Player Matchup

Horus
Horus
AlienwareNico
Horus
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 95L
1,506 Elo+
Solo
Ravana
Ravana
Dullahan1051
Ravana
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 31L
1,487 Elo+
Party 3
Yemoja
Yemoja
KingJudasTheKing
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 2
Nox
Nox
Wi1son
Nox
Level 129
God Stats
6W - 8L
1,469 SR
Queue Stats
141W - 170L
1,527 Elo+
Party 3
Izanami
Izanami
vexjammer
Izanami
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 2
Team Averages
Level 92
1,494 SR
1,418 Elo+

VS

Team Averages
Level 84
1,502 SR
1,482 Elo+
Susano
Susano
BatSHADOW777
Susano
Level 98
God Stats
2W - 4L
1,477 SR
Queue Stats
336W - 321L
1,524 Elo+
Solo
Atlas
Atlas
DarthCrest1923
Atlas
Level 49
God Stats
58W - 57L
1,515 SR
Queue Stats
189W - 213L
1,436 Elo+
Party 1
Janus
Janus
IgotThePerp
Janus
Level 69
God Stats
10W - 7L
1,812 SR
Queue Stats
197W - 168L
1,500 Elo+
Solo
Rama
Rama
SinisterGoat666
Rama
Level 115
God Stats
1W - 2L
1,197 SR
Queue Stats
24W - 26L
1,525 Elo+
Solo
Anubis
Anubis
undying-sea0
Anubis
Level 87
God Stats
115W - 98L
1,508 SR
Queue Stats
219W - 223L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,098
585
1,643
4,777
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
7
1 / 1 / 0
4,380
626
989
3,932
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,648
521
281
2,923
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
Wi1son
Nox
8
0 / 2 / 0
4,199
600
1,907
5,040
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
vexjammer
Izanami
4
0 / 4 / 0
3,348
478
607
4,652
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 0 / 3
4,858
694
2,173
4,915
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 4
5,275
754
1,102
3,314
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 2
5,072
725
1,483
1,765
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
6 / 0 / 0
5,697
814
4,232
3,385
1,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
4 / 2 / 1
5,495
785
2,416
4,763
1,787
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Susano
0
0
3
1.5
W
1
0
4
3
L
Ravana
1
1
0
1
W
1
0
2
2
L
0
2
0
0
W
6
0
0
6
L
Nox
Wi1son
Nox
0
2
0
0
W
Anubis
4
2
1
2.25
L
Izanami
vexjammer
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,427
Damage
11,406
21,324
Taken
18,142
8,963
Mitigated
7,207
4,603
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,643
657
0
297
4,777
3,096
0
2,191
2,586
0
16,129
W
Susano
2,173
476
0
632
4,915
1,636
151
1,341
3,574
0
22,899
W
1,102
420
0
898
3,314
2,098
156
222
3,092
10,855
0
L
Ravana
989
255
0
1,894
3,932
1,430
0
1,181
2,607
0
21,837
W
1,483
158
0
1,318
1,765
520
200
500
1,265
25,600
0
L
281
241
195
106
2,923
1,438
0
315
2,608
5,059
0
W
4,232
3,612
0
2,069
3,385
1,166
424
216
3,169
0
38,914
L
Nox
Wi1son
Nox
1,907
285
0
1,590
5,040
1,870
0
1,026
3,934
23,263
0
W
Anubis
2,416
279
0
1,610
4,763
1,787
445
0
4,547
27,840
0
L
Izanami
vexjammer
Izanami
607
513
0
521
4,652
1,129
0
155
4,497
0
10,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
26,397
139
Minions Killed
230
0
Camps Cleared
0
672,366
Distance Traveled
733,482
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,098
585
25
4
0
129,650
0
W
Susano
4,858
694
41
6
0
187,219
0
W
Atlas
5,275
754
20
3
0
146,338
2
L
Ravana
4,380
626
45
6
0
182,544
0
W
Janus
5,072
725
53
8
0
147,972
0
L
Yemoja
3,648
521
3
0
0
77,727
0
W
Rama
5,697
814
73
10
0
123,445
0
L
Nox
4,199
600
46
7
0
161,145
1
W
Anubis
5,495
785
43
6
0
128,508
0
L
Izanami
3,348
478
20
3
0
121,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role