Player Matchup

Poseidon
Poseidon
Awesome_Alex09
Poseidon
Level 61
God Stats
7W - 7L
1,391 SR
Queue Stats
309W - 311L
1,466 Elo+
Solo
Chaac
Chaac
BoKnows03
Chaac
Level 42
God Stats
4W - 2L
1,635 SR
Queue Stats
36W - 47L
1,375 Elo+
Solo
Skadi
Skadi
Lavish-_-No
Skadi
Level 123
God Stats
160W - 121L
1,611 SR
Queue Stats
209W - 200L
1,511 Elo+
Solo
Atlas
Atlas
Shinobi_jose
Atlas
Level 118
God Stats
1W - 2L
1,560 SR
Queue Stats
194W - 203L
1,403 Elo+
Party 1
Mercury
Mercury
playboiiblurry
Mercury
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 89L
1,375 Elo+
Party 1
Team Averages
Level 79
1,539 SR
1,426 Elo+

VS

Team Averages
Level 133
1,539 SR
1,489 Elo+
Ix Chel
Ix Chel
Clock_Work95
Ix Chel
Level 114
God Stats
4W - 2L
1,673 SR
Queue Stats
71W - 92L
1,445 Elo+
Party 2
Fenrir
Fenrir
MFSACREDSWAUV420
Fenrir
Level 150
God Stats
9W - 11L
1,398 SR
Queue Stats
554W - 535L
1,503 Elo+
Solo
Sol
Sol
Oaklythe
Sol
Level 168
God Stats
12W - 8L
1,444 SR
Queue Stats
221W - 233L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Spine Fuzz
Heimdallr
Level 156
God Stats
12W - 15L
1,416 SR
Queue Stats
739W - 718L
1,458 Elo+
Solo
Pele
Pele
The_Laiot
Pele
Level 77
God Stats
2W - 0L
1,762 SR
Queue Stats
11W - 8L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
0 / 1 / 0
3,826
765
1,012
2,216
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
BoKnows03
Chaac
6
0 / 1 / 0
3,480
696
1,491
3,308
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

2
0 / 1 / 0
2,747
549
868
1,157
327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
1,014
203
0
0
0
3
0 / 1 / 0
2,779
556
499
2,484
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Clock_Work95
Ix Chel
6
2 / 0 / 0
4,207
841
843
2,629
901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

7
1 / 0 / 0
4,204
841
1,659
4,469
1,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 1
3,938
788
878
2,650
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Spine Fuzz
Heimdallr
6
0 / 0 / 0
3,838
768
768
2,896
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
7
0 / 0 / 1
4,013
803
195
3,380
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
1
0
0
L
Chaac
BoKnows03
Chaac
0
1
0
0
W
Ix Chel
Clock_Work95
Ix Chel
2
0
0
2
L
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5
L
0
0
0
0
W
Heimdallr
Spine Fuzz
Heimdallr
0
0
0
0
W
Pele
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,870
Damage
4,343
9,165
Taken
16,024
3,672
Mitigated
5,210
2,293
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,012
114
0
750
2,216
503
0
265
1,951
23,450
0
L
Chaac
BoKnows03
Chaac
1,491
383
0
1,126
3,308
2,160
0
111
2,928
0
13,407
W
Ix Chel
Clock_Work95
Ix Chel
843
100
222
1,269
2,629
901
375
78
2,551
13,626
0
L
868
337
0
42
1,157
327
0
660
497
0
6,686
W
1,659
605
0
2,748
4,469
1,863
0
110
4,359
0
15,278
W
878
406
0
2,059
2,650
603
2,896
0
2,650
23,233
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Spine Fuzz
Heimdallr
768
107
0
1,238
2,896
931
156
934
1,962
0
17,640
W
Pele
195
0
0
2,263
3,380
912
0
0
3,380
0
21,535
L
499
164
0
375
2,484
682
0
796
1,688
0
3,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,846
Gold Earned
20,200
91
Minions Killed
171
0
Camps Cleared
0
335,651
Distance Traveled
476,755
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,826
765
49
10
0
96,125
0
L
Chaac
3,480
696
23
5
0
111,738
0
W
Ix Chel
4,207
841
20
4
0
86,302
0
L
Skadi
2,747
549
10
2
0
38,473
1
W
Fenrir
4,204
841
27
5
0
102,475
0
W
Sol
3,938
788
40
8
0
88,771
0
L
Atlas
1,014
203
0
0
0
0
0
W
Heimdallr
3,838
768
36
7
0
81,526
0
W
Pele
4,013
803
48
10
0
117,681
0
L
Mercury
2,779
556
9
2
0
89,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role