Player Matchup

Fenrir
Fenrir
AcriiDEX
Fenrir
Level 84
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Bacchus
Bacchus
Alexcubanito
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Susano
Susano
HornyIceCream
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,344 Elo+
Solo
Cupid
Cupid
ImNotPrepared
Cupid
Level 97
God Stats
1W - 0L
1,335 SR
Queue Stats
224W - 230L
1,494 Elo+
Party 3
Ra
Ra
LaKeiP
Ra
Level 128
God Stats
6W - 4L
1,439 SR
Queue Stats
302W - 313L
1,479 Elo+
Party 3
Team Averages
Level 72
1,409 SR
1,407 Elo+

VS

Team Averages
Level 117
1,483 SR
1,492 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BIG-DON-EUAN420
Maui
Level 106
God Stats
21W - 28L
1,500 SR
Queue Stats
321W - 303L
1,504 Elo+
Party 2
Nemesis
Nemesis
Bundlebee
Nemesis
Level 174
God Stats
13W - 11L
1,427 SR
Queue Stats
507W - 491L
1,533 Elo+
Party 2
Chernobog
Chernobog
ProstoDi
Chernobog
Level 106
God Stats
11W - 5L
1,878 SR
Queue Stats
274W - 249L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
TelBarIst
Baba Yaga
Level 49
God Stats
0W - 4L
1,109 SR
Queue Stats
145W - 125L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcriiDEX
Fenrir
12
8 / 3 / 3
7,107
646
8,127
10,922
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Alexcubanito
Bacchus
8
0 / 0 / 7
5,478
498
3,729
9,219
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 3 / 2
7,054
641
7,517
9,326
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 3
5,264
479
2,959
5,445
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
11
0 / 2 / 5
6,025
548
5,890
6,174
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 4 / 0
6,955
632
4,473
8,875
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 4 / 2
7,007
637
3,743
10,045
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Bundlebee
Nemesis
11
1 / 3 / 1
6,547
595
3,482
9,824
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
ProstoDi
Chernobog
11
0 / 1 / 3
6,423
584
3,954
6,389
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
TelBarIst
Baba Yaga
11
2 / 1 / 1
6,257
569
7,092
6,674
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
9
9
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
0
0.5
W
Fenrir
AcriiDEX
Fenrir
8
3
3
3.17
W
Bacchus
Alexcubanito
Bacchus
0
0
7
3.5
L
4
4
2
1.25
L
Nemesis
Bundlebee
Nemesis
1
3
1
0.5
W
5
3
2
2
W
0
1
3
1.5
W
Ra
0
2
5
1.25
L
Chernobog
ProstoDi
Chernobog
0
1
3
1.5
L
Baba Yaga
TelBarIst
Baba Yaga
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
22,744
41,086
Taken
41,807
21,175
Mitigated
21,321
12,841
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,473
1,958
0
2,858
8,875
4,137
874
170
8,705
43,531
4,844
W
Fenrir
AcriiDEX
Fenrir
8,127
3,218
0
4,005
10,922
5,938
0
4,267
6,355
135
41,601
W
Bacchus
Alexcubanito
Bacchus
3,729
337
0
2,298
9,219
7,015
0
2,633
6,586
12,983
0
L
3,743
916
0
1,081
10,045
8,602
0
3,146
6,373
14,807
0
L
Nemesis
Bundlebee
Nemesis
3,482
1,610
0
739
9,824
3,281
0
1,405
8,319
0
51,153
W
7,517
1,715
0
1,896
9,326
4,003
81
3,362
5,964
0
45,387
W
2,959
1,932
0
2,162
5,445
1,664
144
435
5,010
0
33,254
W
Ra
5,890
573
366
2,114
6,174
2,555
0
4,084
2,034
43,462
0
L
Chernobog
ProstoDi
Chernobog
3,954
2,906
0
2,184
6,389
2,245
413
1,042
5,307
0
43,757
L
Baba Yaga
TelBarIst
Baba Yaga
7,092
518
0
2,002
6,674
3,056
0
3,063
3,296
42,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
33,189
285
Minions Killed
315
0
Camps Cleared
0
1,198,029
Distance Traveled
1,126,146
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,955
632
78
7
0
190,437
0
W
Fenrir
7,107
646
60
5
0
251,503
0
W
Bacchus
5,478
498
12
1
0
244,231
2
L
Maui
7,007
637
18
2
0
215,353
2
L
Nemesis
6,547
595
81
7
0
278,964
0
W
Susano
7,054
641
76
7
0
241,556
1
W
Cupid
5,264
479
55
5
0
214,771
1
W
Ra
6,025
548
82
7
0
245,968
2
L
Chernobog
6,423
584
69
6
0
217,673
1
L
Baba Yaga
6,257
569
69
6
0
223,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role