Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze II
 
Ah Muzen Cab
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Flash2810silver
Anubis
Silver II
Level 95
God Stats
31W - 22L
1,630 SR
Queue Stats
267W - 260L
982 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
dexace
Kuzenbo
Silver I
Level 255
God Stats
26W - 23L
1,518 SR
Queue Stats
653W - 711L
1,011 MMR
Solo
Agni
Agni
Silver II
rpgseann
Agni
Silver II
Level 159
God Stats
100W - 89L
1,481 SR
Queue Stats
662W - 687L
1,061 MMR
Solo
Fenrir
Fenrir
Bronze III
xWarlord807x
Fenrir
Bronze III
Level 156
God Stats
84W - 111L
1,392 SR
Queue Stats
341W - 403L
294 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 165
1,504 SR
970 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,562 SR
725 MMR
Hercules
Hercules
Silver II
AttitudeGoal
Hercules
Silver II
Level 159
God Stats
8W - 7L
1,802 SR
Queue Stats
282W - 316L
1,111 MMR
Solo
Ymir
Ymir
Silver V
Kaise1014
Ymir
Silver V
Level 176
God Stats
24W - 20L
1,511 SR
Queue Stats
802W - 827L
592 MMR
Solo
Thoth
Thoth
Bronze I
OdenOfWano
Thoth
Bronze I
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 74L
405 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Ruivin55
Cernunnos
Bronze IV
Level 47
God Stats
3W - 4L
1,438 SR
Queue Stats
33W - 72L
491 MMR
Solo
Bastet
Bastet
Silver III
TvG Hotmommy
Bastet
Silver III
Level 154
God Stats
79W - 77L
1,559 SR
Queue Stats
334W - 362L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 1
5,745
638
2,661
3,286
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 0
7,189
799
5,179
6,561
2,821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
dexace
Kuzenbo
7
0 / 0 / 1
5,121
569
2,282
5,890
3,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
0 / 0 / 0
5,450
606
2,413
4,013
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
8
1 / 0 / 1
5,096
566
4,109
6,483
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
BakasuraAwilixMartichorasThanatosAo Kuang

VS

Bans
DanzaburouSurtrMercuryLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AttitudeGoal
Hercules
4
0 / 2 / 0
3,702
411
422
2,476
1,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 0 / 0
4,551
506
533
4,514
2,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
7
0 / 0 / 0
4,317
480
1,225
2,608
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Ruivin55
Cernunnos
7
0 / 2 / 0
4,194
466
2,626
5,987
1,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
6
0 / 3 / 0
3,946
438
3,237
8,016
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
L
Hercules
AttitudeGoal
Hercules
0
2
0
0
W
4
1
0
4
L
Ymir
0
0
0
0
L
Thoth
0
0
0
0
L
Cernunnos
Ruivin55
Cernunnos
0
2
0
0
L
Bastet
0
3
0
0
W
Kuzenbo
dexace
Kuzenbo
0
0
1
0.5
W
Agni
0
0
0
0
W
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
8,043
26,233
Taken
23,601
10,702
Mitigated
7,831
10,257
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,661
1,073
0
705
3,286
1,113
1,382
68
3,218
0
37,431
L
Hercules
AttitudeGoal
Hercules
422
54
0
367
2,476
1,005
0
1,696
780
0
4,859
W
5,179
161
0
4,472
6,561
2,821
1,304
365
6,130
54,908
0
L
Ymir
533
89
0
1,592
4,514
2,239
0
1,593
2,921
8,896
0
L
Thoth
1,225
0
0
375
2,608
614
0
1,284
1,324
16,137
0
L
Cernunnos
Ruivin55
Cernunnos
2,626
1,181
0
1,887
5,987
1,938
0
1,395
4,592
0
22,462
L
Bastet
3,237
1,158
0
1,144
8,016
2,035
0
3,927
4,089
0
14,524
W
Kuzenbo
dexace
Kuzenbo
2,282
1,269
951
1,908
5,890
3,359
0
215
5,675
12,393
0
W
Agni
2,413
143
0
965
4,013
1,199
530
542
3,349
37,283
0
W
Fenrir
4,109
1,072
0
1,256
6,483
2,210
335
334
6,089
0
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
20,710
277
Minions Killed
127
0
Camps Cleared
0
921,148
Distance Traveled
749,663
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,745
638
55
6
0
175,636
0
L
Hercules
3,702
411
12
1
0
56,886
0
W
Anubis
7,189
799
96
11
0
149,039
0
L
Ymir
4,551
506
13
1
0
141,058
2
L
Thoth
4,317
480
35
4
0
172,098
2
L
Cernunnos
4,194
466
42
5
0
176,313
0
L
Bastet
3,946
438
25
3
0
203,308
0
W
Kuzenbo
5,121
569
21
2
0
210,821
2
W
Agni
5,450
606
62
7
0
177,794
2
W
Fenrir
5,096
566
43
5
0
207,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role