Player Matchup

Persephone
Persephone
Silver II
cecett33
Persephone
Silver II
Level 68
God Stats
14W - 13L
1,589 SR
Queue Stats
414W - 418L
1,168 MMR
Solo
Bastet
Bastet
Silver I
macaquiño1312
Bastet
Silver I
Level 85
God Stats
25W - 22L
1,768 SR
Queue Stats
142W - 148L
1,320 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
sergyy96
Jing Wei
Silver IV
Level 115
God Stats
2W - 16L
1,159 SR
Queue Stats
145W - 159L
836 MMR
Party 1
Bacchus
Bacchus
Silver V
zSalxm
Bacchus
Silver V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 161L
793 MMR
Solo
Surtr
Surtr
Silver IV
跟个鬼一样啊
Surtr
Silver IV
Level 112
God Stats
0W - 4L
1,221 SR
Queue Stats
46W - 75L
914 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,447 SR
1,006 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,527 SR
1,085 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
FirxWxlf
Ratatoskr
Silver III
Level 89
God Stats
12W - 8L
1,641 SR
Queue Stats
383W - 422L
875 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Heartless_Plague
Cu Chulainn
Silver IV
Level 118
God Stats
13W - 11L
1,327 SR
Queue Stats
44W - 68L
728 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Milo_D-Ace8
Morgan Le Fay
Silver I
Level 107
God Stats
12W - 9L
1,526 SR
Queue Stats
288W - 300L
1,202 MMR
Party 2
Ares
Ares
Silver III
Mr-Red030
Ares
Silver III
Level 65
God Stats
1W - 0L
1,643 SR
Queue Stats
23W - 31L
1,118 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
cecett33
Persephone
15
1 / 7 / 2
8,932
558
7,618
12,802
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 2
7,583
474
9,517
15,540
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
sergyy96
Jing Wei
15
2 / 2 / 2
8,403
525
3,788
12,598
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zSalxm
Bacchus
11
0 / 4 / 1
7,116
445
3,478
12,234
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 0
7,549
472
6,385
13,745
16,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliThorHe BoJormungandr

VS

Bans
AwilixMartichorasGaneshaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 1 / 2
10,232
640
12,046
10,312
5,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
FirxWxlf
Ratatoskr
16
6 / 3 / 5
9,812
613
10,222
18,191
9,149
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cu Chulainn
Heartless_Plague
Cu Chulainn
16
1 / 0 / 2
9,821
614
9,330
10,498
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Milo_D-Ace8
Morgan Le Fay
17
3 / 0 / 7
10,111
632
10,385
8,957
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
4 / 2 / 3
9,338
584
6,416
13,660
13,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
18
18
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
2
5
W
Ratatoskr
FirxWxlf
Ratatoskr
6
3
5
2.83
W
Cu Chulainn
Heartless_Plague
Cu Chulainn
1
0
2
2
W
Morgan Le Fay
Milo_D-Ace8
Morgan Le Fay
3
0
7
6.5
W
Ares
4
2
3
2.75
L
Persephone
cecett33
Persephone
1
7
2
0.29
L
2
4
2
0.75
L
Jing Wei
sergyy96
Jing Wei
2
2
2
1.5
L
Bacchus
zSalxm
Bacchus
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,786
Damage
48,399
66,919
Taken
61,618
42,965
Mitigated
42,006
19,989
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,046
4,807
0
6,607
10,312
5,106
3,073
1,124
9,152
0
93,495
W
Ratatoskr
FirxWxlf
Ratatoskr
10,222
4,643
0
3,391
18,191
9,149
62
2,541
15,542
0
79,009
W
Cu Chulainn
Heartless_Plague
Cu Chulainn
9,330
2,089
0
863
10,498
10,207
584
809
9,689
0
79,980
W
Morgan Le Fay
Milo_D-Ace8
Morgan Le Fay
10,385
576
0
1,999
8,957
3,979
1,054
4,315
4,419
92,038
0
W
Ares
6,416
713
0
1,749
13,660
13,565
0
3,813
9,582
24,978
0
L
Persephone
cecett33
Persephone
7,618
0
0
3,138
12,802
4,711
536
6,847
5,800
75,843
0
L
9,517
3,027
0
4,615
15,540
5,241
0
3,395
12,117
0
44,275
L
Jing Wei
sergyy96
Jing Wei
3,788
2,796
0
3,850
12,598
4,608
0
552
12,046
0
61,928
L
Bacchus
zSalxm
Bacchus
3,478
714
311
2,904
12,234
11,766
192
5,444
6,790
21,866
0
L
6,385
2,528
0
5,171
13,745
16,639
0
477
13,268
4,057
39,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,583
Gold Earned
49,314
406
Minions Killed
574
0
Camps Cleared
0
1,584,779
Distance Traveled
1,687,128
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,232
640
135
8
0
312,859
2
W
Ratatoskr
9,812
613
108
7
0
360,850
0
W
Cu Chulainn
9,821
614
134
8
0
327,077
6
W
Morgan Le Fay
10,111
632
170
11
0
346,153
4
W
Ares
9,338
584
27
2
0
340,189
2
L
Persephone
8,932
558
125
8
0
299,028
6
L
Bastet
7,583
474
61
4
0
368,220
2
L
Jing Wei
8,403
525
108
7
0
321,860
1
L
Bacchus
7,116
445
30
2
0
280,483
2
L
Surtr
7,549
472
82
5
0
315,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role