Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Akwil
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,478 Elo+
Solo
Arachne
Arachne
Oggn
Arachne
Level 159
God Stats
5W - 6L
1,387 SR
Queue Stats
242W - 257L
1,489 Elo+
Party 1
Horus
Horus
Tematounnob404
Horus
Level 104
God Stats
3W - 2L
1,501 SR
Queue Stats
268W - 275L
1,428 Elo+
Solo
Anubis
Anubis
bicjaxon
Anubis
Level 207
God Stats
8W - 3L
1,803 SR
Queue Stats
647W - 646L
1,493 Elo+
Party 1
Team Averages
Level 145
1,538 SR
1,477 Elo+

VS

Team Averages
Level 93
1,462 SR
1,449 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BoratVnice
Anubis
Level 109
God Stats
0W - 1L
1,472 SR
Queue Stats
72W - 58L
1,531 Elo+
Solo
Horus
Horus
Gedeon27
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Odin
Odin
scalar080lottery
Odin
Level 131
God Stats
4W - 8L
1,337 SR
Queue Stats
938W - 985L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 1 / 4
6,221
1,037
4,203
4,265
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Akwil
Zeus
12
3 / 1 / 4
6,710
1,118
7,585
3,120
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Oggn
Arachne
10
3 / 4 / 3
6,299
1,050
1,958
6,044
2,388
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 7
6,084
1,014
2,439
3,835
2,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
bicjaxon
Anubis
12
1 / 2 / 7
6,262
1,044
6,003
5,236
2,390
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 1 / 6
5,514
919
4,471
4,629
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
 
Hades
1
0 / 0 / 0
1,456
243
0
0
0
Anubis
BoratVnice
Anubis
10
2 / 4 / 2
5,310
885
4,836
6,154
2,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Gedeon27
Horus
12
2 / 2 / 5
5,877
980
2,482
6,571
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 2 / 2
5,533
922
2,426
6,317
4,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
9
Kills
7
8
Deaths
9
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
4
4
L
Nemesis
 
Nemesis
1
1
6
4
L
Hades
 
Hades
0
0
0
0
W
Zeus
Akwil
Zeus
3
1
4
5
L
Anubis
BoratVnice
Anubis
2
4
2
0.75
L
Horus
Gedeon27
Horus
2
2
5
2.25
W
Arachne
Oggn
Arachne
3
4
3
1.13
W
0
0
7
3.5
W
Anubis
bicjaxon
Anubis
1
2
7
2.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
14,215
22,500
Taken
23,671
10,078
Mitigated
14,849
8,518
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,203
1,078
339
994
4,265
1,516
282
1,146
3,039
0
7,649
L
Nemesis
 
Nemesis
4,471
1,096
519
1,313
4,629
3,370
0
2,424
2,169
0
9,574
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Akwil
Zeus
7,585
1,210
0
498
3,120
1,063
185
343
2,609
15,106
0
L
Anubis
BoratVnice
Anubis
4,836
53
1,349
1,315
6,154
2,387
0
3,780
2,374
10,080
0
L
Horus
Gedeon27
Horus
2,482
778
1,077
1,651
6,571
4,107
0
4,824
1,727
875
3,440
W
Arachne
Oggn
Arachne
1,958
1,051
122
432
6,044
2,388
510
1,474
4,432
0
3,971
W
2,439
960
2,054
2,222
3,835
2,721
0
1,917
1,880
0
3,706
W
Anubis
bicjaxon
Anubis
6,003
374
497
1,360
5,236
2,390
199
903
4,202
18,040
0
L
2,426
662
617
739
6,317
4,985
0
2,520
3,797
0
5,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
23,690
63
Minions Killed
41
0
Camps Cleared
0
595,466
Distance Traveled
414,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,221
1,037
7
1
0
118,032
0
L
Nemesis
5,514
919
12
2
0
108,569
0
L
Hades
1,456
243
0
0
0
0
0
W
Zeus
6,710
1,118
24
4
0
126,959
0
L
Anubis
5,310
885
11
2
0
85,703
0
L
Horus
5,877
980
5
1
0
107,153
0
W
Arachne
6,299
1,050
9
2
0
113,631
0
W
Horus
6,084
1,014
4
1
0
128,989
0
W
Anubis
6,262
1,044
19
3
0
107,855
0
L
Odin
5,533
922
13
2
0
112,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role