surtr
Shaemus59
Surtr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 103L
1,464 Elo+
Solo
Cernunnos
Cernunnos
TheAnguish88
Cernunnos
Level 157
God Stats
2W - 4L
1,558 SR
Queue Stats
686W - 674L
1,541 Elo+
Solo
Horus
Horus
pororoshka
Horus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeineFreundin
Hercules
18
8 / 2 / 17
10,680
890
17,430
19,444
23,542
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Licandy
Xing Tian
16
3 / 3 / 21
10,309
859
6,593
19,175
23,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
McClaren215
Kuzenbo
17
4 / 2 / 23
10,951
913
18,596
21,772
38,565
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ao Kuang
Szandrus
Ao Kuang
17
8 / 1 / 14
10,487
874
12,275
15,872
12,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 15
10,951
913
16,898
9,991
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akimbowles
Artemis
14
2 / 7 / 4
8,684
724
13,744
14,344
7,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Cracanel
Freya
14
1 / 5 / 4
8,405
700
13,735
11,121
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Shaemus59
Surtr
15
1 / 9 / 6
8,529
711
9,147
22,752
26,105
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TheAnguish88
Cernunnos
16
4 / 6 / 3
9,012
751
19,080
17,054
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
16
1 / 4 / 5
9,031
753
5,558
17,625
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
31
Kills
9
9
Deaths
31
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akimbowles
Artemis
2
7
4
0.57
L
Freya
Cracanel
Freya
1
5
4
0.6
W
Hercules
DeineFreundin
Hercules
8
2
17
8.25
W
Xing Tian
Licandy
Xing Tian
3
3
21
4.5
W
Kuzenbo
McClaren215
Kuzenbo
4
2
23
7.75
L
Surtr
Shaemus59
Surtr
1
9
6
0.44
W
Ao Kuang
Szandrus
Ao Kuang
8
1
14
15
L
Cernunnos
TheAnguish88
Cernunnos
4
6
3
0.92
L
Horus
1
4
5
0.88
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,792
Damage
61,264
86,254
Taken
82,896
104,024
Mitigated
68,403
51,391
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akimbowles
Artemis
13,744
3,860
402
1,532
14,344
7,221
0
8,998
4,736
0
26,145
L
Freya
Cracanel
Freya
13,735
3,533
41
1,998
11,121
6,292
0
6,756
4,266
21,117
0
W
Hercules
DeineFreundin
Hercules
17,430
4,292
1,455
7,216
19,444
23,542
900
2,325
14,997
697
25,195
W
Xing Tian
Licandy
Xing Tian
6,593
678
583
2,495
19,175
23,938
106
4,626
14,549
12,196
0
W
Kuzenbo
McClaren215
Kuzenbo
18,596
4,819
3,479
3,485
21,772
38,565
1,015
4,185
17,370
25,264
1,209
L
Surtr
Shaemus59
Surtr
9,147
2,335
270
2,459
22,752
26,105
0
15,336
5,839
273
19,478
W
Ao Kuang
Szandrus
Ao Kuang
12,275
2,342
2,015
5,536
15,872
12,052
3,445
2,624
12,924
22,589
0
L
Cernunnos
TheAnguish88
Cernunnos
19,080
8,068
0
2,796
17,054
9,243
0
9,916
6,090
0
49,723
L
Horus
5,558
2,195
6,174
8,260
17,625
19,542
0
10,725
5,147
0
10,668
W
16,898
1,510
18,931
6,196
9,991
5,927
1,836
458
9,398
61,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,378
Gold Earned
43,661
169
Minions Killed
135
0
Camps Cleared
0
1,157,128
Distance Traveled
920,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,684
724
37
3
0
170,237
0
L
Freya
8,405
700
16
1
0
181,419
0
W
Hercules
10,680
890
25
2
0
235,781
0
W
Xing Tian
10,309
859
15
1
0
219,329
0
W
Kuzenbo
10,951
913
20
2
0
247,910
0
L
Surtr
8,529
711
24
2
0
172,704
0
W
Ao Kuang
10,487
874
27
2
0
233,661
0
L
Cernunnos
9,012
751
52
4
0
164,067
0
L
Horus
9,031
753
6
1
0
232,099
0
W
Ra
10,951
913
82
7
0
220,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role