Player Matchup

Kukulkan
Kukulkan
DONSPIDER
Kukulkan
Level 125
God Stats
1W - 0L
1,313 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 1
Artio
Artio
N3V3RSURRENDER
Artio
Level 127
God Stats
1W - 0L
1,418 SR
Queue Stats
3W - 10L
1,230 Elo+
Party 1
Sobek
Sobek
Ypsiilon
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 1
Cernunnos
Cernunnos
daniciuban
Cernunnos
Level 87
God Stats
1W - 2L
1,431 SR
Queue Stats
110W - 100L
1,544 Elo+
Solo
Chiron
Chiron
rocikpocik
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,297 Elo+
Solo
Team Averages
Level 97
1,432 SR
1,329 Elo+

VS

Team Averages
Level 120
1,445 SR
1,449 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SliserReidez
Mercury
Level 127
God Stats
5W - 18L
1,336 SR
Queue Stats
617W - 662L
1,432 Elo+
Solo
Eset
Eset
TheFunnelweb
Eset
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grawiz76
Ah Muzen Cab
Level 128
God Stats
5W - 4L
1,573 SR
Queue Stats
221W - 246L
1,497 Elo+
Solo
He Bo
He Bo
Кенго
He Bo
Level 120
God Stats
2W - 4L
1,318 SR
Queue Stats
272W - 272L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DONSPIDER
Kukulkan
20
12 / 1 / 13
12,107
1,101
15,875
8,273
5,062
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 18
9,762
887
9,797
18,851
20,423
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Ypsiilon
Sobek
17
6 / 4 / 18
9,824
893
8,759
22,013
23,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
daniciuban
Cernunnos
17
6 / 3 / 17
9,999
909
17,588
11,739
6,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
rocikpocik
Chiron
13
2 / 4 / 14
8,364
760
4,163
10,231
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 7 / 8
9,114
829
10,192
18,682
19,053
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SliserReidez
Mercury
14
3 / 5 / 5
8,360
760
8,284
10,996
4,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 7
8,856
805
12,614
9,096
3,960
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
grawiz76
Ah Muzen Cab
13
0 / 5 / 6
7,323
666
9,575
11,997
5,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
16
5 / 8 / 4
8,725
793
10,878
13,925
6,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
31
Kills
15
15
Deaths
31
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
7
8
1
W
Kukulkan
DONSPIDER
Kukulkan
12
1
13
18.5
W
5
3
18
4.67
L
Mercury
SliserReidez
Mercury
3
5
5
1.1
L
4
6
7
1.25
W
Sobek
Ypsiilon
Sobek
6
4
18
3.75
W
Cernunnos
daniciuban
Cernunnos
6
3
17
4.83
L
Ah Muzen Cab
grawiz76
Ah Muzen Cab
0
5
6
0.6
W
Chiron
rocikpocik
Chiron
2
4
14
2.25
L
He Bo
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,182
Damage
51,543
71,107
Taken
64,696
59,257
Mitigated
39,622
28,513
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,192
1,609
467
605
18,682
19,053
0
9,712
7,873
0
18,713
W
Kukulkan
DONSPIDER
Kukulkan
15,875
1,053
1,643
1,141
8,273
5,062
1,666
2,823
5,450
44,060
0
W
9,797
590
6,574
5,992
18,851
20,423
0
5,543
13,026
11,671
787
L
Mercury
SliserReidez
Mercury
8,284
1,551
1,262
1,856
10,996
4,999
0
4,883
5,903
0
15,848
L
12,614
376
1,172
671
9,096
3,960
0
4,713
4,082
20,784
0
W
Sobek
Ypsiilon
Sobek
8,759
618
1,135
7,098
22,013
23,017
58
6,372
15,423
12,879
0
W
Cernunnos
daniciuban
Cernunnos
17,588
7,420
581
2,277
11,739
6,252
3,013
3,800
7,843
0
32,482
L
Ah Muzen Cab
grawiz76
Ah Muzen Cab
9,575
2,801
897
1,913
11,997
5,398
637
6,195
5,522
0
24,101
W
Chiron
rocikpocik
Chiron
4,163
1,140
1,209
863
10,231
4,503
512
5,318
4,817
0
11,581
L
He Bo
10,878
499
548
2,069
13,925
6,212
0
6,793
6,701
16,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
42,378
160
Minions Killed
96
0
Camps Cleared
0
1,068,222
Distance Traveled
966,025
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,114
829
12
1
0
205,153
0
W
Kukulkan
12,107
1,101
91
8
0
242,123
0
W
Artio
9,762
887
3
0
0
227,536
1
L
Mercury
8,360
760
13
1
0
211,110
0
L
Eset
8,856
805
24
2
0
163,453
0
W
Sobek
9,824
893
10
1
0
226,793
0
W
Cernunnos
9,999
909
36
3
0
181,861
0
L
Ah Muzen Cab
7,323
666
22
2
0
198,439
0
W
Chiron
8,364
760
20
2
0
189,909
0
L
He Bo
8,725
793
25
2
0
187,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role