Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GamesWithMusic
Ix Chel
Level 66
God Stats
5W - 2L
1,577 SR
Queue Stats
275W - 298L
1,326 Elo+
Solo
Zeus
Zeus
Souza Gass13
Zeus
Level 106
God Stats
6W - 0L
1,828 SR
Queue Stats
381W - 356L
1,450 Elo+
Solo
Geb
Geb
SurpriseFarts
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,365 Elo+
Solo
Arachne
Arachne
aperegrino
Arachne
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
437W - 428L
1,461 Elo+
Solo
Team Averages
Level 75
1,581 SR
1,420 Elo+

VS

Team Averages
Level 93
1,491 SR
1,481 Elo+
Eset
Eset
LaReineRaRousse
Eset
Level 79
God Stats
7W - 6L
1,468 SR
Queue Stats
457W - 525L
1,495 Elo+
Solo
Bakasura
Bakasura
MarvelousCoD
Bakasura
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 160L
1,543 Elo+
Solo
Vulcan
Vulcan
emtmeangene
Vulcan
Level 136
God Stats
3W - 3L
1,604 SR
Queue Stats
141W - 131L
1,400 Elo+
Solo
Thanatos
Thanatos
imortalwambat
Thanatos
Level 121
God Stats
5W - 8L
1,435 SR
Queue Stats
519W - 505L
1,416 Elo+
Solo
Thor
Thor
wantedhitman32
Thor
Level 59
God Stats
3W - 3L
1,450 SR
Queue Stats
46W - 31L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 7 / 13
8,458
846
4,438
16,482
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 8
8,975
898
5,493
9,494
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 1 / 8
9,757
976
19,230
8,168
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
3 / 4 / 16
8,870
887
7,163
12,521
11,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
aperegrino
Arachne
12
4 / 7 / 5
8,179
818
7,606
12,334
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,562
756
4,636
9,280
4,233
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MarvelousCoD
Bakasura
13
6 / 5 / 9
8,086
809
8,109
11,716
11,517
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
19
11 / 3 / 6
11,112
1,111
12,399
7,579
4,066
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
imortalwambat
Thanatos
10
1 / 6 / 10
6,793
679
7,141
8,144
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 12
8,138
814
12,720
11,761
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
64
22
Kills
22
22
Deaths
23
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
7
13
1.07
W
5
3
8
3
L
2
5
5
0.9
L
Bakasura
MarvelousCoD
Bakasura
6
5
9
2.1
W
9
1
8
13
W
3
4
16
2.75
W
Arachne
aperegrino
Arachne
4
7
5
0.93
L
Vulcan
11
3
6
4.67
L
Thanatos
imortalwambat
Thanatos
1
6
10
1
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
45,005
58,999
Taken
48,480
37,248
Mitigated
28,629
13,469
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,438
867
538
1,290
16,482
14,352
167
5,965
10,009
0
9,525
W
5,493
648
2,361
1,921
9,494
3,407
843
2,955
6,487
17,749
0
L
4,636
534
793
1,449
9,280
4,233
0
7,071
2,076
13,565
0
L
Bakasura
MarvelousCoD
Bakasura
8,109
4,983
1,453
1,846
11,716
11,517
72
6,388
4,992
0
8,619
W
19,230
418
1,399
2,650
8,168
2,569
1,087
1,390
6,476
46,640
0
W
7,163
710
1,099
1,197
12,521
11,906
784
4,161
7,907
9,661
0
W
Arachne
aperegrino
Arachne
7,606
5,359
254
760
12,334
5,014
416
3,073
8,267
0
12,198
L
Vulcan
12,399
4,452
511
612
7,579
4,066
0
5,176
2,072
36,107
0
L
Thanatos
imortalwambat
Thanatos
7,141
2,318
79
1,252
8,144
3,257
0
5,166
2,851
0
10,126
L
12,720
811
476
2,015
11,761
5,556
0
8,018
3,287
0
20,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
41,691
117
Minions Killed
119
0
Camps Cleared
0
963,947
Distance Traveled
771,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,458
846
6
1
0
181,263
0
W
Ix Chel
8,975
898
32
3
0
187,471
0
L
Eset
7,562
756
20
2
0
136,531
0
L
Bakasura
8,086
809
12
1
0
170,170
0
W
Zeus
9,757
976
57
6
0
208,252
0
W
Geb
8,870
887
8
1
0
203,272
0
W
Arachne
8,179
818
14
1
0
183,689
0
L
Vulcan
11,112
1,111
61
6
0
155,632
0
L
Thanatos
6,793
679
6
1
0
134,234
0
L
Thor
8,138
814
20
2
0
174,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role