Player Matchup

Discordia
Discordia
Brockchen5034
Discordia
Level 157
God Stats
0W - 3L
1,235 SR
Queue Stats
442W - 454L
1,505 Elo+
Solo
Arachne
Arachne
Faze_yoel_pro
Arachne
Level 60
God Stats
3W - 1L
1,877 SR
Queue Stats
36W - 47L
1,359 Elo+
Solo
Achilles
Achilles
LaVidaLoca67GS
Achilles
Level 59
God Stats
6W - 11L
1,383 SR
Queue Stats
31W - 37L
1,332 Elo+
Solo
Mulan
Mulan
Longinggamer1
Mulan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 169L
1,424 Elo+
Solo
Izanami
Izanami
RutinBugger
Izanami
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 29L
1,431 Elo+
Solo
Team Averages
Level 90
1,499 SR
1,410 Elo+

VS

Team Averages
Level 81
1,464 SR
1,455 Elo+
Vamana
Vamana
L00_FTN
Vamana
Level 54
God Stats
6W - 8L
1,413 SR
Queue Stats
74W - 85L
1,422 Elo+
Solo
Hachiman
Hachiman
Sbutler95-
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 231L
1,445 Elo+
Solo
Cernunnos
Cernunnos
UranoEntuAno
Cernunnos
Level 96
God Stats
8W - 13L
1,534 SR
Queue Stats
48W - 57L
1,421 Elo+
Solo
Hercules
Hercules
faaawzi
Hercules
Level 69
God Stats
3W - 3L
1,158 SR
Queue Stats
20W - 15L
1,458 Elo+
Party 1
Arachne
Arachne
faze_omar1507
Arachne
Level 56
God Stats
6W - 5L
1,714 SR
Queue Stats
24W - 30L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brockchen5034
Discordia
16
0 / 4 / 6
9,440
472
8,217
11,817
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
12 / 5 / 3
10,402
520
16,420
18,253
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
13
5 / 3 / 2
8,731
437
11,700
15,404
26,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 3
10,408
520
14,122
19,939
20,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RutinBugger
Izanami
12
1 / 2 / 6
7,959
398
4,361
7,882
2,759
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
L00_FTN
Vamana
19
2 / 6 / 3
11,530
577
10,556
20,523
15,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Sbutler95-
Hachiman
18
3 / 4 / 4
11,259
563
10,838
11,760
4,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
UranoEntuAno
Cernunnos
17
1 / 4 / 3
10,423
521
6,131
13,284
5,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
faaawzi
Hercules
14
1 / 6 / 5
9,408
470
10,033
20,020
17,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
18
11 / 3 / 1
11,978
599
14,972
18,939
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
22
Kills
18
18
Deaths
23
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brockchen5034
Discordia
0
4
6
0.75
L
Arachne
12
5
3
2.7
W
Vamana
L00_FTN
Vamana
2
6
3
0.58
L
Achilles
5
3
2
2
L
4
4
3
1.38
L
Izanami
RutinBugger
Izanami
1
2
6
2
W
Hachiman
Sbutler95-
Hachiman
3
4
4
1.25
W
Cernunnos
UranoEntuAno
Cernunnos
1
4
3
0.63
W
Hercules
faaawzi
Hercules
1
6
5
0.58
W
Arachne
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,820
Damage
52,530
73,295
Taken
84,526
62,424
Mitigated
51,070
12,131
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brockchen5034
Discordia
8,217
536
0
1,504
11,817
4,359
0
21
11,796
80,546
0
L
Arachne
16,420
11,106
0
2,272
18,253
8,852
115
42
18,211
0
75,480
W
Vamana
L00_FTN
Vamana
10,556
5,454
0
1,232
20,523
15,154
618
1,472
18,844
0
125,331
L
Achilles
11,700
3,273
0
1,526
15,404
26,304
280
21
15,383
1,636
34,955
L
14,122
2,412
0
5,434
19,939
20,150
397
69
19,870
13,358
67,737
L
Izanami
RutinBugger
Izanami
4,361
2,737
0
1,395
7,882
2,759
211
0
7,882
0
45,316
W
Hachiman
Sbutler95-
Hachiman
10,838
5,884
0
4,421
11,760
4,637
576
4,403
7,357
0
91,880
W
Cernunnos
UranoEntuAno
Cernunnos
6,131
2,953
0
5,252
13,284
5,631
3,262
239
12,993
0
74,595
W
Hercules
faaawzi
Hercules
10,033
2,837
0
5,405
20,020
17,309
352
2,476
16,555
0
46,413
W
Arachne
14,972
10,396
0
3,192
18,939
8,339
14
3,172
15,623
0
62,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
54,598
459
Minions Killed
550
0
Camps Cleared
0
1,783,923
Distance Traveled
1,977,960
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,440
472
146
7
0
376,837
1
L
Arachne
10,402
520
91
5
0
406,129
0
W
Vamana
11,530
577
180
9
0
412,701
0
L
Achilles
8,731
437
41
2
0
349,184
0
L
Mulan
10,408
520
110
6
0
382,512
1
L
Izanami
7,959
398
71
4
0
269,261
2
W
Hachiman
11,259
563
129
6
0
385,089
5
W
Cernunnos
10,423
521
111
6
0
323,061
0
W
Hercules
9,408
470
64
3
0
390,314
0
W
Arachne
11,978
599
66
3
0
466,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role