Player Matchup

The Morrigan
The Morrigan
BIGJOEEEE
The Morrigan
Level 141
God Stats
2W - 0L
1,693 SR
Queue Stats
67W - 74L
1,590 Elo+
Party 1
Apollo
Apollo
KungFuBanana
Apollo
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 80L
1,711 Elo+
Solo
Fenrir
Fenrir
PICKLEEEEE
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,555 Elo+
Party 1
Surtr
Surtr
Parsawolf
Surtr
Level 143
God Stats
25W - 25L
1,548 SR
Queue Stats
448W - 370L
1,534 Elo+
Solo
Janus
Janus
Rothmeister
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,555 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,589 Elo+

VS

Team Averages
Level 145
1,590 SR
1,503 Elo+
Zhong Kui
Zhong Kui
Fabianitu
Zhong Kui
Level 148
God Stats
15W - 15L
1,694 SR
Queue Stats
575W - 552L
1,518 Elo+
Party 2
Olorun
Olorun
Hibfinite
Olorun
Level 155
God Stats
30W - 26L
1,542 SR
Queue Stats
298W - 270L
1,541 Elo+
Solo
Awilix
Awilix
PlaShiiP
Awilix
Level 121
God Stats
12W - 16L
1,497 SR
Queue Stats
175W - 209L
1,461 Elo+
Solo
Hercules
Hercules
SynShenron
Hercules
Level 148
God Stats
7W - 4L
1,756 SR
Queue Stats
430W - 397L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Totsym
Morgan Le Fay
Level 153
God Stats
8W - 9L
1,459 SR
Queue Stats
626W - 615L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIGJOEEEE
The Morrigan
11
1 / 0 / 5
6,586
599
3,835
5,745
3,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
0 / 6 / 1
6,034
549
3,772
8,886
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
PICKLEEEEE
Fenrir
13
4 / 3 / 2
7,071
643
6,689
12,019
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Parsawolf
Surtr
11
0 / 2 / 0
6,255
569
4,234
11,554
7,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
6,487
590
3,300
4,589
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fabianitu
Zhong Kui
12
0 / 1 / 2
7,058
642
7,191
8,135
6,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Hibfinite
Olorun
1
0 / 0 / 0
2,159
196
0
0
0
Awilix
PlaShiiP
Awilix
12
5 / 1 / 2
6,995
636
5,901
7,729
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SynShenron
Hercules
12
4 / 1 / 3
7,090
645
7,306
9,128
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
Totsym
Morgan Le Fay
12
3 / 4 / 1
6,658
605
5,833
8,731
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
12
13
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BIGJOEEEE
The Morrigan
1
0
5
3.5
L
Zhong Kui
Fabianitu
Zhong Kui
0
1
2
1
L
Olorun
Hibfinite
Olorun
0
0
0
0
W
Apollo
0
6
1
0.08
W
Fenrir
PICKLEEEEE
Fenrir
4
3
2
1.67
W
Surtr
Parsawolf
Surtr
0
2
0
0
L
Awilix
PlaShiiP
Awilix
5
1
2
6
W
2
2
1
1.25
L
Hercules
SynShenron
Hercules
4
1
3
5.5
L
Morgan Le Fay
Totsym
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,830
Damage
26,231
42,793
Taken
33,723
21,544
Mitigated
20,795
10,958
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BIGJOEEEE
The Morrigan
3,835
1,021
0
1,543
5,745
3,510
0
2,035
3,710
34,956
0
L
Zhong Kui
Fabianitu
Zhong Kui
7,191
1,358
0
5,841
8,135
6,442
0
1,462
6,627
67,779
0
L
Olorun
Hibfinite
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
3,772
2,221
0
101
8,886
3,348
0
28
8,786
0
37,315
W
Fenrir
PICKLEEEEE
Fenrir
6,689
2,334
0
3,434
12,019
5,222
0
3,351
8,592
0
48,623
W
Surtr
Parsawolf
Surtr
4,234
2,065
0
5,010
11,554
7,810
0
6,350
5,204
422
45,360
L
Awilix
PlaShiiP
Awilix
5,901
2,643
0
750
7,729
3,230
0
1,104
6,533
0
57,701
W
3,300
243
0
870
4,589
1,654
0
1,371
3,218
44,908
0
L
Hercules
SynShenron
Hercules
7,306
2,035
0
3,367
9,128
7,456
0
1,399
7,673
0
36,695
L
Morgan Le Fay
Totsym
Morgan Le Fay
5,833
667
0
890
8,731
3,667
0
3,274
5,379
54,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
29,960
380
Minions Killed
369
0
Camps Cleared
0
1,217,729
Distance Traveled
966,192
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,586
599
36
3
0
244,359
2
L
Zhong Kui
7,058
642
122
11
0
205,068
2
L
Olorun
2,159
196
0
0
0
0
0
W
Apollo
6,034
549
74
7
0
224,756
0
W
Fenrir
7,071
643
83
8
0
269,639
0
W
Surtr
6,255
569
90
8
0
235,456
1
L
Awilix
6,995
636
85
8
0
282,207
1
W
Janus
6,487
590
97
9
0
243,519
2
L
Hercules
7,090
645
62
6
0
253,522
0
L
Morgan Le Fay
6,658
605
100
9
0
225,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role