Player Matchup

Scylla
Scylla
Lesonen11
Scylla
Level 88
God Stats
2W - 7L
1,264 SR
Queue Stats
108W - 93L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
O_X_Y_G_E_N-89
Sun Wukong
Level 123
God Stats
2W - 1L
1,710 SR
Queue Stats
115W - 126L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
iRKN_1
Ix Chel
Level 67
God Stats
0W - 1L
1,245 SR
Queue Stats
72W - 74L
1,468 Elo+
Party 2
The Morrigan
The Morrigan
o_opsi
The Morrigan
Level 158
God Stats
6W - 5L
1,501 SR
Queue Stats
748W - 704L
1,473 Elo+
Party 2
Chiron
Chiron
skejtan
Chiron
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 62L
1,552 Elo+
Party 1
Team Averages
Level 104
1,444 SR
1,506 Elo+

VS

Team Averages
Level 112
1,693 SR
1,505 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IFlightI
Cernunnos
Level 148
God Stats
4W - 0L
1,928 SR
Queue Stats
98W - 106L
1,451 Elo+
Solo
Cliodhna
Cliodhna
JiminyThickTwit
Cliodhna
Level 52
God Stats
5W - 0L
1,694 SR
Queue Stats
75W - 50L
1,546 Elo+
Solo
Medusa
Medusa
eberindesing
Medusa
Level 158
God Stats
8W - 8L
1,454 SR
Queue Stats
420W - 596L
1,440 Elo+
Solo
Cthulhu
Cthulhu
xCursedSamurai
Cthulhu
Level 56
God Stats
1W - 0L
1,890 SR
Queue Stats
25W - 23L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lesonen11
Scylla
20
14 / 4 / 11
12,997
812
27,371
14,399
7,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
O_X_Y_G_E_N-89
Sun Wukong
17
1 / 4 / 17
10,225
639
9,868
21,007
28,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
iRKN_1
Ix Chel
15
2 / 6 / 12
9,860
616
5,235
17,003
7,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
o_opsi
The Morrigan
19
6 / 5 / 9
11,675
730
16,243
10,543
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
skejtan
Chiron
19
5 / 4 / 11
11,044
690
16,502
16,942
9,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 5 / 9
10,266
642
5,102
12,795
6,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
IFlightI
Cernunnos
18
2 / 5 / 9
11,172
698
8,085
17,694
8,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
20
7 / 5 / 4
11,521
720
16,111
20,143
10,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
20
9 / 7 / 4
12,760
798
15,879
18,659
10,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 6 / 13
12,675
792
18,042
22,726
34,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
28
Kills
21
23
Deaths
28
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
5
9
1.1
W
Cernunnos
IFlightI
Cernunnos
2
5
9
1.3
W
Cliodhna
7
5
4
1.8
L
Scylla
Lesonen11
Scylla
14
4
11
4.88
L
Sun Wukong
O_X_Y_G_E_N-89
Sun Wukong
1
4
17
2.38
W
Medusa
9
7
4
1.57
L
Ix Chel
iRKN_1
Ix Chel
2
6
12
1.33
L
The Morrigan
o_opsi
The Morrigan
6
5
9
2.1
L
Chiron
skejtan
Chiron
5
4
11
2.63
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,219
Damage
63,219
79,894
Taken
92,017
58,106
Mitigated
71,587
34,481
Healing
26,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,102
2,596
1,381
1,907
12,795
6,720
2,238
5,815
6,890
24,055
0
W
Cernunnos
IFlightI
Cernunnos
8,085
2,074
1,032
5,613
17,694
8,934
2,482
9,842
7,766
0
32,294
W
Cliodhna
16,111
377
1,765
4,665
20,143
10,944
354
10,139
9,944
0
34,437
L
Scylla
Lesonen11
Scylla
27,371
1,547
1,413
1,607
14,399
7,041
2,162
2,203
12,044
46,287
0
L
Sun Wukong
O_X_Y_G_E_N-89
Sun Wukong
9,868
646
3,145
3,109
21,007
28,770
722
4,716
16,105
0
16,288
W
Medusa
15,879
6,219
2,022
3,173
18,659
10,703
2,708
9,353
9,282
0
43,368
L
Ix Chel
iRKN_1
Ix Chel
5,235
748
9,139
4,495
17,003
7,858
88
4,556
12,391
9,531
0
L
The Morrigan
o_opsi
The Morrigan
16,243
1,405
1,955
797
10,543
5,345
509
4,404
5,888
32,496
4,074
L
Chiron
skejtan
Chiron
16,502
9,064
3,899
4,922
16,942
9,092
3,029
6,940
9,779
0
34,542
W
18,042
238
1,829
2,822
22,726
34,286
293
9,857
12,821
45,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
58,394
151
Minions Killed
211
0
Camps Cleared
0
1,377,171
Distance Traveled
1,338,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,266
642
33
2
0
209,628
0
W
Cernunnos
11,172
698
44
3
0
263,379
0
W
Cliodhna
11,521
720
35
2
0
334,413
0
L
Scylla
12,997
812
44
3
0
323,541
0
L
Sun Wukong
10,225
639
14
1
0
286,231
0
W
Medusa
12,760
798
46
3
0
246,538
0
L
Ix Chel
9,860
616
8
1
0
215,981
0
L
The Morrigan
11,675
730
44
3
0
280,902
0
L
Chiron
11,044
690
41
3
0
270,516
0
W
Cthulhu
12,675
792
53
3
0
284,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role