Player Matchup

Sol
Sol
ImBottomElo
Sol
Level 142
God Stats
18W - 15L
1,270 SR
Queue Stats
205W - 167L
1,535 Elo+
Party 2
Sobek
Sobek
MomoOntheBeat
Sobek
Level 53
God Stats
1W - 2L
1,539 SR
Queue Stats
38W - 63L
1,374 Elo+
Party 1
Thor
Thor
ShatterHeaven
Thor
Level 137
God Stats
6W - 3L
1,673 SR
Queue Stats
325W - 330L
1,546 Elo+
Solo
Rama
Rama
Zāyヽ
Rama
Level 124
God Stats
3W - 3L
1,566 SR
Queue Stats
160W - 119L
1,515 Elo+
Party 2
Ares
Ares
lluukeb
Ares
Level 84
God Stats
1W - 0L
1,741 SR
Queue Stats
9W - 1L
1,786 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,551 Elo+

VS

Team Averages
Level 117
1,494 SR
1,528 Elo+
Thoth
Thoth
Kaous
Thoth
Level 120
God Stats
2W - 5L
1,637 SR
Queue Stats
163W - 151L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
LaGolf4
Sun Wukong
Level 140
God Stats
9W - 12L
1,637 SR
Queue Stats
436W - 463L
1,558 Elo+
Solo
Artio
Artio
NoobOnRoids
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,526 Elo+
Party 3
Bastet
Bastet
Sir Azure5528
Bastet
Level 163
God Stats
4W - 3L
1,582 SR
Queue Stats
116W - 115L
1,487 Elo+
Solo
Anhur
Anhur
pantyFPS
Anhur
Level 113
God Stats
11W - 13L
1,116 SR
Queue Stats
158W - 155L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,775
518
6,203
8,159
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
7,720
515
5,793
14,546
11,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 2
8,308
554
6,088
13,572
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Zāyヽ
Rama
14
6 / 2 / 3
9,230
615
11,877
12,706
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
lluukeb
Ares
14
1 / 2 / 0
7,828
522
7,033
17,380
16,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kaous
Thoth
15
2 / 0 / 2
8,284
552
5,990
6,241
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LaGolf4
Sun Wukong
15
3 / 1 / 0
8,959
597
14,205
16,051
13,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 1
7,456
497
3,541
14,147
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 2
6,609
441
5,137
7,387
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
pantyFPS
Anhur
12
1 / 7 / 3
7,266
484
9,820
15,679
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
11
11
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Thoth
Kaous
Thoth
2
0
2
3
L
Sun Wukong
LaGolf4
Sun Wukong
3
1
0
3
W
0
2
4
1
L
2
3
1
0.83
W
3
3
2
1.33
L
3
1
2
4
W
Rama
Zāyヽ
Rama
6
2
3
3.75
W
Ares
lluukeb
Ares
1
2
0
0.5
L
Anhur
pantyFPS
Anhur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
38,693
66,363
Taken
59,505
38,941
Mitigated
37,545
23,662
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,203
2,411
0
3,716
8,159
2,855
1,253
2,898
5,043
72,900
8,029
L
Thoth
Kaous
Thoth
5,990
920
0
1,349
6,241
2,553
0
3,160
3,081
75,021
0
L
Sun Wukong
LaGolf4
Sun Wukong
14,205
3,861
0
6,806
16,051
13,996
0
7,772
8,142
0
85,610
W
5,793
915
0
5,518
14,546
11,337
0
4,170
10,046
26,546
0
L
3,541
875
229
3,553
14,147
13,122
0
5,372
8,775
19,384
0
W
6,088
1,919
0
145
13,572
4,874
0
806
12,642
0
70,789
L
5,137
1,269
0
3,595
7,387
2,496
0
1,265
6,122
0
27,796
W
Rama
Zāyヽ
Rama
11,877
9,494
0
7,735
12,706
3,355
260
1,071
11,595
0
71,083
W
Ares
lluukeb
Ares
7,033
626
0
6,548
17,380
16,520
0
30
17,350
53,644
0
L
Anhur
pantyFPS
Anhur
9,820
6,068
0
4,497
15,679
5,378
0
1,119
14,560
0
54,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
38,574
446
Minions Killed
426
0
Camps Cleared
0
1,410,076
Distance Traveled
1,390,576
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,775
518
129
9
0
251,244
0
L
Thoth
8,284
552
145
10
0
281,307
4
L
Sun Wukong
8,959
597
120
8
0
317,999
4
W
Sobek
7,720
515
23
2
0
324,330
3
L
Artio
7,456
497
20
1
0
313,672
0
W
Thor
8,308
554
110
7
0
303,360
0
L
Bastet
6,609
441
46
3
0
213,531
0
W
Rama
9,230
615
117
8
0
272,372
3
W
Ares
7,828
522
67
4
0
258,770
0
L
Anhur
7,266
484
95
6
0
264,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role