Player Matchup

Hercules
Hercules
CelticQuest9
Hercules
Level 117
God Stats
0W - 1L
1,831 SR
Queue Stats
4W - 9L
1,331 Elo+
Party 1
Izanami
Izanami
WascaIy Wabbit
Izanami
Level 99
God Stats
10W - 6L
1,648 SR
Queue Stats
122W - 162L
1,434 Elo+
Party 1
Ares
Ares
jajomi123
Ares
Level 156
God Stats
1W - 2L
1,276 SR
Queue Stats
181W - 214L
1,474 Elo+
Party 1
Susano
Susano
ragnarokl
Susano
Level 128
God Stats
0W - 3L
1,317 SR
Queue Stats
242W - 215L
1,597 Elo+
Solo
Chang'e
Chang'e
xxxjopbxxx
Chang'e
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 191L
1,423 Elo+
Party 1
Team Averages
Level 129
1,515 SR
1,452 Elo+

VS

Team Averages
Level 116
1,560 SR
1,535 Elo+
Anubis
Anubis
AK8_neby222
Anubis
Level 70
God Stats
4W - 1L
1,480 SR
Queue Stats
63W - 44L
1,621 Elo+
Solo
Nu Wa
Nu Wa
BrianDaSnail
Nu Wa
Level 193
God Stats
159W - 153L
1,517 SR
Queue Stats
167W - 157L
1,498 Elo+
Solo
Tyr
Tyr
GenryArt
Tyr
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,473 Elo+
Party 2
Geb
Geb
gidislex
Geb
Level 149
God Stats
245W - 257L
1,569 SR
Queue Stats
250W - 274L
1,547 Elo+
Solo
Xbalanque
Xbalanque
Вячеслаав
Xbalanque
Level 25
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 8L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CelticQuest9
Hercules
13
2 / 4 / 1
7,164
716
3,539
10,923
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 3 / 1
7,247
725
2,931
11,142
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
1 / 5 / 2
7,451
745
4,832
15,533
12,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
ragnarokl
Susano
14
1 / 4 / 3
7,571
757
7,748
11,946
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
xxxjopbxxx
Chang'e
13
1 / 2 / 3
6,981
698
5,509
10,708
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 1 / 12
7,942
794
10,374
5,077
2,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 6
8,472
847
8,227
2,995
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 8
8,336
834
14,487
11,414
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 15
7,830
783
6,850
9,570
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 10
8,366
837
12,875
7,047
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
5
Kills
18
18
Deaths
5
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
12
9
W
3
1
6
6
L
Hercules
CelticQuest9
Hercules
2
4
1
0.63
W
7
1
8
11
L
0
3
1
0.17
W
0
0
15
7.5
L
Ares
1
5
2
0.4
L
Susano
ragnarokl
Susano
1
4
3
0.63
L
Chang'e
xxxjopbxxx
Chang'e
1
2
3
1.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
52,813
60,252
Taken
36,103
34,999
Mitigated
23,650
15,237
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,374
320
0
928
5,077
2,719
560
2,354
2,679
31,837
0
W
8,227
3,146
85
643
2,995
1,126
1,041
528
2,420
39,941
0
L
Hercules
CelticQuest9
Hercules
3,539
426
0
1,684
10,923
10,716
0
5,117
5,770
2,206
12,444
W
14,487
830
0
3,151
11,414
7,596
0
3,468
7,739
0
28,818
L
2,931
1,302
0
380
11,142
3,828
477
4,445
6,606
0
35,293
W
6,850
319
0
2,186
9,570
8,946
340
3,098
6,026
13,323
436
L
Ares
4,832
258
1,506
1,386
15,533
12,307
0
5,923
9,610
13,242
0
L
Susano
ragnarokl
Susano
7,748
1,082
0
1,960
11,946
4,129
0
4,912
6,940
0
30,525
L
Chang'e
xxxjopbxxx
Chang'e
5,509
317
3,186
5,135
10,708
4,019
0
4,753
5,955
21,744
0
W
12,875
7,177
0
2,034
7,047
3,263
27
2,523
4,448
0
30,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
40,946
205
Minions Killed
214
0
Camps Cleared
0
1,009,332
Distance Traveled
1,109,322
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,942
794
53
5
0
201,220
1
W
Nu Wa
8,472
847
71
7
0
215,350
6
L
Hercules
7,164
716
26
3
0
179,614
3
W
Tyr
8,336
834
29
3
0
258,675
0
L
Izanami
7,247
725
79
8
0
189,870
0
W
Geb
7,830
783
13
1
0
232,373
0
L
Ares
7,451
745
11
1
0
198,497
0
L
Susano
7,571
757
57
6
0
236,087
0
L
Chang'e
6,981
698
32
3
0
205,264
0
W
Xbalanque
8,366
837
48
5
0
201,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role