Player Matchup

Pele
Pele
Damian-R-Vera
Pele
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 154L
1,393 Elo+
Solo
Neith
Neith
LLOmeGa5664
Neith
Level 28
God Stats
12W - 16L
1,442 SR
Queue Stats
40W - 62L
1,321 Elo+
Party 2
Hercules
Hercules
Nemesis6667
Hercules
Level 89
God Stats
2W - 6L
1,354 SR
Queue Stats
118W - 112L
1,442 Elo+
Party 2
Mulan
Mulan
UgotBEEFson
Mulan
Level 122
God Stats
3W - 6L
1,420 SR
Queue Stats
105W - 109L
1,400 Elo+
Solo
Sol
Sol
Zeltyx
Sol
Level 65
God Stats
11W - 7L
1,589 SR
Queue Stats
40W - 59L
1,345 Elo+
Party 2
Team Averages
Level 82
1,461 SR
1,380 Elo+

VS

Team Averages
Level 83
1,490 SR
1,284 Elo+
Anhur
Anhur
Jrowell1
Anhur
Level 48
God Stats
1W - 3L
1,156 SR
Queue Stats
35W - 38L
1,044 Elo+
Party 1
Hera
Hera
KnowYourRole262
Hera
Level 114
God Stats
3W - 1L
1,536 SR
Queue Stats
763W - 769L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Yadibaby89
Nu Wa
Level 90
God Stats
67W - 35L
1,668 SR
Queue Stats
150W - 130L
1,477 Elo+
Solo
Achilles
Achilles
jakerowell145
Achilles
Level 59
God Stats
6W - 10L
1,500 SR
Queue Stats
72W - 75L
1,044 Elo+
Party 1
Cliodhna
Cliodhna
soulize1
Cliodhna
Level 104
God Stats
13W - 10L
1,590 SR
Queue Stats
132W - 146L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,751
594
3,273
5,563
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 0
3,933
492
1,912
2,574
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Nemesis6667
Hercules
6
0 / 0 / 1
4,270
534
1,928
6,921
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 0 / 0
5,848
731
3,495
5,210
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Zeltyx
Sol
1
0 / 0 / 0
1,485
186
0
310
98

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jrowell1
Anhur
6
0 / 0 / 0
4,212
527
900
3,886
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 0
4,260
533
3,676
3,377
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
8
0 / 1 / 0
4,678
585
1,572
1,709
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
jakerowell145
Achilles
8
0 / 2 / 0
4,380
548
1,938
4,957
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
soulize1
Cliodhna
7
1 / 1 / 0
4,334
542
1,356
4,520
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
5
Kills
1
1
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Anhur
Jrowell1
Anhur
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
Hercules
Nemesis6667
Hercules
0
0
1
0.5
L
3
0
0
3
W
Nu Wa
0
1
0
0
L
Sol
Zeltyx
Sol
0
0
0
0
W
Achilles
jakerowell145
Achilles
0
2
0
0
W
Cliodhna
soulize1
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,608
Damage
9,442
20,578
Taken
18,449
8,491
Mitigated
6,963
7,170
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
839
0
1,039
5,563
1,757
0
590
4,973
0
28,057
W
Anhur
Jrowell1
Anhur
900
456
0
892
3,886
1,730
0
0
3,886
0
10,597
W
3,676
757
0
649
3,377
739
0
0
3,377
28,426
0
L
1,912
1,030
199
1,118
2,574
819
0
1,812
762
0
19,225
L
Hercules
Nemesis6667
Hercules
1,928
865
0
3,526
6,921
3,752
0
2,252
4,669
0
13,713
L
3,495
929
0
1,288
5,210
2,065
0
312
4,561
0
36,877
W
Nu Wa
1,572
105
0
0
1,709
374
1,136
0
1,709
30,841
0
L
Sol
Zeltyx
Sol
0
0
0
0
310
98
0
310
0
0
0
W
Achilles
jakerowell145
Achilles
1,938
888
0
1,016
4,957
2,966
0
12
4,945
0
19,743
W
Cliodhna
soulize1
Cliodhna
1,356
70
0
248
4,520
1,154
72
0
4,520
0
19,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,287
Gold Earned
21,864
159
Minions Killed
197
0
Camps Cleared
0
646,348
Distance Traveled
744,302
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,751
594
45
6
0
185,286
0
W
Anhur
4,212
527
24
3
0
145,845
0
W
Hera
4,260
533
50
6
0
132,334
2
L
Neith
3,933
492
25
3
0
146,124
0
L
Hercules
4,270
534
17
2
0
165,402
4
L
Mulan
5,848
731
72
9
0
149,536
1
W
Nu Wa
4,678
585
45
6
0
118,247
0
L
Sol
1,485
186
0
0
0
0
0
W
Achilles
4,380
548
38
5
0
171,688
0
W
Cliodhna
4,334
542
40
5
0
176,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role