Player Matchup

Chaac
Chaac
DanzaDucky
Chaac
Level 153
God Stats
5W - 1L
1,612 SR
Queue Stats
175W - 161L
1,582 Elo+
Solo
Fenrir
Fenrir
EricksInMaHouse
Fenrir
Level 120
God Stats
2W - 2L
1,796 SR
Queue Stats
51W - 62L
1,528 Elo+
Solo
Artemis
Artemis
Jbnlkan
Artemis
Level 140
God Stats
31W - 26L
1,502 SR
Queue Stats
226W - 196L
1,456 Elo+
Solo
Ix Chel
Ix Chel
SpeedyGonzo881
Ix Chel
Level 109
God Stats
2W - 0L
1,399 SR
Queue Stats
23W - 15L
1,482 Elo+
Solo
Terra
Terra
momokko5
Terra
Level 149
God Stats
3W - 3L
1,566 SR
Queue Stats
5W - 6L
1,720 Elo+
Solo
Team Averages
Level 134
1,575 SR
1,554 Elo+

VS

Team Averages
Level 126
1,617 SR
1,512 Elo+
Cupid
Cupid
CroppaFeel
Cupid
Level 147
God Stats
14W - 15L
1,590 SR
Queue Stats
975W - 925L
1,511 Elo+
Solo
Mercury
Mercury
Devinousmind
Mercury
Level 140
God Stats
5W - 7L
1,604 SR
Queue Stats
339W - 337L
1,526 Elo+
Solo
Achilles
Achilles
Monstrousbug64
Achilles
Level 101
God Stats
3W - 2L
1,646 SR
Queue Stats
281W - 270L
1,444 Elo+
Solo
Janus
Janus
TKDP700
Janus
Level 85
God Stats
1W - 3L
1,747 SR
Queue Stats
187W - 160L
1,573 Elo+
Solo
Jormungandr
Jormungandr
silvermax69
Jormungandr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
531W - 517L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 2
6,741
674
6,838
9,047
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 2
6,206
621
2,185
8,151
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Jbnlkan
Artemis
10
1 / 0 / 0
5,564
556
4,982
5,768
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 1 / 1
6,809
681
4,447
4,499
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
momokko5
Terra
8
0 / 1 / 1
4,910
491
2,409
5,649
2,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 0 / 0
5,777
578
3,733
7,410
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Devinousmind
Mercury
10
1 / 1 / 1
5,900
590
1,834
6,370
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
8
2 / 2 / 0
5,237
524
3,880
6,213
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Janus
TKDP700
Janus
12
1 / 4 / 1
6,000
600
2,016
6,302
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
silvermax69
Jormungandr
9
0 / 2 / 1
5,116
512
4,983
9,096
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
0
0
1
W
Chaac
2
2
2
1.5
L
Mercury
Devinousmind
Mercury
1
1
1
1.5
W
3
1
2
4
W
Artemis
Jbnlkan
Artemis
1
0
0
1
L
Achilles
2
2
0
1
W
3
1
1
3.5
L
Janus
TKDP700
Janus
1
4
1
0.38
W
Terra
momokko5
Terra
0
1
1
0.5
L
Jormungandr
silvermax69
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
16,446
33,114
Taken
35,391
14,527
Mitigated
17,127
12,382
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,733
1,682
194
3,728
7,410
2,578
0
522
6,820
0
36,011
W
Chaac
6,838
1,450
0
2,885
9,047
4,927
0
1,110
7,419
0
47,600
L
Mercury
Devinousmind
Mercury
1,834
671
0
853
6,370
2,112
0
1,019
5,297
0
35,200
W
2,185
432
0
1,256
8,151
3,489
0
694
7,415
0
46,493
W
Artemis
Jbnlkan
Artemis
4,982
1,586
0
3,086
5,768
2,139
0
1,198
4,570
0
36,974
L
Achilles
3,880
1,894
0
1,133
6,213
4,425
0
0
6,213
0
25,193
W
4,447
437
364
1,372
4,499
1,770
345
1,927
2,470
52,658
0
L
Janus
TKDP700
Janus
2,016
311
0
625
6,302
2,038
0
2,760
3,282
41,782
0
W
Terra
momokko5
Terra
2,409
295
1,483
1,936
5,649
2,202
0
1,996
3,653
10,099
0
L
Jormungandr
silvermax69
Jormungandr
4,983
1,719
0
1,750
9,096
5,974
0
2,169
6,886
34,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
28,030
355
Minions Killed
309
0
Camps Cleared
0
1,053,313
Distance Traveled
1,056,391
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,777
578
64
6
0
203,495
0
W
Chaac
6,741
674
93
9
0
210,639
2
L
Mercury
5,900
590
69
7
0
283,010
0
W
Fenrir
6,206
621
74
7
0
245,144
0
W
Artemis
5,564
556
67
7
0
166,667
0
L
Achilles
5,237
524
42
4
0
181,070
0
W
Ix Chel
6,809
681
101
10
0
198,112
1
L
Janus
6,000
600
81
8
0
188,909
3
W
Terra
4,910
491
20
2
0
232,751
0
L
Jormungandr
5,116
512
53
5
0
199,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role