Player Matchup

Odin
Odin
Barnsy92
Odin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
Forbesy69
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Juno25
Hercules
Level 55
God Stats
1W - 2L
1,423 SR
Queue Stats
41W - 41L
1,426 Elo+
Party 1
Team Averages
Level 43
1,474 SR
1,431 Elo+

VS

Team Averages
Level 84
1,569 SR
1,544 Elo+
Sobek
Sobek
Darkershade8
Sobek
Level 22
God Stats
27W - 27L
1,584 SR
Queue Stats
32W - 38L
1,512 Elo+
Party 2
Medusa
Medusa
Panhaleon
Medusa
Level 126
God Stats
5W - 3L
1,478 SR
Queue Stats
35W - 35L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
Switch48
Baron Samedi
Level 104
God Stats
3W - 0L
1,644 SR
Queue Stats
33W - 10L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 6 / 2
10,536
753
8,192
18,232
17,895
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Forbesy69
Baba Yaga
13
2 / 6 / 2
10,164
726
10,296
11,144
5,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Juno25
Hercules
11
0 / 5 / 5
9,189
656
6,754
19,770
10,636
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
11,282
806
9,053
17,029
20,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Panhaleon
Medusa
14
7 / 4 / 6
11,590
828
10,934
12,653
6,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Switch48
Baron Samedi
15
7 / 0 / 10
12,059
861
21,610
10,630
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
17
17
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
4
6
2
0.83
W
3
2
14
5
L
Baba Yaga
Forbesy69
Baba Yaga
2
6
2
0.5
L
Hercules
Juno25
Hercules
0
5
5
0.5
W
Medusa
Panhaleon
Medusa
7
4
6
2.5
W
Baron Samedi
Switch48
Baron Samedi
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
41,597
49,146
Taken
40,312
34,061
Mitigated
32,259
7,441
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,192
1,368
0
3,193
18,232
17,895
0
12,105
6,127
5,921
14,933
W
9,053
691
0
2,521
17,029
20,058
319
4,404
12,545
18,703
0
L
Baba Yaga
Forbesy69
Baba Yaga
10,296
818
0
982
11,144
5,530
0
6,200
4,944
44,800
0
L
Hercules
Juno25
Hercules
6,754
1,889
0
3,266
19,770
10,636
0
13,496
6,274
0
25,011
W
Medusa
Panhaleon
Medusa
10,934
5,015
0
1,072
12,653
6,020
1,334
4,871
7,612
0
44,338
W
Baron Samedi
Switch48
Baron Samedi
21,610
646
4,168
4,972
10,630
6,181
796
4,738
5,636
59,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
34,931
95
Minions Killed
136
0
Camps Cleared
0
720,284
Distance Traveled
802,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,536
753
22
2
0
232,396
0
W
Sobek
11,282
806
20
1
0
291,086
0
L
Baba Yaga
10,164
726
58
4
0
230,814
0
L
Hercules
9,189
656
15
1
0
257,074
0
W
Medusa
11,590
828
55
4
0
245,124
0
W
Baron Samedi
12,059
861
61
4
0
266,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role