Player Matchup

Guan Yu
Guan Yu
LordMangasm
Guan Yu
Level 91
God Stats
22W - 24L
1,557 SR
Queue Stats
123W - 141L
1,530 Elo+
Solo
Anhur
Anhur
Scoorah
Anhur
Level 129
God Stats
10W - 5L
1,642 SR
Queue Stats
395W - 406L
1,484 Elo+
Solo
Bacchus
Bacchus
Wally97
Bacchus
Level 101
God Stats
11W - 7L
1,491 SR
Queue Stats
400W - 426L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
Yosci
Ao Kuang
Level 152
God Stats
11W - 6L
1,627 SR
Queue Stats
666W - 698L
1,521 Elo+
Solo
Kukulkan
Kukulkan
guardia_silente5
Kukulkan
Level 47
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 5L
1,135 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,429 Elo+

VS

Team Averages
Level 149
1,389 SR
1,512 Elo+
King Arthur
King Arthur
BigStoinka
King Arthur
Level 126
God Stats
0W - 4L
1,294 SR
Queue Stats
328W - 342L
1,451 Elo+
Solo
Pele
Pele
DougsDimmadome
Pele
Level 144
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 30L
1,521 Elo+
Solo
Hachiman
Hachiman
Mirakon
Hachiman
Level 163
God Stats
10W - 15L
1,322 SR
Queue Stats
110W - 87L
1,587 Elo+
Solo
Poseidon
Poseidon
Wilbur07
Poseidon
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 99L
1,477 Elo+
Solo
Terra
Terra
moxbot
Terra
Level 163
God Stats
17W - 19L
1,527 SR
Queue Stats
472W - 470L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordMangasm
Guan Yu
16
1 / 1 / 1
9,617
601
8,503
14,887
14,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Scoorah
Anhur
17
6 / 2 / 2
10,430
652
14,933
12,343
5,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Wally97
Bacchus
11
2 / 1 / 5
8,079
505
7,857
12,692
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Yosci
Ao Kuang
16
10 / 3 / 2
10,246
640
14,111
15,814
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 0
6,865
429
872
9,267
3,223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigStoinka
King Arthur
14
0 / 2 / 1
8,305
519
9,244
14,736
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 2
8,735
546
7,221
15,443
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Mirakon
Hachiman
12
1 / 8 / 1
7,116
445
7,140
16,168
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Wilbur07
Poseidon
15
4 / 3 / 3
9,193
575
8,193
7,949
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
moxbot
Terra
11
2 / 2 / 6
7,614
476
4,349
13,579
10,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
19
Kills
12
12
Deaths
19
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigStoinka
King Arthur
0
2
1
0.25
L
5
4
2
1.5
W
Guan Yu
LordMangasm
Guan Yu
1
1
1
1.5
L
Hachiman
Mirakon
Hachiman
1
8
1
0.19
W
Anhur
Scoorah
Anhur
6
2
2
3.5
W
Bacchus
Wally97
Bacchus
2
1
5
4.5
L
Poseidon
Wilbur07
Poseidon
4
3
3
1.83
W
Ao Kuang
Yosci
Ao Kuang
10
3
2
3.67
W
0
5
0
0
L
Terra
moxbot
Terra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
36,147
65,003
Taken
67,875
42,211
Mitigated
35,579
23,245
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigStoinka
King Arthur
9,244
645
0
2,150
14,736
11,753
0
1,580
13,156
0
69,726
L
7,221
1,569
0
3,739
15,443
5,823
0
5,436
10,007
0
66,619
W
Guan Yu
LordMangasm
Guan Yu
8,503
1,578
20
6,648
14,887
14,246
0
673
14,214
0
85,547
L
Hachiman
Mirakon
Hachiman
7,140
4,167
0
3,446
16,168
4,999
99
5,919
10,249
0
51,627
W
Anhur
Scoorah
Anhur
14,933
8,942
0
6,250
12,343
5,474
1,120
1,491
10,852
0
93,368
W
Bacchus
Wally97
Bacchus
7,857
1,679
0
1,916
12,692
12,815
0
3,950
8,742
30,685
0
L
Poseidon
Wilbur07
Poseidon
8,193
1,521
0
500
7,949
2,825
0
4,540
3,409
73,185
0
W
Ao Kuang
Yosci
Ao Kuang
14,111
1,501
0
8,153
15,814
6,453
0
3,212
12,602
77,251
0
W
872
0
0
258
9,267
3,223
311
3,946
5,321
36,859
0
L
Terra
moxbot
Terra
4,349
1,067
1,633
2,900
13,579
10,179
0
5,421
8,158
21,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
40,963
485
Minions Killed
430
0
Camps Cleared
0
1,653,992
Distance Traveled
1,701,559
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,305
519
116
7
0
346,992
3
L
Pele
8,735
546
89
6
0
345,705
0
W
Guan Yu
9,617
601
134
8
0
312,878
0
L
Hachiman
7,116
445
73
5
0
305,892
3
W
Anhur
10,430
652
155
10
0
300,943
4
W
Bacchus
8,079
505
25
2
0
350,844
9
L
Poseidon
9,193
575
135
8
0
355,293
4
W
Ao Kuang
10,246
640
116
7
0
371,429
2
W
Kukulkan
6,865
429
55
3
0
317,898
0
L
Terra
7,614
476
17
1
0
347,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role