Player Matchup

Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Briоche
Ao Kuang
Level 157
God Stats
1W - 0L
1,848 SR
Queue Stats
30W - 12L
1,455 Elo+
Party 1
Charybdis
Charybdis
ManyyyyThanks
Charybdis
Level 115
God Stats
2W - 1L
1,465 SR
Queue Stats
215W - 67L
1,728 Elo+
Party 1
Aphrodite
Aphrodite
Αlina
Aphrodite
Level 155
God Stats
42W - 3L
1,848 SR
Queue Stats
135W - 33L
1,816 Elo+
Party 1
Scylla
Scylla
ㅤBenㅤ
Scylla
Level 71
God Stats
1W - 0L
1,297 SR
Queue Stats
170W - 46L
1,713 Elo+
Party 1
Team Averages
Level 131
1,592 SR
1,643 Elo+

VS

Team Averages
Level 123
1,559 SR
1,525 Elo+
Chronos
Chronos
Katakuri v
Chronos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ravana
Ravana
Pred v
Ravana
Level 155
God Stats
6W - 7L
1,315 SR
Queue Stats
117W - 92L
1,519 Elo+
Party 3
Agni
Agni
lTuMb4x
Agni
Level 108
God Stats
27W - 21L
1,824 SR
Queue Stats
289W - 258L
1,515 Elo+
Party 2
King Arthur
King Arthur
pablojm12
King Arthur
Level 121
God Stats
4W - 7L
1,447 SR
Queue Stats
277W - 270L
1,545 Elo+
Party 2
Sobek
Sobek
qOkita
Sobek
Level 120
God Stats
9W - 6L
1,709 SR
Queue Stats
609W - 569L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 0 / 1
6,804
680
5,055
6,541
3,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Briоche
Ao Kuang
11
6 / 1 / 4
6,728
673
5,737
9,112
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ManyyyyThanks
Charybdis
11
6 / 0 / 0
6,597
660
9,297
8,590
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Αlina
Aphrodite
10
1 / 0 / 7
6,213
621
2,455
6,196
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ㅤBenㅤ
Scylla
11
3 / 0 / 4
6,546
655
6,834
3,623
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Katakuri v
Chronos
7
0 / 5 / 0
4,379
438
2,412
7,574
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Pred v
Ravana
10
1 / 4 / 0
5,915
592
4,518
7,073
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
lTuMb4x
Agni
9
0 / 6 / 0
5,002
500
2,309
6,897
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
pablojm12
King Arthur
9
0 / 3 / 1
5,260
526
4,006
7,448
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
qOkita
Sobek
6
0 / 2 / 0
4,512
451
2,650
10,076
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
1
1
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
1
3.5
W
Ao Kuang
Briоche
Ao Kuang
6
1
4
8
L
Chronos
Katakuri v
Chronos
0
5
0
0
W
Charybdis
ManyyyyThanks
Charybdis
6
0
0
6
L
Ravana
Pred v
Ravana
1
4
0
0.25
L
Agni
lTuMb4x
Agni
0
6
0
0
L
King Arthur
pablojm12
King Arthur
0
3
1
0.17
L
Sobek
qOkita
Sobek
0
2
0
0
W
Aphrodite
Αlina
Aphrodite
1
0
7
4.5
W
Scylla
ㅤBenㅤ
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
15,895
34,062
Taken
39,068
15,898
Mitigated
18,817
16,353
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,055
2,569
0
3,486
6,541
3,889
0
40
6,461
0
50,812
W
Ao Kuang
Briоche
Ao Kuang
5,737
1,148
0
1,980
9,112
3,344
0
1,087
8,005
35,521
0
L
Chronos
Katakuri v
Chronos
2,412
717
0
1,034
7,574
1,988
0
499
7,075
22,301
0
W
Charybdis
ManyyyyThanks
Charybdis
9,297
4,655
0
4,486
8,590
3,055
217
2,215
6,375
0
57,404
L
Ravana
Pred v
Ravana
4,518
1,299
0
761
7,073
2,484
0
5,177
1,680
0
41,756
L
Agni
lTuMb4x
Agni
2,309
39
0
590
6,897
2,352
0
4,957
1,940
33,630
0
L
King Arthur
pablojm12
King Arthur
4,006
404
0
720
7,448
4,678
0
1,088
6,360
281
35,082
L
Sobek
qOkita
Sobek
2,650
199
0
3,258
10,076
7,315
0
3,155
6,921
12,828
151
W
Aphrodite
Αlina
Aphrodite
2,455
974
2,006
3,492
6,196
4,409
100
3,174
3,022
20,478
0
W
Scylla
ㅤBenㅤ
Scylla
6,834
1,331
0
903
3,623
1,201
396
829
2,794
57,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
25,068
373
Minions Killed
238
0
Camps Cleared
0
987,503
Distance Traveled
965,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,804
680
95
10
0
201,309
0
W
Ao Kuang
6,728
673
57
6
0
226,041
0
L
Chronos
4,379
438
34
3
0
191,983
0
W
Charybdis
6,597
660
86
9
0
175,348
2
L
Ravana
5,915
592
77
8
0
218,387
0
L
Agni
5,002
500
58
6
0
188,281
2
L
King Arthur
5,260
526
55
6
0
172,803
0
L
Sobek
4,512
451
14
1
0
194,211
0
W
Aphrodite
6,213
621
38
4
0
193,793
0
W
Scylla
6,546
655
97
10
0
191,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role