Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ke1bal
Izanami
Level 45
God Stats
5W - 5L
1,617 SR
Queue Stats
13W - 17L
1,135 Elo+
Solo
Surtr
Surtr
RoguenF
Surtr
Level 69
God Stats
3W - 3L
1,401 SR
Queue Stats
8W - 10L
1,419 Elo+
Party 1
Kali
Kali
Teledish
Kali
Level 97
God Stats
14W - 5L
1,822 SR
Queue Stats
218W - 227L
1,587 Elo+
Solo
Cerberus
Cerberus
bryoan
Cerberus
Level 26
God Stats
1W - 2L
1,173 SR
Queue Stats
6W - 13L
1,267 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,382 Elo+

VS

Team Averages
Level 73
1,484 SR
1,424 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CarpetDamon
Achilles
Level 68
God Stats
3W - 2L
1,718 SR
Queue Stats
235W - 205L
1,524 Elo+
Solo
Arachne
Arachne
bringthesauce
Arachne
Level 104
God Stats
49W - 48L
1,520 SR
Queue Stats
380W - 335L
1,507 Elo+
Solo
Anubis
Anubis
daqneesh
Anubis
Level 23
God Stats
1W - 7L
1,283 SR
Queue Stats
19W - 32L
1,238 Elo+
Party 2
Ymir
Ymir
kamal5001
Ymir
Level 42
God Stats
31W - 32L
1,398 SR
Queue Stats
55W - 61L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 1
7,144
550
7,114
10,485
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ke1bal
Izanami
10
1 / 0 / 1
6,033
464
3,603
4,947
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
RoguenF
Surtr
12
2 / 3 / 2
7,325
563
7,832
13,095
7,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
14
7 / 2 / 1
8,374
644
7,191
13,484
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
bryoan
Cerberus
9
0 / 1 / 3
6,236
480
1,467
8,513
4,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
1 / 0 / 0
4,885
376
1,413
1,285
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
CarpetDamon
Achilles
13
4 / 3 / 1
8,187
630
9,807
11,227
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
10
3 / 4 / 2
6,471
498
6,546
13,898
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
daqneesh
Anubis
11
2 / 3 / 0
6,850
527
6,240
8,995
4,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 2 / 2
6,710
516
3,001
10,344
6,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
11
11
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
5
1
0.5
L
Janus
 
Janus
1
0
0
1
L
Achilles
CarpetDamon
Achilles
4
3
1
1.5
W
Izanami
Ke1bal
Izanami
1
0
1
1.5
W
Surtr
RoguenF
Surtr
2
3
2
1
W
Kali
7
2
1
3.75
L
Arachne
3
4
2
1
W
Cerberus
bryoan
Cerberus
0
1
3
1.5
L
Anubis
daqneesh
Anubis
2
3
0
0.67
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
27,007
50,524
Taken
45,749
23,257
Mitigated
27,719
13,358
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,114
899
0
2,830
10,485
3,895
1,750
842
9,575
51,379
0
L
Janus
 
Janus
1,413
27
0
967
1,285
370
0
848
437
9,909
0
L
Achilles
CarpetDamon
Achilles
9,807
2,000
0
1,754
11,227
11,231
0
707
10,520
0
56,909
W
Izanami
Ke1bal
Izanami
3,603
2,548
0
1,511
4,947
1,613
0
2,854
2,093
0
38,327
W
Surtr
RoguenF
Surtr
7,832
3,397
0
3,578
13,095
7,895
338
1,557
10,630
1,207
43,272
W
Kali
7,191
3,889
0
2,743
13,484
4,971
0
3,409
9,953
0
71,394
L
Arachne
6,546
3,871
0
2,924
13,898
5,319
0
5,853
8,045
0
36,105
W
Cerberus
bryoan
Cerberus
1,467
213
1,106
1,590
8,513
4,883
239
1,913
6,504
16,422
0
L
Anubis
daqneesh
Anubis
6,240
271
0
2,472
8,995
4,086
331
433
8,562
49,685
0
L
Ymir
3,001
805
1,113
959
10,344
6,713
158
1,312
9,032
24,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
33,103
384
Minions Killed
278
0
Camps Cleared
0
1,244,938
Distance Traveled
1,038,782
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,144
550
94
7
0
221,503
0
L
Janus
4,885
376
21
2
0
64,863
0
L
Achilles
8,187
630
96
7
0
237,595
0
W
Izanami
6,033
464
68
5
0
184,477
0
W
Surtr
7,325
563
76
6
0
253,804
1
W
Kali
8,374
644
117
9
0
301,938
0
L
Arachne
6,471
498
50
4
0
231,608
0
W
Cerberus
6,236
480
29
2
0
283,216
0
L
Anubis
6,850
527
82
6
0
250,761
0
L
Ymir
6,710
516
29
2
0
253,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role