Player Matchup

Ix Chel
Ix Chel
RFG_Spectrum
Ix Chel
Level 55
God Stats
15W - 16L
1,438 SR
Queue Stats
212W - 202L
1,384 Elo+
Solo
King Arthur
King Arthur
ferraldwarf68
King Arthur
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 104L
1,254 Elo+
Solo
Nu Wa
Nu Wa
yMrSandmanxX
Nu Wa
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 22L
1,210 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,283 Elo+

VS

Team Averages
Level 93
1,470 SR
1,413 Elo+
Ganesha
Ganesha
AssAssinO5459
Ganesha
Level 83
God Stats
4W - 3L
1,637 SR
Queue Stats
242W - 238L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Brruno1
Nu Wa
Level 127
God Stats
8W - 10L
1,395 SR
Queue Stats
170W - 178L
1,375 Elo+
Solo
Izanami
Izanami
CHOPPEDINHALFx
Izanami
Level 69
God Stats
1W - 3L
1,377 SR
Queue Stats
492W - 570L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
RFG_Spectrum
Ix Chel
10
2 / 1 / 8
7,644
849
7,725
8,762
2,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ferraldwarf68
King Arthur
11
6 / 1 / 4
8,194
910
6,631
9,654
8,377
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 7
7,676
853
7,757
4,197
1,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 5 / 2
6,212
690
3,451
13,313
9,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Brruno1
Nu Wa
8
2 / 0 / 0
6,436
715
3,783
3,859
1,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 2
6,843
760
6,798
8,673
3,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
2
0.2
L
Nu Wa
Brruno1
Nu Wa
2
0
0
2
L
1
5
2
0.4
W
Ix Chel
RFG_Spectrum
Ix Chel
2
1
8
6
W
King Arthur
ferraldwarf68
King Arthur
6
1
4
8
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
14,032
22,613
Taken
25,845
12,604
Mitigated
14,301
7,001
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,451
366
0
1,798
13,313
9,968
0
8,681
4,416
13,550
0
L
Nu Wa
Brruno1
Nu Wa
3,783
1,849
0
1,967
3,859
1,234
0
2,166
1,673
17,473
0
L
6,798
3,207
0
250
8,673
3,099
0
5,143
3,450
0
32,682
W
Ix Chel
RFG_Spectrum
Ix Chel
7,725
1,193
1,753
3,234
8,762
2,995
348
3,126
5,628
27,724
0
W
King Arthur
ferraldwarf68
King Arthur
6,631
1,043
230
1,610
9,654
8,377
145
2,947
6,539
625
22,161
W
7,757
3,091
0
174
4,197
1,232
753
1,372
2,713
31,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
19,491
89
Minions Killed
84
0
Camps Cleared
0
501,519
Distance Traveled
404,114
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,212
690
2
0
0
157,721
0
L
Nu Wa
6,436
715
27
3
0
93,585
1
L
Izanami
6,843
760
55
6
0
152,808
0
W
Ix Chel
7,644
849
28
3
0
177,607
0
W
King Arthur
8,194
910
15
2
0
173,706
0
W
Nu Wa
7,676
853
46
5
0
150,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role