Player Matchup

Shiva
Shiva
Byte
Shiva
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 126L
1,498 Elo+
Solo
Ra
Ra
Kidyboo
Ra
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
282W - 251L
1,576 Elo+
Solo
Hachiman
Hachiman
Robinsan
Hachiman
Level 46
God Stats
0W - 3L
1,367 SR
Queue Stats
10W - 27L
1,327 Elo+
Solo
Fenrir
Fenrir
Siuwax
Fenrir
Level 109
God Stats
17W - 12L
1,518 SR
Queue Stats
152W - 143L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
saaarky
Zhong Kui
Level 126
God Stats
4W - 2L
1,687 SR
Queue Stats
305W - 298L
1,555 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,497 Elo+

VS

Team Averages
Level 109
1,520 SR
1,504 Elo+
Surtr
Surtr
 
Surtr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GlacialWraith
Hachiman
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
arrontothel
Zhong Kui
Level 51
God Stats
6W - 4L
1,619 SR
Queue Stats
128W - 124L
1,540 Elo+
Solo
Bacchus
Bacchus
satour
Bacchus
Level 121
God Stats
134W - 128L
1,538 SR
Queue Stats
547W - 513L
1,464 Elo+
Solo
Discordia
Discordia
Денворд
Discordia
Level 147
God Stats
3W - 2L
1,443 SR
Queue Stats
111W - 101L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Byte
Shiva
9
0 / 6 / 1
5,079
508
1,222
10,557
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 1
6,495
650
6,144
6,965
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Robinsan
Hachiman
8
0 / 3 / 0
4,669
467
3,328
6,590
2,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Siuwax
Fenrir
11
2 / 3 / 0
6,039
604
2,448
8,361
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
saaarky
Zhong Kui
9
4 / 3 / 3
5,889
589
8,323
7,537
5,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 2
6,259
626
3,394
9,253
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
GlacialWraith
Hachiman
11
7 / 4 / 2
6,851
685
9,454
10,403
3,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
arrontothel
Zhong Kui
12
8 / 1 / 2
7,976
798
8,623
6,476
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
satour
Bacchus
8
0 / 2 / 4
5,015
502
2,123
6,116
5,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Денворд
Discordia
10
1 / 3 / 2
5,733
573
2,502
5,958
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
17
17
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
L
Shiva
Byte
Shiva
0
6
1
0.08
W
Hachiman
GlacialWraith
Hachiman
7
4
2
2
L
3
2
1
1.75
L
Hachiman
Robinsan
Hachiman
0
3
0
0
L
Fenrir
Siuwax
Fenrir
2
3
0
0.67
W
Zhong Kui
arrontothel
Zhong Kui
8
1
2
9
L
Zhong Kui
saaarky
Zhong Kui
4
3
3
1.83
W
Bacchus
satour
Bacchus
0
2
4
1
W
Discordia
Денворд
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
26,096
40,010
Taken
38,206
18,708
Mitigated
20,832
7,976
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,394
1,511
0
3,304
9,253
4,135
0
2,354
6,826
829
47,898
L
Shiva
Byte
Shiva
1,222
268
0
609
10,557
4,217
0
6,146
4,054
0
31,960
W
Hachiman
GlacialWraith
Hachiman
9,454
5,176
0
3,714
10,403
3,621
20
5,890
4,441
0
36,753
L
6,144
670
144
1,702
6,965
2,860
0
1,832
5,105
59,226
0
L
Hachiman
Robinsan
Hachiman
3,328
1,954
0
1,356
6,590
2,086
0
986
5,604
0
24,579
L
Fenrir
Siuwax
Fenrir
2,448
736
0
1,175
8,361
3,646
0
2,810
5,479
0
36,946
W
Zhong Kui
arrontothel
Zhong Kui
8,623
1,893
0
4,058
6,476
5,813
880
635
5,841
53,019
0
L
Zhong Kui
saaarky
Zhong Kui
8,323
275
80
2,910
7,537
5,899
0
1,309
6,188
31,602
0
W
Bacchus
satour
Bacchus
2,123
243
184
947
6,116
5,444
0
2,800
3,316
11,226
0
W
Discordia
Денворд
Discordia
2,502
0
0
500
5,958
1,819
0
3,443
2,483
27,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
31,834
303
Minions Killed
286
0
Camps Cleared
0
1,048,677
Distance Traveled
995,686
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,259
626
71
7
0
229,243
0
L
Shiva
5,079
508
58
6
0
203,561
0
W
Hachiman
6,851
685
45
5
0
186,973
2
L
Ra
6,495
650
100
10
0
227,619
0
L
Hachiman
4,669
467
38
4
0
210,254
0
L
Fenrir
6,039
604
62
6
0
199,276
0
W
Zhong Kui
7,976
798
92
9
0
179,656
3
L
Zhong Kui
5,889
589
45
5
0
207,967
1
W
Bacchus
5,015
502
19
2
0
190,055
3
W
Discordia
5,733
573
59
6
0
209,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role