Player Matchup

Fenrir
Fenrir
Dreadfulbliss
Fenrir
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 40L
1,661 Elo+
Party 2
Mulan
Mulan
ItalianGrizzly
Mulan
Level 25
God Stats
13W - 6L
1,761 SR
Queue Stats
89W - 74L
1,503 Elo+
Solo
Martichoras
Martichoras
TeddyBearTom
Martichoras
Level 136
God Stats
68W - 30L
1,727 SR
Queue Stats
75W - 44L
1,672 Elo+
Party 2
Merlin
Merlin
XRizzardWizardX
Merlin
Level 17
God Stats
21W - 14L
1,625 SR
Queue Stats
74W - 46L
1,649 Elo+
Party 2
Terra
Terra
danwalker
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,439 Elo+
Solo
Team Averages
Level 70
1,623 SR
1,585 Elo+

VS

Team Averages
Level 32
1,477 SR
1,309 Elo+
King Arthur
King Arthur
Groovy_baby123
King Arthur
Level 13
God Stats
1W - 3L
1,595 SR
Queue Stats
4W - 12L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
Tonybobarino69
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,276 Elo+
Party 1
Merlin
Merlin
fat_panda49
Merlin
Level 62
God Stats
0W - 2L
1,196 SR
Queue Stats
9W - 17L
1,349 Elo+
Party 1
Artemis
Artemis
itslexi408
Artemis
Level 46
God Stats
12W - 17L
1,593 SR
Queue Stats
34W - 44L
1,467 Elo+
Solo
Thor
Thor
weavspeed79
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
8,521
852
9,007
6,949
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 11
7,475
748
6,183
6,216
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
TeddyBearTom
Martichoras
15
4 / 0 / 9
8,170
817
11,115
5,474
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 0 / 6
8,055
806
7,789
2,139
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
danwalker
Terra
13
2 / 0 / 11
7,977
798
5,145
7,717
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Groovy_baby123
King Arthur
12
0 / 6 / 1
6,322
632
4,086
12,185
9,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 0
6,226
623
3,128
9,738
6,217
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
14
0 / 4 / 1
7,038
704
5,306
7,359
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
itslexi408
Artemis
13
0 / 4 / 0
6,736
674
3,024
7,386
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 0
6,506
651
2,383
9,898
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
22
Kills
0
1
Deaths
22
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
King Arthur
Groovy_baby123
King Arthur
0
6
1
0.08
W
3
0
11
8.5
W
Martichoras
TeddyBearTom
Martichoras
4
0
9
8.5
L
0
2
0
0
W
5
0
6
8
W
Terra
danwalker
Terra
2
0
11
7.5
L
Merlin
0
4
1
0.13
L
Artemis
itslexi408
Artemis
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
17,927
28,495
Taken
46,566
20,882
Mitigated
25,547
7,081
Healing
1,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,007
3,651
0
1,329
6,949
4,145
605
1,292
5,569
0
28,822
L
King Arthur
Groovy_baby123
King Arthur
4,086
394
0
0
12,185
9,413
56
3,549
8,636
611
9,119
W
6,183
502
0
1,290
6,216
4,122
524
2,776
3,042
0
9,985
W
Martichoras
TeddyBearTom
Martichoras
11,115
4,110
0
1,275
5,474
2,837
628
2,189
3,105
0
39,793
L
3,128
208
172
112
9,738
6,217
0
2,801
6,847
9,688
0
W
7,789
272
0
250
2,139
897
783
324
1,791
34,237
0
W
Terra
danwalker
Terra
5,145
544
786
2,151
7,717
8,881
103
1,474
5,970
9,037
0
L
Merlin
5,306
324
0
387
7,359
2,944
144
1,453
5,906
29,845
0
L
Artemis
itslexi408
Artemis
3,024
962
168
141
7,386
3,328
708
1,095
6,291
0
20,916
L
2,383
346
0
145
9,898
3,645
0
4,106
5,792
0
11,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
32,828
209
Minions Killed
163
0
Camps Cleared
0
1,107,137
Distance Traveled
936,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,521
852
52
5
0
231,555
0
L
King Arthur
6,322
632
18
2
0
174,273
0
W
Mulan
7,475
748
17
2
0
217,045
0
W
Martichoras
8,170
817
66
7
0
217,944
0
L
Cthulhu
6,226
623
7
1
0
207,973
0
W
Merlin
8,055
806
64
6
0
221,967
0
W
Terra
7,977
798
10
1
0
218,626
0
L
Merlin
7,038
704
76
8
0
195,150
0
L
Artemis
6,736
674
36
4
0
168,821
2
L
Thor
6,506
651
26
3
0
190,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role